Player Matchup

Persephone
Persephone
Arrondiep300
Persephone
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
292W - 304L
1,514 Elo+
Solo
Horus
Horus
CMG5150
Horus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 105L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Sasu-22-_PR
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 126L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
kanoros
Sun Wukong
Level 28
God Stats
1W - 5L
1,721 SR
Queue Stats
100W - 103L
1,391 Elo+
Solo
Ishtar
Ishtar
memin_690
Ishtar
Level 68
God Stats
3W - 5L
1,913 SR
Queue Stats
310W - 317L
1,510 Elo+
Party 1
Team Averages
Level 64
1,627 SR
1,479 Elo+

VS

Team Averages
Level 101
1,606 SR
1,585 Elo+
Zhong Kui
Zhong Kui
FranK201214
Zhong Kui
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 36L
1,421 Elo+
Solo
Discordia
Discordia
GodLike420Qc
Discordia
Level 122
God Stats
8W - 2L
1,827 SR
Queue Stats
917W - 316L
1,743 Elo+
Party 2
Sylvanus
Sylvanus
Stckmn
Sylvanus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,477 Elo+
Solo
Heimdallr
Heimdallr
YoM3nQc
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 11L
1,771 Elo+
Party 2
Bakasura
Bakasura
fiendchaos
Bakasura
Level 143
God Stats
2W - 1L
1,702 SR
Queue Stats
61W - 69L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arrondiep300
Persephone
15
3 / 8 / 2
9,672
645
15,356
13,946
6,380
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
CMG5150
Horus
18
3 / 5 / 7
9,982
665
11,878
30,001
30,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hun Batz
Sasu-22-_PR
Hun Batz
17
4 / 9 / 7
10,150
677
13,958
19,353
12,280
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
kanoros
Sun Wukong
19
2 / 6 / 8
10,691
713
14,593
23,435
27,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ishtar
memin_690
Ishtar
19
4 / 7 / 6
11,193
746
16,584
18,231
9,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FranK201214
Zhong Kui
17
6 / 4 / 16
11,005
734
14,870
22,235
26,734
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
GodLike420Qc
Discordia
17
5 / 3 / 22
11,051
737
20,894
14,101
7,890
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Stckmn
Sylvanus
18
3 / 3 / 25
11,674
778
9,614
23,029
18,956
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
YoM3nQc
Heimdallr
20
17 / 3 / 13
13,708
914
34,882
16,750
10,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
fiendchaos
Bakasura
20
4 / 4 / 18
12,057
804
15,941
21,646
16,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
129
16
Kills
35
35
Deaths
17
30
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Persephone
Arrondiep300
Persephone
3
8
2
0.5
L
Horus
CMG5150
Horus
3
5
7
1.3
W
Zhong Kui
FranK201214
Zhong Kui
6
4
16
3.5
W
Discordia
GodLike420Qc
Discordia
5
3
22
5.33
L
Hun Batz
Sasu-22-_PR
Hun Batz
4
9
7
0.83
W
Sylvanus
Stckmn
Sylvanus
3
3
25
5.17
W
Heimdallr
YoM3nQc
Heimdallr
17
3
13
7.83
W
Bakasura
fiendchaos
Bakasura
4
4
18
3.25
L
Sun Wukong
kanoros
Sun Wukong
2
6
8
1
L
Ishtar
memin_690
Ishtar
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,369
Damage
96,201
104,966
Taken
97,761
86,343
Mitigated
80,488
35,164
Healing
51,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Arrondiep300
Persephone
15,356
880
0
925
13,946
6,380
0
4,140
9,612
25,610
0
L
Horus
CMG5150
Horus
11,878
4,375
7,859
15,175
30,001
30,365
0
12,259
16,021
2,730
16,982
W
Zhong Kui
FranK201214
Zhong Kui
14,870
1,085
1,336
4,163
22,235
26,734
216
2,238
19,997
25,237
533
W
Discordia
GodLike420Qc
Discordia
20,894
498
2,033
1,223
14,101
7,890
455
3,148
10,953
43,930
723
L
Hun Batz
Sasu-22-_PR
Hun Batz
13,958
1,536
910
1,228
19,353
12,280
133
6,472
12,479
0
23,318
W
Sylvanus
Stckmn
Sylvanus
9,614
3,363
18,857
10,928
23,029
18,956
1,903
4,356
18,673
13,899
497
W
Heimdallr
YoM3nQc
Heimdallr
34,882
23,104
2,162
3,489
16,750
10,810
4,602
4,066
12,684
0
57,995
W
Bakasura
fiendchaos
Bakasura
15,941
7,776
964
6,226
21,646
16,098
1,497
3,247
18,399
0
32,085
L
Sun Wukong
kanoros
Sun Wukong
14,593
1,335
526
5,335
23,435
27,785
365
11,273
11,812
0
39,651
L
Ishtar
memin_690
Ishtar
16,584
11,057
1,117
2,089
18,231
9,533
1,462
10,296
7,935
0
29,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,688
Gold Earned
59,495
152
Minions Killed
175
0
Camps Cleared
0
1,349,328
Distance Traveled
1,350,084
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,672
645
25
2
0
276,141
0
L
Horus
9,982
665
12
1
0
284,845
0
W
Zhong Kui
11,005
734
19
1
0
264,535
0
W
Discordia
11,051
737
35
2
0
287,891
0
L
Hun Batz
10,150
677
25
2
0
241,841
0
W
Sylvanus
11,674
778
10
1
0
245,514
0
W
Heimdallr
13,708
914
46
3
0
250,425
0
W
Bakasura
12,057
804
65
4
0
301,719
0
L
Sun Wukong
10,691
713
50
3
0
339,809
0
L
Ishtar
11,193
746
40
3
0
206,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role