Player Matchup

Hachiman
Hachiman
Gold II
 
Hachiman
Gold II
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold II
DYINGcause
Cerberus
Gold II
Level 154
God Stats
1W - 1L
1,290 SR
Queue Stats
34W - 27L
1,786 MMR
Party 2
Bacchus
Bacchus
Gold II
KAUREN-9
Bacchus
Gold II
Level 209
God Stats
2W - 0L
1,500 SR
Queue Stats
221W - 220L
1,650 MMR
Solo
Ravana
Ravana
Gold I
Sufbamaboy
Ravana
Gold I
Level 159
God Stats
2W - 1L
1,804 SR
Queue Stats
34W - 27L
1,786 MMR
Party 2
Janus
Janus
Platinum II
Surn1x
Janus
Platinum II
Level 149
God Stats
3W - 1L
1,642 SR
Queue Stats
80W - 76L
1,867 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 158
1,547 SR
1,718 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,537 SR
1,740 MMR
Tsukuyomi
Tsukuyomi
Platinum I
Betoslym
Tsukuyomi
Platinum I
Level 159
God Stats
4W - 10L
1,361 SR
Queue Stats
94W - 90L
1,993 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
LunarScratch
Heimdallr
Platinum IV
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 46L
1,769 MMR
Party 1
Artio
Artio
Platinum IV
Solfearion
Artio
Platinum IV
Level 83
God Stats
1W - 2L
1,727 SR
Queue Stats
52W - 46L
1,769 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum II
Yucuna
Zhong Kui
Platinum II
Level 147
God Stats
4W - 3L
1,625 SR
Queue Stats
174W - 187L
1,860 MMR
Solo
Ah Puch
Ah Puch
Silver II
nigthfox32
Ah Puch
Silver II
Level 144
God Stats
9W - 14L
1,473 SR
Queue Stats
26W - 33L
1,307 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
3 / 2 / 4
10,307
606
12,003
14,460
6,533
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
DYINGcause
Cerberus
16
2 / 1 / 5
9,860
580
8,118
13,379
9,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
KAUREN-9
Bacchus
16
3 / 1 / 10
10,029
590
8,238
13,110
12,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Sufbamaboy
Ravana
16
7 / 1 / 4
9,656
568
10,575
9,022
4,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Surn1x
Janus
16
4 / 3 / 4
9,261
545
9,924
7,700
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothOdinBake KujiraAthena

VS

Bans
AgniLokiThorCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Betoslym
Tsukuyomi
15
1 / 5 / 4
8,595
506
9,699
17,990
6,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
LunarScratch
Heimdallr
16
3 / 6 / 0
9,798
576
4,506
11,316
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
13
0 / 1 / 5
8,060
474
4,823
16,084
13,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Yucuna
Zhong Kui
16
3 / 3 / 3
9,512
560
11,038
11,416
9,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
nigthfox32
Ah Puch
13
1 / 4 / 0
7,935
467
6,858
11,911
5,583
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
19
Kills
8
8
Deaths
19
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
2
4
2.5
L
Tsukuyomi
Betoslym
Tsukuyomi
1
5
4
0.6
W
Cerberus
DYINGcause
Cerberus
2
1
5
4.5
W
Bacchus
KAUREN-9
Bacchus
3
1
10
8
L
Heimdallr
LunarScratch
Heimdallr
3
6
0
0.5
L
Artio
0
1
5
2.5
W
Ravana
Sufbamaboy
Ravana
7
1
4
9
W
Janus
Surn1x
Janus
4
3
4
2
L
Zhong Kui
Yucuna
Zhong Kui
3
3
3
1.5
L
Ah Puch
nigthfox32
Ah Puch
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,858
Damage
36,924
57,671
Taken
68,717
35,836
Mitigated
40,582
20,912
Healing
18,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
12,003
7,396
0
6,060
14,460
6,533
962
3,661
10,739
0
101,938
L
Tsukuyomi
Betoslym
Tsukuyomi
9,699
1,709
0
3,384
17,990
6,953
447
4,251
13,572
0
82,098
W
Cerberus
DYINGcause
Cerberus
8,118
349
0
5,006
13,379
9,881
0
7,134
6,245
75,307
1,551
W
Bacchus
KAUREN-9
Bacchus
8,238
1,265
251
3,872
13,110
12,428
0
5,754
7,146
38,909
1,701
L
Heimdallr
LunarScratch
Heimdallr
4,506
1,797
0
1,214
11,316
4,610
772
3,151
8,137
0
62,286
L
Artio
4,823
333
1,071
4,669
16,084
13,855
0
6,460
9,184
32,532
0
W
Ravana
Sufbamaboy
Ravana
10,575
2,442
0
4,568
9,022
4,050
0
1,442
7,470
0
72,628
W
Janus
Surn1x
Janus
9,924
305
0
1,155
7,700
2,944
0
4,600
2,920
72,387
0
L
Zhong Kui
Yucuna
Zhong Kui
11,038
1,766
0
3,453
11,416
9,581
0
4,049
7,211
69,690
2,387
L
Ah Puch
nigthfox32
Ah Puch
6,858
287
0
4,547
11,911
5,583
0
7,042
4,829
52,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,113
Gold Earned
43,900
590
Minions Killed
498
0
Camps Cleared
0
1,719,474
Distance Traveled
1,571,832
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,307
606
148
9
0
311,196
0
L
Tsukuyomi
8,595
506
123
7
0
331,692
0
W
Cerberus
9,860
580
166
10
0
312,609
0
W
Bacchus
10,029
590
49
3
0
368,731
0
L
Heimdallr
9,798
576
112
7
0
335,206
0
L
Artio
8,060
474
30
2
0
384,233
4
W
Ravana
9,656
568
107
6
0
394,772
0
W
Janus
9,261
545
120
7
0
332,166
2
L
Zhong Kui
9,512
560
160
9
0
293,317
2
L
Ah Puch
7,935
467
73
4
0
227,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role