Player Matchup

Heimdallr
Heimdallr
Silver IV
 
Heimdallr
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Silver I
Asaelf
Nemesis
Silver I
Level 69
God Stats
12W - 7L
1,557 SR
Queue Stats
60W - 77L
1,087 MMR
Solo
Artio
Artio
Silver V
ElNaswill
Artio
Silver V
Level 140
God Stats
5W - 3L
1,570 SR
Queue Stats
20W - 42L
791 MMR
Solo
Ishtar
Ishtar
Silver I
UnSmurfTuSerre
Ishtar
Silver I
Level 107
God Stats
1W - 4L
1,311 SR
Queue Stats
81W - 96L
1,005 MMR
Solo
Agni
Agni
Silver III
noria0306
Agni
Silver III
Level 95
God Stats
0W - 1L
1,285 SR
Queue Stats
72W - 96L
800 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,444 SR
1,037 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,492 SR
962 MMR
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
IsNavin
Kuzenbo
Silver IV
Level 155
God Stats
1W - 3L
1,484 SR
Queue Stats
19W - 32L
1,083 MMR
Solo
Kukulkan
Kukulkan
Silver III
patrick-star433
Kukulkan
Silver III
Level 110
God Stats
10W - 6L
1,544 SR
Queue Stats
166W - 187L
841 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
rap_solo04
Ao Kuang
Bronze I
Level 129
God Stats
4W - 4L
1,320 SR
Queue Stats
120W - 144L
494 MMR
Solo
Chaac
Chaac
Silver II
sheron27
Chaac
Silver II
Level 129
God Stats
2W - 1L
1,610 SR
Queue Stats
37W - 50L
894 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
7
0 / 2 / 0
4,498
450
3,622
6,437
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Asaelf
Nemesis
8
0 / 1 / 0
4,366
437
2,077
6,074
1,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
ElNaswill
Artio
7
1 / 0 / 0
4,996
500
2,406
8,235
6,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 1 / 1
5,062
506
2,109
5,133
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Agni
10
0 / 3 / 0
5,024
502
3,734
6,044
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
SusanoHerculesAthena

VS

Bans
SurtrThanatosAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 0 / 1
5,846
585
4,037
4,701
1,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kuzenbo
IsNavin
Kuzenbo
9
1 / 1 / 2
5,562
556
2,534
6,684
6,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
10
1 / 0 / 1
5,418
542
3,880
4,439
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
rap_solo04
Ao Kuang
11
3 / 0 / 0
5,624
562
1,223
7,023
2,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
sheron27
Chaac
11
2 / 0 / 0
6,856
686
6,356
9,162
6,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
0
0
W
Chiron
 
Chiron
0
0
1
0.5
L
Nemesis
Asaelf
Nemesis
0
1
0
0
L
Artio
ElNaswill
Artio
1
0
0
1
W
Kuzenbo
IsNavin
Kuzenbo
1
1
2
2
L
0
1
1
0.5
L
Agni
0
3
0
0
W
Kukulkan
1
0
1
1.5
W
Ao Kuang
rap_solo04
Ao Kuang
3
0
0
3
W
Chaac
sheron27
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
18,030
31,923
Taken
32,009
14,141
Mitigated
18,877
11,233
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
3,622
1,235
0
946
6,437
2,087
0
226
6,211
0
23,601
W
Chiron
 
Chiron
4,037
1,307
146
2,892
4,701
1,922
0
509
4,192
0
46,379
L
Nemesis
Asaelf
Nemesis
2,077
776
0
3,485
6,074
1,831
0
757
5,282
0
24,588
L
Artio
ElNaswill
Artio
2,406
205
339
4,308
8,235
6,444
0
2,494
5,534
14,628
0
W
Kuzenbo
IsNavin
Kuzenbo
2,534
1,174
66
2,074
6,684
6,112
0
2,316
4,368
11,530
330
L
2,109
1,117
0
1,942
5,133
1,731
0
441
4,425
0
32,819
L
Agni
3,734
681
0
213
6,044
2,048
0
3,445
2,599
38,569
0
W
Kukulkan
3,880
129
0
348
4,439
1,662
0
2,438
2,001
39,058
2,131
W
Ao Kuang
rap_solo04
Ao Kuang
1,223
182
0
1,556
7,023
2,710
0
389
6,634
33,931
0
W
Chaac
sheron27
Chaac
6,356
1,168
0
4,662
9,162
6,471
427
488
8,674
0
52,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,946
Gold Earned
29,306
234
Minions Killed
306
0
Camps Cleared
0
901,561
Distance Traveled
1,009,812
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,498
450
38
4
0
157,282
0
W
Chiron
5,846
585
77
8
0
164,961
0
L
Nemesis
4,366
437
50
5
0
215,844
0
L
Artio
4,996
500
11
1
0
209,399
1
W
Kuzenbo
5,562
556
12
1
0
217,140
3
L
Ishtar
5,062
506
72
7
0
143,132
0
L
Agni
5,024
502
63
6
0
175,904
2
W
Kukulkan
5,418
542
75
8
0
216,490
0
W
Ao Kuang
5,624
562
53
5
0
230,154
0
W
Chaac
6,856
686
89
9
0
181,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role