Player Matchup

Tyr
Tyr
Silver I
 
Tyr
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Silver I
KoroneCH
Janus
Silver I
Level 145
God Stats
1W - 0L
1,268 SR
Queue Stats
7W - 1L
1,656 MMR
Party 1
Danzaburou
Danzaburou
Silver II
Sevnnnn
Danzaburou
Silver II
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,610 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 163
1,423 SR
1,589 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,600 SR
1,563 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze III
GenocideJill66
Neith
Bronze III
Level 142
God Stats
0W - 2L
1,511 SR
Queue Stats
2W - 8L
1,428 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
RunUpG3tD0N3Up21
Baron Samedi
Platinum V
Level 147
God Stats
10W - 4L
1,787 SR
Queue Stats
50W - 56L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 1 / 3
7,865
787
7,564
8,877
6,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
KoroneCH
Janus
12
1 / 1 / 3
7,226
723
5,939
5,549
1,891
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Sevnnnn
Danzaburou
13
3 / 0 / 3
7,989
799
7,968
7,677
3,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AresAchillesCabrakanThothOdin

VS

Bans
Ne ZhaCupidHerculesCliodhnaMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
2 / 1 / 0
7,281
728
8,884
7,999
7,386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 2
6,581
658
3,446
7,728
2,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
RunUpG3tD0N3Up21
Baron Samedi
11
0 / 4 / 1
6,823
682
4,465
7,996
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
9
Kills
2
2
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
3
6.5
L
Cthulhu
 
Cthulhu
2
1
0
2
L
0
4
2
0.25
W
Janus
KoroneCH
Janus
1
1
3
2.5
L
Baron Samedi
RunUpG3tD0N3Up21
Baron Samedi
0
4
1
0.13
W
Danzaburou
Sevnnnn
Danzaburou
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,471
Damage
16,795
22,103
Taken
23,723
11,756
Mitigated
13,783
3,146
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
7,564
833
0
990
8,877
6,418
195
4,441
3,623
0
15,086
L
Cthulhu
 
Cthulhu
8,884
759
0
1,419
7,999
7,386
0
2,151
5,848
23,239
0
L
3,446
1,251
0
1,110
7,728
2,684
0
2,197
5,531
0
24,608
W
Janus
KoroneCH
Janus
5,939
421
0
250
5,549
1,891
612
2,732
2,293
28,700
0
L
Baron Samedi
RunUpG3tD0N3Up21
Baron Samedi
4,465
0
461
1,374
7,996
3,713
0
1,595
6,401
18,329
0
W
Danzaburou
Sevnnnn
Danzaburou
7,968
4,266
0
1,906
7,677
3,447
887
4,302
2,798
0
41,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,080
Gold Earned
20,685
137
Minions Killed
128
0
Camps Cleared
0
584,508
Distance Traveled
533,768
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,865
787
19
2
0
187,255
0
L
Cthulhu
7,281
728
33
3
0
210,492
0
L
Neith
6,581
658
44
4
0
161,276
2
W
Janus
7,226
723
48
5
0
202,433
0
L
Baron Samedi
6,823
682
51
5
0
162,000
0
W
Danzaburou
7,989
799
70
7
0
194,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role