Player Matchup

Guan Yu
Guan Yu
AnitaPoo98
Guan Yu
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,704 Elo+
Party 2
Ymir
Ymir
Beastie_H
Ymir
Level 180
God Stats
5W - 3L
1,291 SR
Queue Stats
334W - 272L
1,604 Elo+
Party 2
Poseidon
Poseidon
Gonerr3
Poseidon
Level 25
God Stats
1W - 1L
1,845 SR
Queue Stats
116W - 37L
1,704 Elo+
Party 2
Ullr
Ullr
MexiMixx
Ullr
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 27L
1,648 Elo+
Party 3
Agni
Agni
numbrr8
Agni
Level 157
God Stats
16W - 11L
1,616 SR
Queue Stats
94W - 80L
1,564 Elo+
Party 3
Team Averages
Level 107
1,550 SR
1,644 Elo+

VS

Team Averages
Level 134
1,555 SR
1,628 Elo+
Apollo
Apollo
Bot1A
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 30L
1,752 Elo+
Solo
Jormungandr
Jormungandr
Monkeys20022
Jormungandr
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,593 Elo+
Party 1
Thanatos
Thanatos
Stevie Slides
Thanatos
Level 187
God Stats
1W - 3L
1,381 SR
Queue Stats
101W - 112L
1,607 Elo+
Solo
Nu Wa
Nu Wa
WiLViL211
Nu Wa
Level 109
God Stats
2W - 1L
1,893 SR
Queue Stats
45W - 38L
1,596 Elo+
Party 1
Odin
Odin
madeholy
Odin
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AnitaPoo98
Guan Yu
15
1 / 1 / 13
8,993
899
5,526
12,783
11,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
15
4 / 2 / 10
9,313
931
7,706
12,717
12,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Gonerr3
Poseidon
16
4 / 3 / 12
9,391
939
11,935
8,523
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
14 / 0 / 7
10,483
1,048
17,555
11,174
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
numbrr8
Agni
16
2 / 1 / 11
8,744
874
11,871
8,137
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bot1A
Apollo
14
2 / 5 / 3
7,972
797
6,377
13,611
6,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Monkeys20022
Jormungandr
12
1 / 6 / 3
7,714
771
8,697
15,216
11,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Stevie Slides
Thanatos
14
2 / 4 / 2
7,703
770
7,871
11,153
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
WiLViL211
Nu Wa
13
0 / 4 / 3
7,447
745
10,328
8,082
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Odin
13
2 / 6 / 2
7,426
743
5,729
13,096
11,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
25
Kills
7
7
Deaths
25
53
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AnitaPoo98
Guan Yu
1
1
13
7.5
W
Ymir
4
2
10
4.5
L
Apollo
Bot1A
Apollo
2
5
3
0.7
W
Poseidon
Gonerr3
Poseidon
4
3
12
3.33
W
Ullr
14
0
7
17.5
L
Jormungandr
Monkeys20022
Jormungandr
1
6
3
0.42
L
Thanatos
Stevie Slides
Thanatos
2
4
2
0.75
L
Nu Wa
WiLViL211
Nu Wa
0
4
3
0.38
L
Odin
2
6
2
0.5
W
Agni
numbrr8
Agni
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,593
Damage
39,002
53,334
Taken
61,158
34,770
Mitigated
37,397
9,647
Healing
8,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AnitaPoo98
Guan Yu
5,526
708
3,385
3,044
12,783
11,123
219
6,428
6,175
0
10,734
W
Ymir
7,706
2,535
0
1,289
12,717
12,231
291
4,747
7,850
13,611
772
L
Apollo
Bot1A
Apollo
6,377
3,021
0
861
13,611
6,627
0
7,213
6,242
0
21,709
W
Poseidon
Gonerr3
Poseidon
11,935
2,467
0
220
8,523
3,352
1,551
3,444
4,955
41,119
893
W
Ullr
17,555
6,871
0
1,084
11,174
5,120
1,331
2,393
8,691
0
34,039
L
Jormungandr
Monkeys20022
Jormungandr
8,697
1,699
0
469
15,216
11,983
0
8,420
6,475
13,855
472
L
Thanatos
Stevie Slides
Thanatos
7,871
1,712
0
6,470
11,153
4,636
0
2,271
8,840
0
19,847
L
Nu Wa
WiLViL211
Nu Wa
10,328
1,756
0
186
8,082
2,536
0
4,257
3,751
29,662
0
L
Odin
5,729
813
0
882
13,096
11,615
0
7,278
5,472
0
16,849
W
Agni
numbrr8
Agni
11,871
2,200
0
625
8,137
2,944
1,954
1,900
6,153
29,410
631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,924
Gold Earned
38,262
198
Minions Killed
163
0
Camps Cleared
0
1,082,621
Distance Traveled
926,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,993
899
13
1
0
220,179
0
W
Ymir
9,313
931
12
1
0
208,568
1
L
Apollo
7,972
797
42
4
0
194,428
0
W
Poseidon
9,391
939
84
8
0
218,357
0
W
Ullr
10,483
1,048
46
5
0
234,591
0
L
Jormungandr
7,714
771
14
1
0
174,275
0
L
Thanatos
7,703
770
29
3
0
186,527
0
L
Nu Wa
7,447
745
52
5
0
183,304
1
L
Odin
7,426
743
26
3
0
187,554
0
W
Agni
8,744
874
43
4
0
200,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role