Player Matchup

Shiva
Shiva
ChairFaceBigSit
Shiva
Level 157
God Stats
65W - 15L
1,824 SR
Queue Stats
121W - 48L
1,793 Elo+
Solo
Cthulhu
Cthulhu
Invincible Oni
Cthulhu
Level 155
God Stats
83W - 39L
1,829 SR
Queue Stats
99W - 77L
1,565 Elo+
Solo
Chaac
Chaac
RoyaltySkies19
Chaac
Level 104
God Stats
3W - 2L
1,510 SR
Queue Stats
41W - 42L
1,490 Elo+
Solo
Team Averages
Level 139
1,721 SR
1,616 Elo+

VS

Team Averages
Level 122
1,432 SR
1,586 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
MercBlack
Khepri
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 47L
1,632 Elo+
Party 1
Ix Chel
Ix Chel
Swift_GamerID
Ix Chel
Level 136
God Stats
2W - 4L
1,295 SR
Queue Stats
39W - 34L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,496
750
6,010
10,138
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
4 / 1 / 3
8,128
813
7,734
6,120
3,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 1 / 5
7,082
708
7,649
9,564
6,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 1 / 1
7,230
723
3,437
7,138
2,799
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
MercBlack
Khepri
11
1 / 3 / 3
6,535
654
3,236
9,811
8,139
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
10
1 / 3 / 2
6,520
652
6,865
7,059
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
1
1
1.5
W
2
2
5
2.25
W
4
1
3
5.5
L
Khepri
MercBlack
Khepri
1
3
3
0.83
W
1
1
5
3.5
L
Ix Chel
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,393
Damage
13,538
25,822
Taken
24,008
17,733
Mitigated
14,196
9,744
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,437
1,814
0
658
7,138
2,799
115
1,423
5,174
0
30,515
W
6,010
846
4
3,198
10,138
7,594
392
3,843
6,295
0
19,574
W
7,734
214
507
2,481
6,120
3,893
0
1,747
4,373
34,692
893
L
Khepri
MercBlack
Khepri
3,236
387
0
1,050
9,811
8,139
0
2,865
5,654
6,424
0
W
7,649
1,147
0
3,554
9,564
6,246
762
4,580
4,984
0
24,342
L
Ix Chel
6,865
1,399
878
1,022
7,059
3,258
0
2,666
3,867
20,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,706
Gold Earned
20,285
127
Minions Killed
103
0
Camps Cleared
0
609,263
Distance Traveled
504,304
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,230
723
58
6
0
168,866
0
W
Shiva
7,496
750
35
4
0
206,933
5
W
Cthulhu
8,128
813
64
6
0
198,596
3
L
Khepri
6,535
654
9
1
0
180,144
0
W
Chaac
7,082
708
28
3
0
203,734
0
L
Ix Chel
6,520
652
36
4
0
155,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role