Player Matchup

Thanatos
Thanatos
BuffErlangSolo
Thanatos
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
168W - 60L
1,665 Elo+
Party 1
Anhur
Anhur
Equivoben
Anhur
Level 172
God Stats
16W - 8L
1,639 SR
Queue Stats
198W - 117L
1,658 Elo+
Party 1
Yemoja
Yemoja
FeelingRandy
Yemoja
Level 150
God Stats
3W - 1L
1,833 SR
Queue Stats
145W - 66L
1,883 Elo+
Party 1
Hercules
Hercules
Pragalva1011
Hercules
Level 47
God Stats
22W - 7L
2,017 SR
Queue Stats
218W - 89L
1,766 Elo+
Party 1
Thoth
Thoth
Suícune
Thoth
Level 155
God Stats
19W - 4L
1,937 SR
Queue Stats
127W - 60L
1,874 Elo+
Party 1
Team Averages
Level 111
1,785 SR
1,769 Elo+

VS

Team Averages
Level 72
1,579 SR
1,460 Elo+
Tsukuyomi
Tsukuyomi
BigOLeRedPanda
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,411 Elo+
Party 2
Ra
Ra
Khoiye Goo9572
Ra
Level 27
God Stats
1W - 2L
1,786 SR
Queue Stats
62W - 56L
1,455 Elo+
Solo
Chaac
Chaac
Snoxneedshed
Chaac
Level 55
God Stats
6W - 5L
1,609 SR
Queue Stats
190W - 184L
1,502 Elo+
Solo
Xing Tian
Xing Tian
SukNutHiRez
Xing Tian
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 92L
1,432 Elo+
Party 2
Nut
Nut
TylerEh
Nut
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
17
4 / 0 / 5
10,091
917
6,390
7,980
4,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Equivoben
Anhur
15
0 / 1 / 10
8,820
802
5,095
7,195
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
14
0 / 0 / 10
8,866
806
6,539
4,563
2,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
Pragalva1011
Hercules
15
5 / 0 / 9
9,826
893
6,220
12,113
13,495
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
Suícune
Thoth
16
7 / 2 / 5
9,848
895
14,442
6,755
2,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigOLeRedPanda
Tsukuyomi
12
0 / 2 / 1
7,116
647
1,839
7,066
1,911
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 1
8,652
787
4,303
8,268
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 6 / 0
7,489
681
8,389
13,849
6,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xing Tian
SukNutHiRez
Xing Tian
11
0 / 1 / 0
6,938
631
342
2,738
1,938
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
14
1 / 3 / 0
7,820
711
4,695
9,781
3,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
16
Kills
3
3
Deaths
16
39
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigOLeRedPanda
Tsukuyomi
0
2
1
0.25
W
Thanatos
4
0
5
6.5
W
Anhur
Equivoben
Anhur
0
1
10
5
W
Yemoja
0
0
10
5
L
2
4
1
0.63
W
Hercules
Pragalva1011
Hercules
5
0
9
9.5
L
0
6
0
0
L
Xing Tian
SukNutHiRez
Xing Tian
0
1
0
0
W
Thoth
Suícune
Thoth
7
2
5
4.75
L
Nut
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,686
Damage
19,568
38,606
Taken
41,702
25,755
Mitigated
16,436
24,273
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigOLeRedPanda
Tsukuyomi
1,839
120
0
0
7,066
1,911
0
4,621
1,821
0
5,124
W
Thanatos
6,390
921
0
8,064
7,980
4,667
3,271
477
7,423
0
44,943
W
Anhur
Equivoben
Anhur
5,095
2,949
0
1,679
7,195
2,585
3,450
1,596
5,327
0
26,761
W
Yemoja
6,539
990
7,808
1,687
4,563
2,364
337
0
4,563
16,666
1,702
L
4,303
36
60
536
8,268
2,621
0
3,863
3,994
23,952
49
W
Hercules
Pragalva1011
Hercules
6,220
2,722
0
4,355
12,113
13,495
826
987
10,919
0
12,352
L
8,389
643
0
1,272
13,849
6,846
0
6,216
7,278
0
18,590
L
Xing Tian
SukNutHiRez
Xing Tian
342
0
0
250
2,738
1,938
0
1,090
1,534
1,373
20
W
Thoth
Suícune
Thoth
14,442
204
0
680
6,755
2,644
357
882
5,756
30,417
593
L
Nut
4,695
2,869
0
602
9,781
3,120
0
3,326
6,081
0
17,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
38,015
246
Minions Killed
126
0
Camps Cleared
0
1,146,664
Distance Traveled
845,572
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,116
647
4
0
0
176,399
0
W
Thanatos
10,091
917
87
8
0
258,557
0
W
Anhur
8,820
802
59
5
0
200,815
0
W
Yemoja
8,866
806
31
3
0
198,023
0
L
Ra
8,652
787
76
7
0
189,958
0
W
Hercules
9,826
893
12
1
0
263,290
0
L
Chaac
7,489
681
23
2
0
224,475
0
L
Xing Tian
6,938
631
0
0
0
79,175
0
W
Thoth
9,848
895
57
5
0
225,979
0
L
Nut
7,820
711
23
2
0
175,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role