Player Matchup

Tyr
Tyr
BIGb0p
Tyr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,841 Elo+
Party 1
Nox
Nox
Frostbussy2001
Nox
Level 68
God Stats
0W - 1L
1,355 SR
Queue Stats
1W - 3L
1,747 Elo+
Party 1
Cthulhu
Cthulhu
OnePointNine
Cthulhu
Level 109
God Stats
1W - 3L
1,678 SR
Queue Stats
4W - 5L
1,662 Elo+
Party 1
Team Averages
Level 92
1,511 SR
1,750 Elo+

VS

Team Averages
Level 67
1,534 SR
1,421 Elo+
Hercules
Hercules
NAVIZM
Hercules
Level 107
God Stats
25W - 24L
1,585 SR
Queue Stats
274W - 284L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Spooky_Boogie_1
Morgan Le Fay
Level 81
God Stats
19W - 20L
1,515 SR
Queue Stats
268W - 250L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ppatricke123
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
BIGb0p
Tyr
14
1 / 0 / 2
9,592
600
12,706
17,234
20,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 5 / 2
10,062
629
6,616
12,474
6,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
OnePointNine
Cthulhu
16
1 / 4 / 2
10,515
657
15,302
18,340
23,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
NAVIZM
Hercules
16
0 / 1 / 9
10,550
659
7,647
20,522
24,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
Spooky_Boogie_1
Morgan Le Fay
18
5 / 2 / 4
12,038
752
17,945
14,224
7,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
ppatricke123
Ah Muzen Cab
18
4 / 0 / 5
11,794
737
15,159
12,853
6,657
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
3
Kills
9
9
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tyr
BIGb0p
Tyr
1
0
2
2
L
1
5
2
0.4
W
Hercules
NAVIZM
Hercules
0
1
9
4.5
L
Cthulhu
OnePointNine
Cthulhu
1
4
2
0.5
W
Morgan Le Fay
Spooky_Boogie_1
Morgan Le Fay
5
2
4
3.5
W
Ah Muzen Cab
ppatricke123
Ah Muzen Cab
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,624
Damage
40,751
48,048
Taken
47,599
50,570
Mitigated
38,620
2,763
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
BIGb0p
Tyr
12,706
2,567
0
2,094
17,234
20,471
0
4,658
12,082
0
30,940
L
6,616
277
0
250
12,474
6,927
0
4,828
7,293
23,072
0
W
Hercules
NAVIZM
Hercules
7,647
2,007
1,152
6,545
20,522
24,465
315
9,640
10,472
0
26,193
L
Cthulhu
OnePointNine
Cthulhu
15,302
424
419
0
18,340
23,172
0
7,108
10,703
54,874
691
W
Morgan Le Fay
Spooky_Boogie_1
Morgan Le Fay
17,945
938
0
4,417
14,224
7,498
274
6,125
7,771
63,735
1,093
W
Ah Muzen Cab
ppatricke123
Ah Muzen Cab
15,159
6,353
0
1,354
12,853
6,657
1,718
5,774
6,721
0
67,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,169
Gold Earned
34,382
170
Minions Killed
231
0
Camps Cleared
0
942,941
Distance Traveled
943,684
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,592
600
39
2
0
383,276
0
L
Nox
10,062
629
45
3
0
239,146
0
W
Hercules
10,550
659
41
3
0
306,800
0
L
Cthulhu
10,515
657
86
5
0
320,519
1
W
Morgan Le Fay
12,038
752
97
6
0
315,563
0
W
Ah Muzen Cab
11,794
737
93
6
0
321,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role