Player Matchup

Cerberus
Cerberus
CrazyBristol94
Cerberus
Level 69
God Stats
42W - 39L
1,360 SR
Queue Stats
108W - 106L
1,393 Elo+
Party 1
Ra
Ra
SSHAM POWW
Ra
Level 65
God Stats
36W - 39L
1,335 SR
Queue Stats
128W - 126L
1,406 Elo+
Party 1
Medusa
Medusa
surfsup
Medusa
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,271 Elo+
Solo
Team Averages
Level 72
1,398 SR
1,357 Elo+

VS

Team Averages
Level 49
1,468 SR
1,284 Elo+
Nike
Nike
Balmungst
Nike
Level 45
God Stats
2W - 3L
1,620 SR
Queue Stats
5W - 6L
1,518 Elo+
Solo
Cupid
Cupid
iSmoke2Much710
Cupid
Level 43
God Stats
0W - 3L
1,280 SR
Queue Stats
11W - 22L
1,030 Elo+
Solo
Bacchus
Bacchus
o0DG0o
Bacchus
Level 60
God Stats
0W - 2L
1,505 SR
Queue Stats
22W - 26L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
10 / 1 / 14
12,825
855
14,816
18,621
12,649
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 3 / 19
11,277
752
10,894
12,083
5,552
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
surfsup
Medusa
18
15 / 2 / 8
13,181
879
26,225
17,352
9,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
13
2 / 12 / 1
9,780
652
9,013
20,522
8,011
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 9 / 1
10,619
708
11,785
20,464
7,770
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
o0DG0o
Bacchus
16
1 / 6 / 5
10,270
685
9,482
20,306
26,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
12
26
Kills
5
6
Deaths
27
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
2
12
1
0.21
W
Cerberus
10
1
14
17
W
1
3
19
3.5
L
2
9
1
0.28
L
Bacchus
o0DG0o
Bacchus
1
6
5
0.58
W
Medusa
surfsup
Medusa
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,935
Damage
30,280
48,056
Taken
61,292
27,216
Mitigated
42,246
17,115
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,013
1,469
0
570
20,522
8,011
0
8,169
12,270
0
37,198
W
Cerberus
14,816
1,436
0
1,181
18,621
12,649
445
2,927
15,694
37,029
1,459
W
10,894
1,711
6,718
5,120
12,083
5,552
950
3,235
8,848
42,029
453
L
11,785
6,929
234
2,402
20,464
7,770
56
6,779
13,423
0
45,393
L
Bacchus
o0DG0o
Bacchus
9,482
1,076
0
763
20,306
26,465
0
10,068
9,903
21,601
0
W
Medusa
surfsup
Medusa
26,225
14,706
0
4,096
17,352
9,015
1,354
3,359
13,993
0
60,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,283
Gold Earned
30,669
193
Minions Killed
126
0
Camps Cleared
0
785,758
Distance Traveled
715,126
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,780
652
50
3
0
213,206
0
W
Cerberus
12,825
855
48
3
0
306,098
0
W
Ra
11,277
752
69
5
0
260,373
0
L
Cupid
10,619
708
59
4
0
210,443
0
L
Bacchus
10,270
685
17
1
0
291,477
0
W
Medusa
13,181
879
76
5
0
219,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role