Player Matchup

Hades
Hades
 
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
IsItzMagic
Cupid
Level 147
God Stats
6W - 5L
1,684 SR
Queue Stats
183W - 166L
1,506 Elo+
Solo
Neith
Neith
PhilboBaggins92
Neith
Level 85
God Stats
8W - 10L
1,506 SR
Queue Stats
266W - 251L
1,417 Elo+
Party 1
Atlas
Atlas
Willster4321
Atlas
Level 108
God Stats
2W - 4L
1,357 SR
Queue Stats
28W - 23L
1,494 Elo+
Solo
Agni
Agni
YGPKIN
Agni
Level 54
God Stats
1W - 2L
1,304 SR
Queue Stats
150W - 159L
1,412 Elo+
Solo
Team Averages
Level 104
1,470 SR
1,466 Elo+

VS

Team Averages
Level 84
1,526 SR
1,447 Elo+
Neith
Neith
Danny2Downs
Neith
Level 69
God Stats
8W - 5L
1,545 SR
Queue Stats
70W - 58L
1,473 Elo+
Solo
Terra
Terra
LazKake
Terra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,522 Elo+
Solo
Vulcan
Vulcan
RectangleMan45
Vulcan
Level 39
God Stats
5W - 0L
1,686 SR
Queue Stats
15W - 18L
1,359 Elo+
Solo
Mulan
Mulan
Some_Rojin
Mulan
Level 196
God Stats
66W - 52L
1,608 SR
Queue Stats
541W - 526L
1,483 Elo+
Solo
Lancelot
Lancelot
TH3F4LL3NONE
Lancelot
Level 49
God Stats
1W - 1L
1,294 SR
Queue Stats
37W - 57L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
3 / 2 / 0
7,461
574
7,723
9,003
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
14
3 / 0 / 3
7,397
569
7,503
9,779
3,899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 2
5,984
460
5,634
9,437
3,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
2,366
182
0
0
0
Agni
YGPKIN
Agni
4
0 / 3 / 1
4,432
341
1,546
4,520
1,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,580
506
4,685
7,535
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
LazKake
Terra
10
0 / 3 / 4
6,415
493
3,020
10,418
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
5 / 1 / 1
7,584
583
6,078
5,571
2,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
13
0 / 0 / 3
6,916
532
4,666
10,011
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Lancelot
TH3F4LL3NONE
Lancelot
14
3 / 1 / 4
7,235
557
4,636
11,089
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
7
Kills
9
9
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
2
0
1.5
W
1
2
2
1
L
Cupid
3
0
3
4.5
W
Terra
LazKake
Terra
0
3
4
0.67
L
1
4
2
0.5
W
5
1
1
5.5
W
Mulan
0
0
3
1.5
W
Lancelot
TH3F4LL3NONE
Lancelot
3
1
4
5
L
0
0
0
0
L
Agni
YGPKIN
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,406
Damage
23,085
32,739
Taken
44,624
15,866
Mitigated
25,698
12,462
Healing
16,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
7,723
827
65
3,379
9,003
7,686
0
1,670
7,281
51,339
1,131
W
4,685
1,814
0
2,578
7,535
3,069
618
494
7,041
0
57,333
L
Cupid
7,503
3,353
108
5,752
9,779
3,899
0
1,591
8,188
0
62,133
W
Terra
LazKake
Terra
3,020
182
508
3,359
10,418
8,828
163
1,689
8,729
20,525
2,426
L
5,634
451
0
2,125
9,437
3,116
0
3,770
5,379
0
30,994
W
6,078
1,434
0
611
5,571
2,229
44
1,175
4,396
35,352
1,593
W
Mulan
4,666
879
0
4,087
10,011
5,643
0
4,354
5,657
0
57,897
W
Lancelot
TH3F4LL3NONE
Lancelot
4,636
1,827
0
5,620
11,089
5,929
0
1,523
9,566
0
70,090
L
0
0
0
0
0
0
0
0
0
0
0
L
Agni
YGPKIN
Agni
1,546
312
0
1,033
4,520
1,165
0
1,115
3,189
8,724
247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
34,730
264
Minions Killed
423
0
Camps Cleared
0
788,682
Distance Traveled
1,248,777
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,461
574
87
7
0
190,531
2
W
Neith
6,580
506
100
8
0
195,393
0
L
Cupid
7,397
569
101
8
0
222,080
0
W
Terra
6,415
493
31
2
0
253,812
0
L
Neith
5,984
460
55
4
0
256,500
1
W
Vulcan
7,584
583
79
6
0
279,672
2
W
Mulan
6,916
532
102
8
0
224,361
4
W
Lancelot
7,235
557
111
9
0
295,539
0
L
Atlas
2,366
182
0
0
0
0
0
L
Agni
4,432
341
21
2
0
119,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role