Player Matchup

Neith
Neith
Abdara12
Neith
Level 63
God Stats
154W - 123L
1,555 SR
Queue Stats
177W - 155L
1,478 Elo+
Solo
Chaac
Chaac
HzTrAx
Chaac
Level 152
God Stats
14W - 8L
1,298 SR
Queue Stats
80W - 75L
1,445 Elo+
Party 2
Jormungandr
Jormungandr
Samyueru1584
Jormungandr
Level 10
God Stats
3W - 5L
1,509 SR
Queue Stats
99W - 100L
1,337 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zeftro
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,471 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
chantheman69
Nemesis
Level 49
God Stats
5W - 3L
1,571 SR
Queue Stats
118W - 120L
1,401 Elo+
Solo
Team Averages
Level 79
1,481 SR
1,432 Elo+

VS

Team Averages
Level 111
1,455 SR
1,389 Elo+
Morgan Le Fay
Morgan Le Fay
Brimstone19709
Morgan Le Fay
Level 141
God Stats
8W - 9L
1,438 SR
Queue Stats
615W - 603L
1,504 Elo+
Party 1
Hades
Hades
Tiddlybongs
Hades
Level 146
God Stats
14W - 13L
1,631 SR
Queue Stats
107W - 99L
1,498 Elo+
Solo
Surtr
Surtr
VxCerberus
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,363 Elo+
Party 3
Cthulhu
Cthulhu
VxCthulu
Cthulhu
Level 12
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 3
Danzaburou
Danzaburou
alex375875
Danzaburou
Level 146
God Stats
12W - 20L
1,406 SR
Queue Stats
13W - 23L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Abdara12
Neith
18
10 / 2 / 2
12,012
601
16,493
15,232
6,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
HzTrAx
Chaac
19
3 / 0 / 4
11,565
578
9,522
22,696
23,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
Samyueru1584
Jormungandr
15
2 / 0 / 10
9,487
474
11,087
15,715
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Morgan Le Fay
Zeftro
Morgan Le Fay
17
4 / 1 / 0
11,102
555
12,715
11,946
7,718
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
chantheman69
Nemesis
17
3 / 2 / 4
10,330
517
8,751
17,362
8,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brimstone19709
Morgan Le Fay
16
2 / 6 / 0
8,507
425
14,311
17,210
7,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 1
8,698
435
8,305
16,758
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
0 / 5 / 1
8,433
422
7,193
23,650
14,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
VxCthulu
Cthulhu
11
0 / 8 / 0
7,404
370
8,139
21,722
19,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
alex375875
Danzaburou
2
0 / 0 / 0
5,551
278
0
426
92
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
22
Kills
5
5
Deaths
22
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Abdara12
Neith
10
2
2
5.5
L
Morgan Le Fay
Brimstone19709
Morgan Le Fay
2
6
0
0.33
W
Chaac
HzTrAx
Chaac
3
0
4
5
W
Jormungandr
Samyueru1584
Jormungandr
2
0
10
7
L
3
3
1
1.17
L
Surtr
0
5
1
0.1
L
Cthulhu
VxCthulu
Cthulhu
0
8
0
0
W
Morgan Le Fay
Zeftro
Morgan Le Fay
4
1
0
4
L
Danzaburou
alex375875
Danzaburou
0
0
0
0
W
Nemesis
chantheman69
Nemesis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,568
Damage
37,948
82,951
Taken
79,766
60,329
Mitigated
49,632
27,958
Healing
17,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Abdara12
Neith
16,493
10,979
0
8,361
15,232
6,916
4,006
9,811
5,421
0
102,377
L
Morgan Le Fay
Brimstone19709
Morgan Le Fay
14,311
1,534
0
2,369
17,210
7,632
0
1,069
15,835
61,359
1,118
W
Chaac
HzTrAx
Chaac
9,522
1,681
0
9,978
22,696
23,546
2,309
5,725
16,971
0
118,053
W
Jormungandr
Samyueru1584
Jormungandr
11,087
3,537
0
1,997
15,715
14,012
986
5,391
10,324
39,723
498
L
8,305
1,192
60
8,683
16,758
7,823
0
1,651
14,936
65,448
643
L
Surtr
7,193
3,001
43
4,883
23,650
14,613
18
15,729
7,277
657
53,865
L
Cthulhu
VxCthulu
Cthulhu
8,139
1,271
0
1,665
21,722
19,472
0
3,321
18,024
34,994
0
W
Morgan Le Fay
Zeftro
Morgan Le Fay
12,715
2,801
0
5,686
11,946
7,718
1,540
2,423
9,523
88,670
2,454
L
Danzaburou
alex375875
Danzaburou
0
0
0
90
426
92
0
0
426
0
1,750
W
Nemesis
chantheman69
Nemesis
8,751
3,669
0
1,936
17,362
8,137
2,328
7,547
9,815
0
86,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,496
Gold Earned
38,593
646
Minions Killed
314
0
Camps Cleared
0
1,937,646
Distance Traveled
1,343,121
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,012
601
158
8
0
297,212
0
L
Morgan Le Fay
8,507
425
73
4
0
330,309
0
W
Chaac
11,565
578
167
8
0
421,382
2
W
Jormungandr
9,487
474
64
3
0
398,263
0
L
Hades
8,698
435
107
5
0
265,625
0
L
Surtr
8,433
422
86
4
0
363,285
0
L
Cthulhu
7,404
370
45
2
0
320,959
0
W
Morgan Le Fay
11,102
555
136
7
0
363,255
0
L
Danzaburou
5,551
278
3
0
0
62,943
0
W
Nemesis
10,330
517
121
6
0
457,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role