Player Matchup

Nox
Nox
 
Nox
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AzashirøKenpachi
Izanami
Level 134
God Stats
1W - 0L
1,773 SR
Queue Stats
10W - 5L
1,765 Elo+
Party 2
Amaterasu
Amaterasu
KoriKIsaragi
Amaterasu
Level 96
God Stats
15W - 4L
1,776 SR
Queue Stats
46W - 39L
1,476 Elo+
Party 2
Team Averages
Level 126
1,683 SR
1,580 Elo+

VS

Team Averages
Level 27
1,406 SR
1,190 Elo+
Ullr
Ullr
ImFloatin
Ullr
Level 13
God Stats
0W - 2L
1,218 SR
Queue Stats
4W - 3L
1,190 Elo+
Party 1
Amaterasu
Amaterasu
ReggieConsumer
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,190 Elo+
Party 1
Atlas
Atlas
acallico
Atlas
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
5 / 2 / 9
9,339
849
11,377
8,089
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 11
10,124
920
8,999
7,246
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KoriKIsaragi
Amaterasu
15
7 / 0 / 10
9,586
871
11,273
11,385
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
1 / 7 / 1
7,218
656
3,683
9,567
3,616
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ReggieConsumer
Amaterasu
10
1 / 7 / 1
6,827
621
6,627
13,843
8,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
acallico
Atlas
12
1 / 4 / 1
7,039
640
7,117
13,025
10,054
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
18
Kills
3
3
Deaths
18
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
9
4.75
W
6
1
11
11.5
L
Ullr
1
7
1
0.21
W
Amaterasu
KoriKIsaragi
Amaterasu
7
0
10
12
L
Amaterasu
ReggieConsumer
Amaterasu
1
7
1
0.21
L
Atlas
acallico
Atlas
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
17,427
26,720
Taken
36,435
16,005
Mitigated
22,640
7,315
Healing
4,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,377
329
0
1,123
8,089
3,485
284
2,842
5,001
24,263
502
W
8,999
5,445
0
1,725
7,246
2,735
1,608
1,419
5,786
0
64,940
L
Ullr
3,683
1,873
0
323
9,567
3,616
0
2,940
6,477
0
14,408
W
Amaterasu
KoriKIsaragi
Amaterasu
11,273
4,944
0
4,467
11,385
9,785
603
2,903
8,214
0
19,676
L
Amaterasu
ReggieConsumer
Amaterasu
6,627
2,377
0
1,124
13,843
8,970
0
4,060
9,175
0
17,751
L
Atlas
acallico
Atlas
7,117
2,488
0
2,997
13,025
10,054
0
3,737
8,659
20,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,049
Gold Earned
21,084
158
Minions Killed
67
0
Camps Cleared
0
614,627
Distance Traveled
553,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,339
849
28
3
0
194,459
0
W
Izanami
10,124
920
105
10
0
179,129
0
L
Ullr
7,218
656
19
2
0
180,556
0
W
Amaterasu
9,586
871
25
2
0
241,039
0
L
Amaterasu
6,827
621
21
2
0
175,325
0
L
Atlas
7,039
640
27
2
0
197,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role