Player Matchup

Scylla
Scylla
Lord Bomboola
Scylla
Level 69
God Stats
1W - 1L
1,241 SR
Queue Stats
96W - 97L
1,453 Elo+
Party 1
Bacchus
Bacchus
Lord Dongis
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 177L
1,416 Elo+
Party 1
He Bo
He Bo
PenguinsRule77
He Bo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,355 Elo+
Solo
Ah Puch
Ah Puch
SoakingStingrayy
Ah Puch
Level 88
God Stats
2W - 0L
1,684 SR
Queue Stats
105W - 129L
1,382 Elo+
Solo
Sylvanus
Sylvanus
Why So Havoc
Sylvanus
Level 26
God Stats
1W - 0L
1,244 SR
Queue Stats
58W - 59L
1,473 Elo+
Party 1
Team Averages
Level 74
1,434 SR
1,416 Elo+

VS

Team Averages
Level 114
1,504 SR
1,443 Elo+
Camazotz
Camazotz
 
Camazotz
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
ANIME5797
Terra
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,502 Elo+
Solo
Bakasura
Bakasura
GaboxJam
Bakasura
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,283 Elo+
Solo
Achilles
Achilles
GoldSativa
Achilles
Level 122
God Stats
1W - 5L
1,509 SR
Queue Stats
159W - 144L
1,437 Elo+
Solo
Neith
Neith
PapaBobRoss
Neith
Level 102
God Stats
5W - 4L
1,513 SR
Queue Stats
78W - 66L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 10
11,257
625
17,510
17,411
9,182
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Lord Dongis
Bacchus
20
6 / 2 / 14
13,449
747
16,087
21,229
39,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

20
6 / 2 / 12
12,323
685
20,060
10,610
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 3 / 12
12,146
675
23,431
15,882
9,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Why So Havoc
Sylvanus
18
1 / 1 / 12
11,881
660
6,424
16,200
19,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
8
1 / 1 / 1
8,148
453
1,835
2,978
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
ANIME5797
Terra
18
1 / 4 / 5
10,431
580
12,288
25,770
17,859
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
GaboxJam
Bakasura
18
3 / 7 / 6
10,366
576
14,252
22,893
20,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Achilles
GoldSativa
Achilles
17
2 / 6 / 4
10,214
567
11,410
22,550
30,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
5 / 2 / 2
11,597
644
16,834
17,318
9,410
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
20
Kills
12
12
Deaths
20
60
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
1
1
1.5
L
Terra
ANIME5797
Terra
1
4
5
0.88
L
Bakasura
GaboxJam
Bakasura
3
7
6
0.86
L
Achilles
GoldSativa
Achilles
2
6
4
0.67
W
3
4
10
2
W
Bacchus
Lord Dongis
Bacchus
6
2
14
6.5
L
5
2
2
3
W
6
2
12
6
W
4
3
12
3.33
W
Sylvanus
Why So Havoc
Sylvanus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,512
Damage
56,619
81,332
Taken
91,509
81,996
Mitigated
79,578
30,935
Healing
32,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
1,835
187
845
453
2,978
1,372
0
2,392
586
0
6,416
L
Terra
ANIME5797
Terra
12,288
681
5,260
8,542
25,770
17,859
0
23,238
2,532
23,183
0
L
Bakasura
GaboxJam
Bakasura
14,252
9,568
0
4,246
22,893
20,021
0
20,279
2,614
0
15,186
L
Achilles
GoldSativa
Achilles
11,410
1,776
1,156
3,957
22,550
30,916
137
19,579
2,971
0
27,345
W
17,510
1,735
1,088
2,342
17,411
9,182
673
2,344
13,975
28,284
0
W
Bacchus
Lord Dongis
Bacchus
16,087
3,163
2,824
6,472
21,229
39,337
836
3,362
16,549
32,950
3,737
L
16,834
3,498
1,670
6,218
17,318
9,410
0
15,681
1,637
0
47,230
W
20,060
446
1,116
386
10,610
5,297
906
1,886
8,400
41,480
1,461
W
23,431
2,229
722
1,928
15,882
9,074
640
2,128
12,975
49,955
0
W
Sylvanus
Why So Havoc
Sylvanus
6,424
1,153
7,709
6,348
16,200
19,106
984
2,568
12,496
12,087
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,056
Gold Earned
50,756
194
Minions Killed
228
0
Camps Cleared
0
1,672,696
Distance Traveled
1,279,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,148
453
9
1
0
63,352
0
L
Terra
10,431
580
30
2
0
335,156
0
L
Bakasura
10,366
576
41
2
0
295,312
0
L
Achilles
10,214
567
28
2
0
242,421
0
W
Scylla
11,257
625
29
2
0
342,060
0
W
Bacchus
13,449
747
39
2
0
342,114
0
L
Neith
11,597
644
120
7
0
342,884
0
W
He Bo
12,323
685
48
3
0
362,404
0
W
Ah Puch
12,146
675
55
3
0
294,353
0
W
Sylvanus
11,881
660
23
1
0
331,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role