Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver I
 
Rama
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold V
HinataAkiko
Surtr
Gold V
Level 139
God Stats
0W - 1L
1,266 SR
Queue Stats
143W - 139L
1,315 MMR
Solo
Thor
Thor
Gold III
SaiSemCLICKRT
Thor
Gold III
Level 144
God Stats
0W - 1L
1,696 SR
Queue Stats
13W - 16L
1,548 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,492 SR
1,473 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 137
1,554 SR
1,383 MMR
Janus
Janus
Gold V
Akütagawa
Janus
Gold V
Level 86
God Stats
4W - 0L
1,624 SR
Queue Stats
21W - 14L
1,620 MMR
Solo
Cabrakan
Cabrakan
Gold V
It4chiUchihA
Cabrakan
Gold V
Level 156
God Stats
8W - 11L
1,233 SR
Queue Stats
282W - 306L
1,187 MMR
Solo
Lancelot
Lancelot
Gold I
Kuzenbinho
Lancelot
Gold I
Level 194
God Stats
4W - 3L
1,717 SR
Queue Stats
329W - 315L
1,530 MMR
Solo
Medusa
Medusa
Silver I
ksfeeders
Medusa
Silver I
Level 159
God Stats
18W - 9L
1,592 SR
Queue Stats
144W - 166L
1,213 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ocelotegaming
Sun Wukong
Gold V
Level 89
God Stats
70W - 56L
1,602 SR
Queue Stats
110W - 116L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 3 / 1
5,917
538
2,348
6,066
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 2 / 2
5,717
520
1,378
7,039
4,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Rama
 
Rama
9
0 / 3 / 2
5,327
484
4,018
6,605
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 4 / 0
4,828
439
4,097
11,610
6,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

11
2 / 0 / 2
5,721
520
5,947
8,246
2,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
GebLokiBake KujiraThoth

VS

Bans
OdinJormungandrRatatoskrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
2 / 1 / 1
6,531
594
6,234
3,781
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
It4chiUchihA
Cabrakan
9
0 / 1 / 4
5,389
490
2,000
8,655
6,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Kuzenbinho
Lancelot
11
4 / 1 / 2
5,851
532
4,380
6,725
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
ksfeeders
Medusa
11
2 / 1 / 1
6,283
571
5,383
6,436
2,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
ocelotegaming
Sun Wukong
12
4 / 0 / 0
7,085
644
6,988
9,759
4,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
12
12
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
L
Ymir
 
Ymir
1
2
2
1
L
Rama
 
Rama
0
3
2
0.33
W
Janus
2
1
1
2.5
L
0
4
0
0
W
Cabrakan
It4chiUchihA
Cabrakan
0
1
4
2
W
Lancelot
Kuzenbinho
Lancelot
4
1
2
5
L
2
0
2
3
W
Medusa
ksfeeders
Medusa
2
1
1
2.5
W
Sun Wukong
ocelotegaming
Sun Wukong
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,788
Damage
24,985
39,566
Taken
35,356
17,180
Mitigated
19,081
8,405
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,348
298
0
400
6,066
1,502
0
2,948
2,936
39,752
1,070
L
Ymir
 
Ymir
1,378
398
0
2,110
7,039
4,672
0
1,446
5,463
18,952
1,071
L
Rama
 
Rama
4,018
3,353
0
2,083
6,605
2,038
0
1,340
5,185
0
35,590
W
Janus
6,234
779
0
690
3,781
1,504
0
897
2,884
46,830
1,220
L
4,097
1,563
0
2,832
11,610
6,067
0
0
11,610
695
26,389
W
Cabrakan
It4chiUchihA
Cabrakan
2,000
216
0
1,080
8,655
6,830
0
1,747
6,908
12,198
0
W
Lancelot
Kuzenbinho
Lancelot
4,380
621
0
919
6,725
3,510
0
278
6,447
0
53,768
L
5,947
1,135
0
980
8,246
2,901
0
1,970
6,166
0
37,341
W
Medusa
ksfeeders
Medusa
5,383
1,980
0
1,887
6,436
2,384
663
757
5,679
0
55,983
W
Sun Wukong
ocelotegaming
Sun Wukong
6,988
1,523
0
3,377
9,759
4,853
0
128
9,029
0
57,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
31,139
273
Minions Killed
403
0
Camps Cleared
0
1,085,833
Distance Traveled
1,144,158
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,917
538
79
7
0
227,074
1
L
Ymir
5,717
520
35
3
0
209,407
0
L
Rama
5,327
484
54
5
0
190,111
2
W
Janus
6,531
594
110
10
0
236,836
0
L
Surtr
4,828
439
41
4
0
230,609
5
W
Cabrakan
5,389
490
18
2
0
222,828
5
W
Lancelot
5,851
532
71
6
0
272,144
0
L
Thor
5,721
520
64
6
0
228,632
0
W
Medusa
6,283
571
87
8
0
207,503
0
W
Sun Wukong
7,085
644
117
11
0
204,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role