Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Daidekou
Bellona
Level 68
God Stats
6W - 11L
1,493 SR
Queue Stats
80W - 93L
1,460 Elo+
Party 1
Bacchus
Bacchus
Detta
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 119L
1,423 Elo+
Party 1
Apollo
Apollo
OculiPotenti
Apollo
Level 194
God Stats
5W - 2L
1,792 SR
Queue Stats
255W - 247L
1,441 Elo+
Solo
The Morrigan
The Morrigan
Poniria
The Morrigan
Level 126
God Stats
4W - 5L
1,565 SR
Queue Stats
220W - 229L
1,499 Elo+
Party 1
Team Averages
Level 111
1,570 SR
1,465 Elo+

VS

Team Averages
Level 64
1,558 SR
1,470 Elo+
Izanami
Izanami
Ashetrayyy
Izanami
Level 85
God Stats
13W - 14L
1,554 SR
Queue Stats
54W - 67L
1,471 Elo+
Party 2
Skadi
Skadi
PoundedChipmunk
Skadi
Level 53
God Stats
10W - 9L
1,462 SR
Queue Stats
494W - 498L
1,410 Elo+
Solo
Nemesis
Nemesis
The_-Real-Godly
Nemesis
Level 59
God Stats
2W - 3L
1,540 SR
Queue Stats
55W - 56L
1,498 Elo+
Party 2
Merlin
Merlin
dragonman530
Merlin
Level 66
God Stats
3W - 1L
1,736 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 2
Cerberus
Cerberus
spaniolu198
Cerberus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 69L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
8
0 / 2 / 0
4,801
436
452
5,814
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Daidekou
Bellona
11
2 / 3 / 0
5,770
525
5,123
10,339
10,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Detta
Bacchus
8
5 / 2 / 2
5,999
545
5,424
8,406
7,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
11
2 / 3 / 5
6,275
570
6,186
7,912
2,939
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

The Morrigan
Poniria
The Morrigan
11
0 / 3 / 1
5,875
534
2,419
5,440
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashetrayyy
Izanami
13
3 / 1 / 0
7,487
681
5,159
9,261
3,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 1
5,462
497
2,951
6,637
2,223
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
2 / 2 / 1
5,955
541
3,681
9,068
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
0 / 0 / 2
6,008
546
1,451
3,129
1,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
spaniolu198
Cerberus
10
3 / 3 / 1
6,480
589
3,963
10,502
6,476
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
9
Kills
9
13
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Izanami
Ashetrayyy
Izanami
3
1
0
3
L
Bellona
Daidekou
Bellona
2
3
0
0.67
L
Bacchus
Detta
Bacchus
5
2
2
3
L
Apollo
2
3
5
1.5
L
The Morrigan
Poniria
The Morrigan
0
3
1
0.17
W
1
4
1
0.38
W
2
2
1
1.25
W
Merlin
0
0
2
1
W
Cerberus
spaniolu198
Cerberus
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
17,205
37,911
Taken
38,597
25,383
Mitigated
16,412
6,628
Healing
12,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
452
0
0
888
5,814
2,415
0
0
5,814
0
25,941
W
Izanami
Ashetrayyy
Izanami
5,159
2,828
0
3,453
9,261
3,461
0
347
8,234
0
58,817
L
Bellona
Daidekou
Bellona
5,123
1,668
0
1,402
10,339
10,623
0
0
10,339
0
29,047
L
Bacchus
Detta
Bacchus
5,424
850
0
2,307
8,406
7,553
0
1,508
6,898
13,604
0
L
Apollo
6,186
3,904
0
1,370
7,912
2,939
12
2,356
5,556
0
42,469
L
The Morrigan
Poniria
The Morrigan
2,419
540
0
661
5,440
1,853
0
1,279
3,703
39,968
1,721
W
2,951
995
0
360
6,637
2,223
146
2,067
4,570
0
38,135
W
3,681
1,552
0
4,534
9,068
3,202
0
783
8,120
0
45,379
W
Merlin
1,451
51
0
450
3,129
1,050
0
1,327
1,802
32,062
0
W
Cerberus
spaniolu198
Cerberus
3,963
186
0
3,237
10,502
6,476
0
2,284
8,218
24,181
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,720
Gold Earned
31,392
254
Minions Killed
373
0
Camps Cleared
0
1,117,666
Distance Traveled
1,101,855
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,801
436
51
5
0
213,752
0
W
Izanami
7,487
681
113
10
0
178,796
0
L
Bellona
5,770
525
49
4
0
234,091
0
L
Bacchus
5,999
545
5
0
0
245,857
0
L
Apollo
6,275
570
66
6
0
215,135
0
L
The Morrigan
5,875
534
83
8
0
208,831
0
W
Skadi
5,462
497
60
5
0
211,199
2
W
Nemesis
5,955
541
69
6
0
285,016
0
W
Merlin
6,008
546
73
7
0
223,719
2
W
Cerberus
6,480
589
58
5
0
203,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role