Player Matchup

Ne Zha
Ne Zha
Diamond II
GT IsRa
Ne Zha
Diamond II
Level 149
God Stats
18W - 1L
2,059 SR
Queue Stats
106W - 41L
2,195 MMR
Party 2
Vulcan
Vulcan
Diamond II
IRapidz
Vulcan
Diamond II
Level 151
God Stats
15W - 2L
1,829 SR
Queue Stats
101W - 39L
2,186 MMR
Party 2
Mulan
Mulan
Diamond II
P I E D R E5611
Mulan
Diamond II
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 61L
2,105 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,796 SR
2,162 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 109
1,593 SR
2,065 MMR
Chaac
Chaac
Platinum V
BrandonDawg
Chaac
Platinum V
Level 126
God Stats
1W - 2L
1,437 SR
Queue Stats
13W - 10L
2,002 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
fasterthanyou3
Baron Samedi
Platinum I
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
2,005 MMR
Party 1
Neith
Neith
Platinum II
ÉLGUAPO
Neith
Platinum II
Level 161
God Stats
2W - 2L
1,841 SR
Queue Stats
32W - 20L
2,188 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
GT IsRa
Ne Zha
15
1 / 0 / 6
9,380
722
9,870
13,714
12,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
IRapidz
Vulcan
16
2 / 0 / 5
9,770
752
18,295
6,030
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 3
10,077
775
9,724
15,862
20,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThothAchillesCharonAh Muzen CabOdin

VS

Bans
SobekAtlasBacchusGebKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
8,177
629
7,366
16,358
14,730
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
fasterthanyou3
Baron Samedi
13
1 / 4 / 0
8,216
632
7,725
12,979
11,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
ÉLGUAPO
Neith
14
0 / 1 / 1
8,478
652
8,848
12,105
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ne Zha
GT IsRa
Ne Zha
1
0
6
4
W
Vulcan
IRapidz
Vulcan
2
0
5
4.5
W
4
1
3
5.5
L
Baron Samedi
fasterthanyou3
Baron Samedi
1
4
0
0.25
L
Neith
ÉLGUAPO
Neith
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,889
Damage
23,939
35,606
Taken
41,442
36,380
Mitigated
30,961
14,473
Healing
13,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,366
1,310
0
4,136
16,358
14,730
0
6,858
8,482
0
30,256
W
Ne Zha
GT IsRa
Ne Zha
9,870
1,531
0
6,512
13,714
12,299
1,335
3,002
10,712
0
47,595
W
Vulcan
IRapidz
Vulcan
18,295
10,501
0
1,662
6,030
3,333
410
1,250
4,780
60,657
0
W
9,724
1,025
0
6,299
15,862
20,748
445
3,706
12,156
0
31,324
L
Baron Samedi
fasterthanyou3
Baron Samedi
7,725
339
1,238
3,084
12,979
11,326
0
5,452
6,780
26,193
0
L
Neith
ÉLGUAPO
Neith
8,848
2,540
0
4,759
12,105
4,905
0
5,858
5,643
0
47,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,227
Gold Earned
24,871
188
Minions Killed
165
0
Camps Cleared
0
826,442
Distance Traveled
778,742
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,177
629
47
4
0
277,504
2
W
Ne Zha
9,380
722
44
3
0
268,946
0
W
Vulcan
9,770
752
99
8
0
298,066
0
W
Mulan
10,077
775
45
3
0
259,430
0
L
Baron Samedi
8,216
632
33
3
0
240,023
0
L
Neith
8,478
652
85
7
0
261,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role