Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Donnievitooo
Cerberus
Level 124
God Stats
15W - 7L
1,732 SR
Queue Stats
563W - 562L
1,498 Elo+
Solo
Neith
Neith
Eloquentboof8621
Neith
Level 107
God Stats
1W - 2L
1,443 SR
Queue Stats
141W - 127L
1,545 Elo+
Solo
Discordia
Discordia
spartans_300PR
Discordia
Level 108
God Stats
3W - 3L
1,253 SR
Queue Stats
125W - 105L
1,587 Elo+
Solo
Team Averages
Level 125
1,486 SR
1,526 Elo+

VS

Team Averages
Level 96
1,469 SR
1,421 Elo+
Kukulkan
Kukulkan
HeartlessWaffles
Kukulkan
Level 116
God Stats
3W - 6L
1,457 SR
Queue Stats
267W - 257L
1,430 Elo+
Party 1
Izanami
Izanami
WaaaayyTooHigh
Izanami
Level 49
God Stats
7W - 4L
1,500 SR
Queue Stats
499W - 501L
1,429 Elo+
Solo
Horus
Horus
cajigal
Horus
Level 83
God Stats
1W - 1L
1,284 SR
Queue Stats
10W - 15L
1,380 Elo+
Solo
Anubis
Anubis
dboss127
Anubis
Level 114
God Stats
10W - 7L
1,627 SR
Queue Stats
125W - 126L
1,408 Elo+
Party 1
Hera
Hera
jayiam816
Hera
Level 117
God Stats
2W - 2L
1,478 SR
Queue Stats
171W - 160L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
4 / 3 / 3
8,459
846
7,000
10,274
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
15
2 / 4 / 2
7,425
743
4,060
10,535
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
Donnievitooo
Cerberus
11
0 / 2 / 5
6,306
631
3,262
10,259
4,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 2
6,174
617
5,325
7,659
2,514
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
spartans_300PR
Discordia
15
3 / 4 / 3
8,113
811
9,121
8,936
2,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
8,789
879
9,711
7,185
3,248
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 3 / 7
8,378
838
8,217
7,981
3,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
cajigal
Horus
12
1 / 1 / 9
7,925
793
3,865
10,562
7,926
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anubis
dboss127
Anubis
16
9 / 4 / 6
10,089
1,009
12,852
7,594
4,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hera
16
1 / 0 / 8
8,957
896
9,126
5,932
2,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
54
9
Kills
17
17
Deaths
10
15
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
4
3
3
1.83
L
Chang'e
 
Chang'e
2
4
2
0.75
L
Cerberus
Donnievitooo
Cerberus
0
2
5
1.25
L
0
4
2
0.25
W
4
2
7
3.75
W
2
3
7
1.83
W
Horus
cajigal
Horus
1
1
9
5.5
W
Anubis
dboss127
Anubis
9
4
6
3
W
Hera
1
0
8
5
L
Discordia
spartans_300PR
Discordia
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
43,771
47,663
Taken
39,254
16,733
Mitigated
21,540
18,463
Healing
18,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,000
2,593
274
1,717
10,274
3,010
0
8,278
1,996
0
16,710
L
Chang'e
 
Chang'e
4,060
302
5,851
3,838
10,535
3,769
0
6,460
4,075
15,858
0
L
Cerberus
Donnievitooo
Cerberus
3,262
0
368
3,584
10,259
4,441
0
6,255
4,004
5,751
0
L
5,325
1,565
376
835
7,659
2,514
0
4,482
3,177
0
9,752
W
9,711
797
797
255
7,185
3,248
1,399
3,829
3,274
20,435
823
W
8,217
5,830
1,094
1,270
7,981
3,353
1,338
2,014
5,886
0
23,018
W
Horus
cajigal
Horus
3,865
909
4,570
6,098
10,562
7,926
69
5,295
5,181
2,619
4,467
W
Anubis
dboss127
Anubis
12,852
149
246
917
7,594
4,349
327
3,075
4,474
18,833
304
W
Hera
9,126
1,048
1,271
1,888
5,932
2,664
963
1,550
4,382
23,030
1,157
L
Discordia
spartans_300PR
Discordia
9,121
295
980
640
8,936
2,999
0
7,106
1,830
22,893
851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,477
Gold Earned
44,138
95
Minions Killed
120
0
Camps Cleared
0
702,653
Distance Traveled
927,296
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,459
846
22
2
0
128,162
0
L
Chang'e
7,425
743
27
3
0
197,236
0
L
Cerberus
6,306
631
4
0
0
91,723
0
L
Neith
6,174
617
14
1
0
119,892
0
W
Kukulkan
8,789
879
28
3
0
184,106
0
W
Izanami
8,378
838
41
4
0
139,863
0
W
Horus
7,925
793
9
1
0
212,326
0
W
Anubis
10,089
1,009
17
2
0
174,203
0
W
Hera
8,957
896
25
3
0
216,798
0
L
Discordia
8,113
811
28
3
0
165,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role