Player Matchup

Xbalanque
Xbalanque
DyneWulf
Xbalanque
Level 153
God Stats
3W - 2L
1,338 SR
Queue Stats
118W - 118L
1,464 Elo+
Party 1
He Bo
He Bo
Icy Trident
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,551 Elo+
Solo
Hades
Hades
Kittau
Hades
Level 156
God Stats
3W - 1L
1,227 SR
Queue Stats
139W - 153L
1,483 Elo+
Party 1
Chernobog
Chernobog
MFMelloMike
Chernobog
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,341 Elo+
Party 1
Xing Tian
Xing Tian
xDjingox
Xing Tian
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,708 Elo+
Party 1
Team Averages
Level 115
1,413 SR
1,509 Elo+

VS

Team Averages
Level 162
1,441 SR
1,516 Elo+
Da Ji
Da Ji
COMMANDER OF N7
Da Ji
Level 162
God Stats
1W - 3L
1,423 SR
Queue Stats
112W - 124L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
HE D1D
Zhong Kui
Level 157
God Stats
2W - 3L
1,622 SR
Queue Stats
214W - 205L
1,469 Elo+
Solo
Charybdis
Charybdis
TheBoxMunch
Charybdis
Level 158
God Stats
1W - 7L
1,257 SR
Queue Stats
412W - 428L
1,475 Elo+
Solo
Mulan
Mulan
XxELBOSSTExX
Mulan
Level 128
God Stats
1W - 1L
1,404 SR
Queue Stats
64W - 56L
1,509 Elo+
Party 2
Maui
Maui
vI STRIKER Iv
Maui
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 100L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DyneWulf
Xbalanque
19
12 / 1 / 17
11,876
914
25,431
9,929
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 24
11,551
889
16,010
11,455
6,082
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Kittau
Hades
17
4 / 3 / 19
10,381
799
11,772
15,846
15,237
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
MFMelloMike
Chernobog
17
6 / 3 / 17
10,691
822
11,780
12,138
6,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
xDjingox
Xing Tian
16
2 / 4 / 23
9,803
754
9,950
19,780
22,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 4
8,580
660
5,003
15,343
8,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
HE D1D
Zhong Kui
15
2 / 5 / 3
8,769
675
10,220
12,902
14,744
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
TheBoxMunch
Charybdis
16
2 / 6 / 6
8,733
672
17,611
13,165
7,643
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 9 / 6
8,422
648
6,538
19,493
18,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 6
8,112
624
7,124
19,909
21,286
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
35
31
Kills
10
11
Deaths
31
100
Assists
25
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
W
Xbalanque
DyneWulf
Xbalanque
12
1
17
20.5
L
Zhong Kui
HE D1D
Zhong Kui
2
5
3
0.7
W
7
0
24
19
W
Hades
Kittau
Hades
4
3
19
4.5
W
Chernobog
MFMelloMike
Chernobog
6
3
17
4.83
L
Charybdis
TheBoxMunch
Charybdis
2
6
6
0.83
L
1
9
6
0.44
L
1
7
6
0.57
W
Xing Tian
xDjingox
Xing Tian
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,943
Damage
46,496
69,148
Taken
80,812
56,958
Mitigated
70,254
26,679
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,003
579
302
4,737
15,343
8,537
0
8,096
6,996
0
9,295
W
Xbalanque
DyneWulf
Xbalanque
25,431
4,126
1,428
1,938
9,929
5,994
2,833
3,118
6,565
0
54,190
L
Zhong Kui
HE D1D
Zhong Kui
10,220
821
0
3,341
12,902
14,744
0
4,514
8,115
22,604
417
W
16,010
709
3,471
2,865
11,455
6,082
438
1,834
9,271
28,937
0
W
Hades
Kittau
Hades
11,772
848
3,853
5,998
15,846
15,237
567
4,432
10,996
24,899
394
W
Chernobog
MFMelloMike
Chernobog
11,780
5,320
1,045
1,976
12,138
6,747
3,191
3,369
8,233
0
26,343
L
Charybdis
TheBoxMunch
Charybdis
17,611
7,258
0
1,846
13,165
7,643
0
6,217
6,807
0
39,425
L
6,538
449
276
1,167
19,493
18,044
0
8,232
10,901
0
10,930
L
7,124
700
1,364
3,692
19,909
21,286
0
7,980
11,609
11,756
0
W
Xing Tian
xDjingox
Xing Tian
9,950
422
1,085
3,020
19,780
22,898
290
3,284
15,827
12,715
2,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
42,616
159
Minions Killed
97
0
Camps Cleared
0
1,354,613
Distance Traveled
1,003,922
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,580
660
12
1
0
158,837
0
W
Xbalanque
11,876
914
51
4
0
291,087
1
L
Zhong Kui
8,769
675
30
2
0
231,768
0
W
He Bo
11,551
889
32
2
0
265,596
0
W
Hades
10,381
799
30
2
0
273,261
0
W
Chernobog
10,691
822
34
3
0
262,548
0
L
Charybdis
8,733
672
36
3
0
201,181
0
L
Mulan
8,422
648
6
0
0
185,067
0
L
Maui
8,112
624
13
1
0
227,069
0
W
Xing Tian
9,803
754
12
1
0
262,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role