Player Matchup

Thor
Thor
Diamond I
Elwarten
Thor
Diamond I
Level 129
God Stats
57W - 40L
1,683 SR
Queue Stats
270W - 222L
2,354 MMR
Solo
King Arthur
King Arthur
Gold I
GuyverShow
King Arthur
Gold I
Level 187
God Stats
9W - 18L
1,138 SR
Queue Stats
330W - 332L
1,633 MMR
Solo
Athena
Athena
Gold V
TheGodOfShinobi-
Athena
Gold V
Level 102
God Stats
6W - 1L
1,755 SR
Queue Stats
51W - 55L
1,581 MMR
Party 1
Hachiman
Hachiman
Bronze III
UsedLemon
Hachiman
Bronze III
Level 163
God Stats
2W - 1L
1,404 SR
Queue Stats
25W - 19L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Diamond II
mmrvillain
Nu Wa
Diamond II
Level 52
God Stats
22W - 12L
1,815 SR
Queue Stats
262W - 236L
2,299 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,559 SR
1,874 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,568 SR
1,892 MMR
Ymir
Ymir
Diamond V
FisH1058
Ymir
Diamond V
Level 184
God Stats
0W - 1L
1,708 SR
Queue Stats
164W - 158L
2,023 MMR
Solo
Xbalanque
Xbalanque
Diamond V
PapiCHuloMEX
Xbalanque
Diamond V
Level 101
God Stats
39W - 37L
1,617 SR
Queue Stats
129W - 118L
2,104 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
Semifrag
Sun Wukong
Gold II
Level 148
God Stats
7W - 4L
1,500 SR
Queue Stats
412W - 392L
1,737 MMR
Solo
Vulcan
Vulcan
Gold II
TheDIrtyGooch
Vulcan
Gold II
Level 147
God Stats
8W - 8L
1,315 SR
Queue Stats
135W - 123L
1,514 MMR
Solo
Loki
Loki
Diamond V
Xylanes
Loki
Diamond V
Level 90
God Stats
75W - 50L
1,701 SR
Queue Stats
101W - 92L
2,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
9 / 1 / 4
10,707
595
11,454
13,871
6,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GuyverShow
King Arthur
17
1 / 4 / 3
10,973
610
11,440
20,029
23,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 1 / 8
9,404
522
4,440
14,835
13,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
UsedLemon
Hachiman
19
1 / 1 / 3
11,742
652
3,866
8,826
3,478
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
18
3 / 1 / 7
10,858
603
12,146
7,971
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
OdinCthulhuThanatosKukulkan

VS

Bans
ThothAo KuangSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 2 / 2
7,908
439
6,349
12,409
10,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
PapiCHuloMEX
Xbalanque
19
2 / 0 / 0
10,708
595
6,823
9,982
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Semifrag
Sun Wukong
17
4 / 4 / 1
10,767
598
10,686
21,513
18,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
0 / 7 / 0
8,100
450
8,649
11,131
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Xylanes
Loki
15
2 / 2 / 2
8,637
480
8,663
13,487
5,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
8
8
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
9
1
4
11
L
Ymir
0
2
2
0.5
W
King Arthur
GuyverShow
King Arthur
1
4
3
0.63
L
Xbalanque
PapiCHuloMEX
Xbalanque
2
0
0
2
L
Sun Wukong
Semifrag
Sun Wukong
4
4
1
1.13
L
0
7
0
0
W
1
1
8
5
W
Hachiman
UsedLemon
Hachiman
1
1
3
2.5
L
Loki
Xylanes
Loki
2
2
2
1.5
W
Nu Wa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,346
Damage
41,170
65,532
Taken
68,522
50,161
Mitigated
42,437
20,789
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
11,454
2,910
0
6,358
13,871
6,145
714
4,407
9,464
0
88,384
L
Ymir
6,349
1,347
0
2,104
12,409
10,535
0
4,832
7,577
31,821
0
W
King Arthur
GuyverShow
King Arthur
11,440
1,139
0
3,871
20,029
23,782
31
1,239
18,790
1,998
87,287
L
Xbalanque
PapiCHuloMEX
Xbalanque
6,823
3,697
0
6,794
9,982
4,338
13
1,506
8,476
0
109,183
L
Sun Wukong
Semifrag
Sun Wukong
10,686
2,994
0
3,835
21,513
18,314
111
3,826
17,687
0
97,374
L
8,649
2,057
0
1,405
11,131
4,143
0
3,048
8,083
70,831
1,135
W
4,440
1,145
0
4,785
14,835
13,593
0
6,676
8,159
19,889
2,178
W
Hachiman
UsedLemon
Hachiman
3,866
2,190
0
5,025
8,826
3,478
836
524
8,302
0
108,043
L
Loki
Xylanes
Loki
8,663
2,344
0
5,374
13,487
5,107
205
3,910
9,577
0
75,039
W
Nu Wa
12,146
1,460
0
750
7,971
3,163
138
2,597
5,374
98,602
1,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,684
Gold Earned
46,120
638
Minions Killed
614
0
Camps Cleared
0
1,886,183
Distance Traveled
1,881,116
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,707
595
108
6
0
422,635
0
L
Ymir
7,908
439
45
3
0
371,402
4
W
King Arthur
10,973
610
152
8
0
331,706
2
L
Xbalanque
10,708
595
195
11
0
364,421
4
L
Sun Wukong
10,767
598
166
9
0
343,927
0
L
Vulcan
8,100
450
106
6
0
358,697
7
W
Athena
9,404
522
21
1
0
397,308
7
W
Hachiman
11,742
652
182
10
0
346,313
3
L
Loki
8,637
480
102
6
0
442,669
2
W
Nu Wa
10,858
603
175
10
0
388,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role