Player Matchup

Sun Wukong
Sun Wukong
BlackKnight999
Sun Wukong
Level 146
God Stats
7W - 7L
1,332 SR
Queue Stats
129W - 130L
1,450 Elo+
Party 1
Zeus
Zeus
DeadKnight56
Zeus
Level 109
God Stats
5W - 2L
1,775 SR
Queue Stats
185W - 198L
1,430 Elo+
Party 1
Hou Yi
Hou Yi
Pretynhu
Hou Yi
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 22L
1,463 Elo+
Solo
Achilles
Achilles
Saaand
Achilles
Level 151
God Stats
2W - 1L
1,524 SR
Queue Stats
53W - 52L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
piratathor
Kuzenbo
Level 156
God Stats
13W - 17L
1,320 SR
Queue Stats
289W - 270L
1,478 Elo+
Solo
Team Averages
Level 128
1,490 SR
1,468 Elo+

VS

Team Averages
Level 93
1,660 SR
1,499 Elo+
Thor
Thor
GnarlyPawnda
Thor
Level 97
God Stats
8W - 11L
1,705 SR
Queue Stats
163W - 148L
1,481 Elo+
Party 2
Geb
Geb
ShadowArcher1229
Geb
Level 109
God Stats
2W - 2L
1,649 SR
Queue Stats
227W - 221L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Truekillaz_
Guan Yu
Level 202
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 91L
1,522 Elo+
Solo
Medusa
Medusa
kkachoww
Medusa
Level 28
God Stats
9W - 3L
1,779 SR
Queue Stats
133W - 121L
1,461 Elo+
Party 2
Zeus
Zeus
taftouges
Zeus
Level 29
God Stats
3W - 6L
1,665 SR
Queue Stats
156W - 136L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackKnight999
Sun Wukong
14
0 / 0 / 1
8,446
528
5,694
15,388
10,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 1 / 5
8,019
501
14,461
9,362
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Pretynhu
Hou Yi
14
4 / 1 / 5
7,910
494
4,805
9,217
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Saaand
Achilles
12
4 / 1 / 8
7,943
496
10,975
15,875
15,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
piratathor
Kuzenbo
14
2 / 2 / 4
7,700
481
9,225
13,451
8,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
7,551
472
11,046
15,814
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 1 / 1
6,660
416
5,257
15,125
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
Truekillaz_
Guan Yu
15
1 / 1 / 0
8,634
540
11,003
14,962
14,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
kkachoww
Medusa
10
1 / 5 / 0
6,669
417
7,856
12,052
4,451
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
1 / 5 / 1
6,921
433
4,384
8,976
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
5
5
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BlackKnight999
Sun Wukong
0
0
1
0.5
W
4
1
5
6.5
L
2
2
2
1.5
W
Hou Yi
Pretynhu
Hou Yi
4
1
5
6.5
W
Achilles
Saaand
Achilles
4
1
8
8
L
0
1
1
0.5
L
Guan Yu
Truekillaz_
Guan Yu
1
1
0
1
L
Medusa
kkachoww
Medusa
1
5
0
0.2
W
Kuzenbo
piratathor
Kuzenbo
2
2
4
2
L
Zeus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,160
Damage
39,546
63,293
Taken
66,929
42,654
Mitigated
40,017
21,800
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BlackKnight999
Sun Wukong
5,694
878
0
6,579
15,388
10,881
0
404
14,984
0
75,971
W
14,461
1,023
0
4,358
9,362
3,442
347
2,845
6,517
63,917
894
L
11,046
2,995
0
2,801
15,814
7,600
0
3,823
11,991
0
66,962
W
Hou Yi
Pretynhu
Hou Yi
4,805
1,347
0
2,350
9,217
3,401
16
820
8,397
0
39,915
W
Achilles
Saaand
Achilles
10,975
1,957
0
4,068
15,875
15,968
17
4,065
11,810
0
28,514
L
5,257
669
0
1,648
15,125
10,990
0
6,203
8,922
22,150
0
L
Guan Yu
Truekillaz_
Guan Yu
11,003
1,224
40
4,411
14,962
14,352
0
2,596
12,366
0
77,403
L
Medusa
kkachoww
Medusa
7,856
3,349
0
2,524
12,052
4,451
228
4,622
7,430
0
44,274
W
Kuzenbo
piratathor
Kuzenbo
9,225
2,779
0
4,445
13,451
8,962
85
1,507
11,944
54,586
2,272
L
Zeus
4,384
616
0
1,070
8,976
2,624
0
5,709
3,267
42,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,018
Gold Earned
36,435
405
Minions Killed
382
0
Camps Cleared
0
1,697,667
Distance Traveled
1,572,384
19
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,446
528
136
9
0
369,881
6
W
Zeus
8,019
501
111
7
0
325,110
5
L
Thor
7,551
472
90
6
0
314,562
2
W
Hou Yi
7,910
494
62
4
0
306,859
1
W
Achilles
7,943
496
19
1
0
355,779
6
L
Geb
6,660
416
23
1
0
341,913
0
L
Guan Yu
8,634
540
127
8
0
349,014
0
L
Medusa
6,669
417
57
4
0
294,857
2
W
Kuzenbo
7,700
481
77
5
0
340,038
1
L
Zeus
6,921
433
85
5
0
272,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role