Player Matchup

Cerberus
Cerberus
Meta Knight6864
Cerberus
Level 86
God Stats
1W - 1L
1,687 SR
Queue Stats
47W - 43L
1,476 Elo+
Party 2
Aphrodite
Aphrodite
Shishnit
Aphrodite
Level 180
God Stats
25W - 16L
1,666 SR
Queue Stats
25W - 16L
1,594 Elo+
Solo
Thor
Thor
SmokeySuxx
Thor
Level 47
God Stats
0W - 1L
1,267 SR
Queue Stats
28W - 29L
1,558 Elo+
Party 2
Team Averages
Level 104
1,540 SR
1,543 Elo+

VS

Team Averages
Level 62
1,384 SR
1,357 Elo+
Nu Wa
Nu Wa
Da69diddler
Nu Wa
Level 17
God Stats
1W - 0L
1,386 SR
Queue Stats
61W - 64L
1,432 Elo+
Party 1
Bacchus
Bacchus
sudzly
Bacchus
Level 80
God Stats
1W - 1L
1,255 SR
Queue Stats
1W - 2L
1,222 Elo+
Solo
Artemis
Artemis
uwuskinwalka
Artemis
Level 89
God Stats
14W - 8L
1,512 SR
Queue Stats
146W - 175L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 1 / 1
7,101
710
5,026
12,978
12,254
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Shishnit
Aphrodite
13
1 / 2 / 3
7,136
714
5,542
7,854
3,416
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 5 / 2
6,539
654
4,533
11,402
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,234
823
11,680
5,331
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bacchus
sudzly
Bacchus
13
4 / 0 / 4
7,993
799
8,519
8,414
9,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
uwuskinwalka
Artemis
12
0 / 4 / 4
6,885
689
6,856
6,963
2,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
8
8
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Cerberus
2
1
1
2.5
L
Aphrodite
Shishnit
Aphrodite
1
2
3
1.25
L
1
5
2
0.4
W
Bacchus
sudzly
Bacchus
4
0
4
6
W
Artemis
uwuskinwalka
Artemis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,101
Damage
27,055
32,234
Taken
20,708
22,178
Mitigated
13,776
12,781
Healing
2,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,680
2,740
36
531
5,331
2,009
0
2,925
2,406
34,483
1,110
L
Cerberus
5,026
342
216
3,800
12,978
12,254
0
6,689
6,193
23,009
1,174
L
Aphrodite
Shishnit
Aphrodite
5,542
586
2,969
3,978
7,854
3,416
0
4,738
3,071
29,634
0
L
4,533
910
0
1,818
11,402
6,508
0
7,822
3,483
0
12,290
W
Bacchus
sudzly
Bacchus
8,519
771
103
678
8,414
9,184
0
3,563
4,833
20,328
1,413
W
Artemis
uwuskinwalka
Artemis
6,856
3,214
256
750
6,963
2,583
0
3,803
3,160
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,776
Gold Earned
23,112
133
Minions Killed
121
0
Camps Cleared
0
534,055
Distance Traveled
615,844
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,234
823
50
5
0
197,779
0
L
Cerberus
7,101
710
66
7
0
190,837
0
L
Aphrodite
7,136
714
54
5
0
185,118
4
L
Thor
6,539
654
13
1
0
158,100
0
W
Bacchus
7,993
799
33
3
0
236,055
0
W
Artemis
6,885
689
38
4
0
182,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role