Player Matchup

Eset
Eset
 
Eset
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Astraios18
Lancelot
Level 23
God Stats
0W - 2L
1,410 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 1
Jing Wei
Jing Wei
CoffeeDad
Jing Wei
Level 73
God Stats
0W - 1L
1,239 SR
Queue Stats
13W - 12L
1,413 Elo+
Party 1
Chaac
Chaac
fyechip
Chaac
Level 42
God Stats
14W - 16L
1,687 SR
Queue Stats
83W - 94L
1,407 Elo+
Solo
Athena
Athena
smarta56
Athena
Level 18
God Stats
0W - 5L
1,310 SR
Queue Stats
0W - 5L
1,195 Elo+
Party 1
Team Averages
Level 40
1,429 SR
1,390 Elo+

VS

Team Averages
Level 92
1,604 SR
1,442 Elo+
Danzaburou
Danzaburou
GOD Thanatos J
Danzaburou
Level 107
God Stats
7W - 8L
1,688 SR
Queue Stats
88W - 99L
1,488 Elo+
Party 3
Bacchus
Bacchus
GODXamanE
Bacchus
Level 129
God Stats
1W - 1L
1,556 SR
Queue Stats
14W - 20L
1,180 Elo+
Party 3
Anubis
Anubis
Mehackearon2123
Anubis
Level 14
God Stats
10W - 8L
1,703 SR
Queue Stats
13W - 14L
1,557 Elo+
Party 3
Bastet
Bastet
jezmundd
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 167L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
knack4adventure
Cthulhu
Level 57
God Stats
7W - 5L
1,571 SR
Queue Stats
137W - 149L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
6
0 / 3 / 0
3,883
485
2,161
4,305
865
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Astraios18
Lancelot
8
0 / 2 / 0
4,064
508
2,681
6,334
1,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
CoffeeDad
Jing Wei
7
0 / 0 / 0
3,863
483
2,651
3,545
1,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Chaac
fyechip
Chaac
7
0 / 3 / 0
3,893
487
1,995
5,625
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
smarta56
Athena
7
0 / 0 / 0
4,441
555
1,066
4,822
3,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GOD Thanatos J
Danzaburou
9
0 / 0 / 0
4,712
589
3,394
3,472
1,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
GODXamanE
Bacchus
9
0 / 0 / 0
4,833
604
527
5,675
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 2
5,810
726
3,296
4,607
2,076
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bastet
jezmundd
Bastet
10
6 / 0 / 1
5,900
738
3,366
7,082
2,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 0 / 2
5,825
728
2,910
4,054
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
3
0
0
L
Lancelot
Astraios18
Lancelot
0
2
0
0
L
Jing Wei
CoffeeDad
Jing Wei
0
0
0
0
W
Danzaburou
GOD Thanatos J
Danzaburou
0
0
0
0
W
Bacchus
GODXamanE
Bacchus
0
0
0
0
W
1
0
2
2
L
Chaac
fyechip
Chaac
0
3
0
0
W
Bastet
jezmundd
Bastet
6
0
1
6.5
W
1
0
2
2
L
Athena
smarta56
Athena
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,554
Damage
13,493
24,631
Taken
24,890
10,234
Mitigated
11,296
7,040
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,161
377
0
863
4,305
865
0
1,829
2,476
18,714
1,166
L
Lancelot
Astraios18
Lancelot
2,681
809
0
2,108
6,334
1,966
0
1,458
4,876
0
22,443
L
Jing Wei
CoffeeDad
Jing Wei
2,651
1,640
0
683
3,545
1,066
0
266
3,279
0
19,452
W
Danzaburou
GOD Thanatos J
Danzaburou
3,394
1,111
0
2,434
3,472
1,137
0
572
2,900
0
40,177
W
Bacchus
GODXamanE
Bacchus
527
30
71
2,544
5,675
3,600
0
494
5,181
9,901
0
W
3,296
542
0
2,666
4,607
2,076
191
1,268
3,339
42,981
492
L
Chaac
fyechip
Chaac
1,995
330
0
1,527
5,625
2,919
0
2,445
2,744
0
17,393
W
Bastet
jezmundd
Bastet
3,366
1,728
0
1,544
7,082
2,698
240
765
6,276
0
32,671
W
2,910
154
0
1,750
4,054
1,785
18
0
3,913
26,558
2,291
L
Athena
smarta56
Athena
1,066
303
0
1,859
4,822
3,418
0
261
4,561
14,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,144
Gold Earned
27,080
190
Minions Killed
277
0
Camps Cleared
0
771,779
Distance Traveled
839,748
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
3,883
485
38
5
0
107,632
0
L
Lancelot
4,064
508
51
6
0
196,078
0
L
Jing Wei
3,863
483
50
6
0
154,070
0
W
Danzaburou
4,712
589
63
8
0
142,304
0
W
Bacchus
4,833
604
10
1
0
188,336
3
W
Anubis
5,810
726
74
9
0
144,615
1
L
Chaac
3,893
487
29
4
0
139,503
0
W
Bastet
5,900
738
61
8
0
194,793
0
W
Cthulhu
5,825
728
69
9
0
169,700
0
L
Athena
4,441
555
22
3
0
174,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role