Player Matchup

Gilgamesh
Gilgamesh
F1l1n93
Gilgamesh
Level 26
God Stats
1W - 1L
1,755 SR
Queue Stats
22W - 46L
1,317 Elo+
Party 3
Anubis
Anubis
RickTavius216
Anubis
Level 54
God Stats
3W - 3L
1,488 SR
Queue Stats
116W - 109L
1,481 Elo+
Solo
Thanatos
Thanatos
Saint B1691
Thanatos
Level 82
God Stats
40W - 46L
1,510 SR
Queue Stats
418W - 432L
1,441 Elo+
Party 3
Ra
Ra
TheElegantLemon
Ra
Level 144
God Stats
0W - 2L
1,268 SR
Queue Stats
172W - 173L
1,517 Elo+
Solo
Apollo
Apollo
reivax62
Apollo
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 160L
1,425 Elo+
Solo
Team Averages
Level 73
1,504 SR
1,436 Elo+

VS

Team Averages
Level 97
1,416 SR
1,435 Elo+
Nike
Nike
 
Nike
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Chowmein3
Tsukuyomi
Level 83
God Stats
5W - 6L
1,457 SR
Queue Stats
101W - 86L
1,447 Elo+
Party 2
Hades
Hades
Clarencem8-_-
Hades
Level 65
God Stats
2W - 1L
1,177 SR
Queue Stats
93W - 119L
1,395 Elo+
Party 1
Anubis
Anubis
Ourbarcardi z
Anubis
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 104L
1,418 Elo+
Party 1
Neith
Neith
thehunterr345
Neith
Level 99
God Stats
12W - 4L
1,448 SR
Queue Stats
153W - 158L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
F1l1n93
Gilgamesh
8
0 / 4 / 0
4,359
436
2,510
10,127
7,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 2 / 0
5,685
569
1,107
5,551
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Saint B1691
Thanatos
9
1 / 2 / 2
5,130
513
2,972
6,995
2,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 1
5,356
536
2,290
7,877
4,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
reivax62
Apollo
9
1 / 2 / 1
5,011
501
2,484
7,482
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 0 / 1
7,340
734
6,978
8,059
3,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Tsukuyomi
Chowmein3
Tsukuyomi
12
4 / 0 / 1
6,503
650
2,553
7,008
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 4
5,530
553
4,068
6,425
3,238
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 0
6,350
635
6,854
6,436
2,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 1 / 4
6,772
677
4,649
4,457
1,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
12
12
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
0
1
3.5
W
Tsukuyomi
Chowmein3
Tsukuyomi
4
0
1
4.5
W
0
1
4
2
L
Gilgamesh
F1l1n93
Gilgamesh
0
4
0
0
W
4
1
0
4
L
0
2
0
0
L
Thanatos
Saint B1691
Thanatos
1
2
2
1
L
1
2
1
0.75
L
Apollo
reivax62
Apollo
1
2
1
0.75
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,363
Damage
25,102
38,032
Taken
32,385
18,442
Mitigated
13,046
11,024
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,978
901
0
2,721
8,059
3,121
0
0
7,577
31
54,734
W
Tsukuyomi
Chowmein3
Tsukuyomi
2,553
629
0
4,248
7,008
2,416
183
765
6,243
0
39,836
W
4,068
583
220
2,706
6,425
3,238
380
915
5,431
29,682
1,524
L
Gilgamesh
F1l1n93
Gilgamesh
2,510
650
0
1,394
10,127
7,397
0
31
10,096
0
14,429
W
6,854
661
0
3,706
6,436
2,774
219
974
5,462
56,111
0
L
1,107
0
55
1,752
5,551
2,456
0
0
5,551
47,045
733
L
Thanatos
Saint B1691
Thanatos
2,972
379
0
3,608
6,995
2,752
0
867
6,128
0
31,279
L
2,290
399
1,543
2,300
7,877
4,119
0
4,763
3,114
21,490
0
L
Apollo
reivax62
Apollo
2,484
1,253
0
372
7,482
1,718
0
5,159
2,323
0
22,647
W
4,649
385
0
1,277
4,457
1,497
0
664
3,793
0
57,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
32,495
235
Minions Killed
380
0
Camps Cleared
0
987,641
Distance Traveled
1,052,005
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,340
734
88
9
0
200,550
0
W
Tsukuyomi
6,503
650
69
7
0
260,067
0
W
Hades
5,530
553
41
4
0
201,224
0
L
Gilgamesh
4,359
436
13
1
0
197,579
0
W
Anubis
6,350
635
92
9
0
196,421
0
L
Anubis
5,685
569
90
9
0
188,818
0
L
Thanatos
5,130
513
62
6
0
219,756
0
L
Ra
5,356
536
26
3
0
197,583
4
L
Apollo
5,011
501
44
4
0
183,905
0
W
Neith
6,772
677
90
9
0
193,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role