Player Matchup

Cerberus
Cerberus
Platinum IV
CGUL
Cerberus
Platinum IV
Level 158
God Stats
1W - 3L
1,762 SR
Queue Stats
244W - 237L
1,629 MMR
Solo
Rama
Rama
Silver I
Crystofel
Rama
Silver I
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,635 MMR
Solo
Agni
Agni
Platinum V
EIpek
Agni
Platinum V
Level 145
God Stats
11W - 12L
1,558 SR
Queue Stats
137W - 137L
1,678 MMR
Solo
Ravana
Ravana
Gold I
Kamuy88
Ravana
Gold I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 123L
1,676 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
mario_vianor
Ao Kuang
Gold I
Level 125
God Stats
0W - 1L
1,800 SR
Queue Stats
85W - 81L
1,685 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,624 SR
1,661 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 161
1,494 SR
1,662 MMR
Cabrakan
Cabrakan
Gold II
CursedBen
Cabrakan
Gold II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 119L
1,584 MMR
Solo
Chang'e
Chang'e
Platinum II
Dr_Castellano
Chang'e
Platinum II
Level 333
God Stats
4W - 1L
1,778 SR
Queue Stats
210W - 199L
1,715 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
JORDIferrer10
Erlang Shen
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,629 MMR
Solo
Apollo
Apollo
Gold I
borossama
Apollo
Gold I
Level 145
God Stats
2W - 2L
1,193 SR
Queue Stats
166W - 157L
1,675 MMR
Solo
Susano
Susano
Platinum III
Êhab
Susano
Platinum III
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 67L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CGUL
Cerberus
12
1 / 3 / 0
7,264
559
3,773
10,392
7,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Rama
10
0 / 6 / 1
6,099
469
3,073
10,984
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
EIpek
Agni
7
0 / 3 / 0
5,485
422
1,281
3,385
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Kamuy88
Ravana
13
0 / 3 / 2
7,357
566
6,232
12,792
5,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ao Kuang
mario_vianor
Ao Kuang
12
2 / 6 / 1
6,468
498
7,280
15,366
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeOdinThoth

VS

Bans
AthenaNutThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CursedBen
Cabrakan
14
0 / 2 / 4
8,388
645
6,638
9,785
6,079
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 9% and their Magical Power increased by 15 or their Physical Lifesteal increased by 9% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chang'e
15
5 / 1 / 4
8,679
668
6,681
7,082
2,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
JORDIferrer10
Erlang Shen
12
4 / 0 / 5
7,475
575
5,105
12,271
10,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Apollo
borossama
Apollo
16
6 / 0 / 2
9,587
737
8,591
8,739
4,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
Êhab
Susano
15
6 / 0 / 7
8,996
692
10,388
11,010
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
21
21
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CGUL
Cerberus
1
3
0
0.33
L
Rama
0
6
1
0.08
W
Cabrakan
CursedBen
Cabrakan
0
2
4
1
W
Chang'e
5
1
4
7
L
Agni
EIpek
Agni
0
3
0
0
W
Erlang Shen
JORDIferrer10
Erlang Shen
4
0
5
6.5
L
Ravana
Kamuy88
Ravana
0
3
2
0.33
W
Apollo
borossama
Apollo
6
0
2
7
L
Ao Kuang
mario_vianor
Ao Kuang
2
6
1
0.42
W
Susano
Êhab
Susano
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,639
Damage
37,403
52,919
Taken
48,887
22,615
Mitigated
28,627
18,462
Healing
24,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CGUL
Cerberus
3,773
244
0
2,416
10,392
7,976
0
1,168
9,092
36,483
1,609
L
Rama
3,073
2,744
0
2,844
10,984
3,399
0
419
10,525
0
40,601
W
Cabrakan
CursedBen
Cabrakan
6,638
933
0
4,470
9,785
6,079
0
2,534
7,251
56,341
3,363
W
Chang'e
6,681
437
1,611
3,395
7,082
2,661
661
3,314
3,584
64,478
0
L
Agni
EIpek
Agni
1,281
81
0
745
3,385
918
0
1,564
1,609
16,399
792
W
Erlang Shen
JORDIferrer10
Erlang Shen
5,105
3,122
0
4,298
12,271
10,736
186
789
11,482
0
48,759
L
Ravana
Kamuy88
Ravana
6,232
1,237
0
5,880
12,792
5,668
0
4,994
7,768
0
64,120
W
Apollo
borossama
Apollo
8,591
6,330
0
5,483
8,739
4,365
2,187
1,851
6,888
0
92,199
L
Ao Kuang
mario_vianor
Ao Kuang
7,280
1,895
0
6,577
15,366
4,654
0
3,922
11,234
36,145
988
W
Susano
Êhab
Susano
10,388
3,662
0
5,307
11,010
4,786
0
3,102
7,866
0
69,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,673
Gold Earned
43,125
389
Minions Killed
559
0
Camps Cleared
0
1,257,125
Distance Traveled
1,407,231
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,264
559
89
7
0
266,526
1
L
Rama
6,099
469
78
6
0
236,986
0
W
Cabrakan
8,388
645
116
9
0
216,249
0
W
Chang'e
8,679
668
117
9
0
278,593
2
L
Agni
5,485
422
36
3
0
237,601
2
W
Erlang Shen
7,475
575
67
5
0
298,912
0
L
Ravana
7,357
566
116
9
0
246,413
0
W
Apollo
9,587
737
148
11
0
260,278
1
L
Ao Kuang
6,468
498
70
5
0
269,599
1
W
Susano
8,996
692
111
9
0
353,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role