Player Matchup

Tsukuyomi
Tsukuyomi
Bluest_Dream
Tsukuyomi
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 14L
1,362 Elo+
Party 1
Ah Puch
Ah Puch
Bronno
Ah Puch
Level 136
God Stats
6W - 2L
1,797 SR
Queue Stats
55W - 57L
1,522 Elo+
Solo
Chaac
Chaac
DinokVokun
Chaac
Level 107
God Stats
1W - 2L
1,296 SR
Queue Stats
4W - 10L
1,463 Elo+
Solo
Artemis
Artemis
Kawlinn
Artemis
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
362W - 335L
1,548 Elo+
Solo
Cthulhu
Cthulhu
PapiChupapi
Cthulhu
Level 129
God Stats
4W - 0L
1,675 SR
Queue Stats
61W - 60L
1,485 Elo+
Party 1
Team Averages
Level 130
1,554 SR
1,476 Elo+

VS

Team Averages
Level 88
1,515 SR
1,512 Elo+
Athena
Athena
DevitalFTC
Athena
Level 40
God Stats
8W - 6L
1,677 SR
Queue Stats
45W - 37L
1,519 Elo+
Solo
Persephone
Persephone
ExyPlayz
Persephone
Level 84
God Stats
1W - 3L
1,489 SR
Queue Stats
76W - 65L
1,544 Elo+
Party 2
Sol
Sol
Helgraf95
Sol
Level 111
God Stats
14W - 17L
1,481 SR
Queue Stats
201W - 192L
1,492 Elo+
Party 2
Ares
Ares
Obaddragon
Ares
Level 150
God Stats
4W - 8L
1,427 SR
Queue Stats
273W - 277L
1,540 Elo+
Solo
Cliodhna
Cliodhna
OrgasTropsMX
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bluest_Dream
Tsukuyomi
15
9 / 2 / 3
9,175
612
8,358
11,308
4,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Bronno
Ah Puch
14
0 / 2 / 3
8,852
590
7,977
9,042
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
14
2 / 0 / 3
8,665
578
6,279
12,228
9,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
Kawlinn
Artemis
14
2 / 2 / 2
8,242
549
7,620
10,468
4,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
PapiChupapi
Cthulhu
12
1 / 3 / 4
7,842
523
4,517
13,121
10,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DevitalFTC
Athena
6
0 / 1 / 2
5,812
387
1,093
6,339
4,477
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
ExyPlayz
Persephone
13
2 / 3 / 3
8,287
552
6,649
11,415
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 0
8,831
589
10,611
11,999
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 4 / 1
6,646
443
5,673
13,409
15,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
OrgasTropsMX
Cliodhna
12
3 / 3 / 1
6,940
463
5,378
11,524
4,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
14
Kills
8
9
Deaths
14
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bluest_Dream
Tsukuyomi
9
2
3
5.25
W
Ah Puch
Bronno
Ah Puch
0
2
3
0.75
L
Athena
DevitalFTC
Athena
0
1
2
1
W
Chaac
2
0
3
3.5
L
Persephone
ExyPlayz
Persephone
2
3
3
1.17
L
3
3
0
1
W
Artemis
Kawlinn
Artemis
2
2
2
1.5
L
0
4
1
0.13
L
Cliodhna
OrgasTropsMX
Cliodhna
3
3
1
1.17
W
Cthulhu
PapiChupapi
Cthulhu
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,751
Damage
29,404
56,167
Taken
54,686
32,608
Mitigated
31,563
21,445
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bluest_Dream
Tsukuyomi
8,358
1,951
0
5,368
11,308
4,782
418
2,801
8,507
0
57,639
W
Ah Puch
Bronno
Ah Puch
7,977
82
0
2,982
9,042
3,359
540
4,959
4,083
69,070
993
L
Athena
DevitalFTC
Athena
1,093
402
0
839
6,339
4,477
0
1,747
4,592
7,422
0
W
Chaac
6,279
1,306
0
5,300
12,228
9,256
69
4,515
7,713
0
52,977
L
Persephone
ExyPlayz
Persephone
6,649
481
0
1,822
11,415
3,390
190
5,549
5,831
53,345
1,811
L
10,611
3,070
0
6,373
11,999
4,057
1,101
1,536
10,463
85,794
6,118
W
Artemis
Kawlinn
Artemis
7,620
3,470
0
4,746
10,468
4,402
510
6,537
3,931
0
63,462
L
5,673
501
0
1,993
13,409
15,584
0
961
12,448
41,839
849
L
Cliodhna
OrgasTropsMX
Cliodhna
5,378
1,159
0
4,007
11,524
4,055
153
2,438
9,086
0
36,694
W
Cthulhu
PapiChupapi
Cthulhu
4,517
337
334
2,715
13,121
10,809
28
5,749
7,372
32,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
36,516
470
Minions Killed
353
0
Camps Cleared
0
1,494,847
Distance Traveled
1,346,341
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,175
612
85
6
0
327,347
0
W
Ah Puch
8,852
590
136
9
0
286,864
3
L
Athena
5,812
387
9
1
0
170,567
0
W
Chaac
8,665
578
102
7
0
298,740
0
L
Persephone
8,287
552
97
6
0
323,103
5
L
Sol
8,831
589
138
9
0
277,251
6
W
Artemis
8,242
549
99
7
0
291,526
0
L
Ares
6,646
443
54
4
0
244,181
0
L
Cliodhna
6,940
463
55
4
0
331,239
3
W
Cthulhu
7,842
523
48
3
0
290,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role