Player Matchup

Pele
Pele
Camel 406
Pele
Level 89
God Stats
7W - 8L
1,286 SR
Queue Stats
189W - 170L
1,468 Elo+
Party 1
Medusa
Medusa
Dualfurball67
Medusa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 88L
1,465 Elo+
Party 3
Discordia
Discordia
InfiniteGaga
Discordia
Level 119
God Stats
8W - 4L
1,477 SR
Queue Stats
80W - 70L
1,583 Elo+
Solo
Chang'e
Chang'e
PlayerGameSK959
Chang'e
Level 58
God Stats
7W - 2L
1,364 SR
Queue Stats
109W - 102L
1,472 Elo+
Party 1
Cthulhu
Cthulhu
xll-luka98-llx
Cthulhu
Level 125
God Stats
7W - 6L
1,373 SR
Queue Stats
69W - 55L
1,535 Elo+
Party 3
Team Averages
Level 110
1,400 SR
1,505 Elo+

VS

Team Averages
Level 128
1,510 SR
1,502 Elo+
Arachne
Arachne
 
Arachne
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
BeeIo
Anubis
Level 108
God Stats
3W - 5L
1,419 SR
Queue Stats
39W - 52L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
GeminiCoven
Kumbhakarna
Level 131
God Stats
0W - 3L
1,364 SR
Queue Stats
48W - 61L
1,386 Elo+
Solo
Danzaburou
Danzaburou
StaxxKashii
Danzaburou
Level 125
God Stats
0W - 2L
1,307 SR
Queue Stats
113W - 107L
1,555 Elo+
Solo
Zhong Kui
Zhong Kui
mightytwist
Zhong Kui
Level 142
God Stats
10W - 4L
1,959 SR
Queue Stats
137W - 123L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
18
6 / 2 / 3
9,949
585
10,238
20,083
8,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 3 / 2
9,740
573
13,076
12,368
4,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Discordia
InfiniteGaga
Discordia
13
1 / 3 / 8
8,961
527
10,317
12,354
9,648
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
1 / 2 / 5
9,354
550
8,401
15,844
5,864
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

17
5 / 0 / 3
10,838
638
12,534
15,158
13,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 4 / 3
7,536
443
8,968
15,258
5,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anubis
BeeIo
Anubis
15
3 / 3 / 1
8,953
527
11,326
12,853
6,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kumbhakarna
GeminiCoven
Kumbhakarna
10
2 / 7 / 5
7,172
422
3,565
18,135
16,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
StaxxKashii
Danzaburou
13
2 / 2 / 5
7,881
464
10,163
12,271
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Zhong Kui
mightytwist
Zhong Kui
14
2 / 5 / 1
8,257
486
9,212
17,741
12,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
21
Kills
10
10
Deaths
21
21
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
3
0.63
L
Anubis
BeeIo
Anubis
3
3
1
1.17
W
Pele
6
2
3
3.75
W
8
3
2
3
L
Kumbhakarna
GeminiCoven
Kumbhakarna
2
7
5
0.64
W
Discordia
InfiniteGaga
Discordia
1
3
8
1.67
W
1
2
5
1.75
L
Danzaburou
StaxxKashii
Danzaburou
2
2
5
2.25
L
Zhong Kui
mightytwist
Zhong Kui
2
5
1
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,566
Damage
43,234
75,807
Taken
76,258
43,082
Mitigated
45,629
29,525
Healing
20,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,968
5,811
0
4,488
15,258
5,604
0
4,526
10,534
0
55,379
L
Anubis
BeeIo
Anubis
11,326
162
250
4,729
12,853
6,844
0
6,061
6,728
77,443
1,700
W
Pele
10,238
2,812
0
11,283
20,083
8,836
38
3,129
16,954
0
112,408
W
13,076
5,022
0
3,356
12,368
4,891
3,485
3,044
9,324
0
57,223
L
Kumbhakarna
GeminiCoven
Kumbhakarna
3,565
567
0
2,871
18,135
16,295
0
5,106
13,029
17,728
0
W
Discordia
InfiniteGaga
Discordia
10,317
1,796
1,823
2,094
12,354
9,648
371
3,096
9,258
30,283
0
W
8,401
227
441
7,398
15,844
5,864
0
8,035
7,809
70,833
1,372
L
Danzaburou
StaxxKashii
Danzaburou
10,163
4,306
0
3,622
12,271
4,779
0
4,499
7,772
0
60,581
L
Zhong Kui
mightytwist
Zhong Kui
9,212
2,941
0
4,181
17,741
12,107
60
8,381
8,353
50,634
12,077
W
12,534
817
0
3,130
15,158
13,843
0
6,228
8,930
73,773
3,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,842
Gold Earned
39,799
557
Minions Killed
420
0
Camps Cleared
0
1,707,188
Distance Traveled
1,559,837
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,536
443
71
4
0
356,122
0
L
Anubis
8,953
527
137
8
0
306,163
4
W
Pele
9,949
585
153
9
0
379,398
0
W
Medusa
9,740
573
103
6
0
315,694
0
L
Kumbhakarna
7,172
422
20
1
0
297,605
6
W
Discordia
8,961
527
33
2
0
296,021
3
W
Chang'e
9,354
550
121
7
0
354,893
2
L
Danzaburou
7,881
464
95
6
0
310,368
8
L
Zhong Kui
8,257
486
97
6
0
289,579
0
W
Cthulhu
10,838
638
147
9
0
361,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role