Player Matchup

Kukulkan
Kukulkan
Bronze III
Awakenedmoria
Kukulkan
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,455 MMR
Solo
Bacchus
Bacchus
Bronze III
DANY-CLA
Bacchus
Bronze III
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
11W - 14L
1,454 MMR
Solo
Thanatos
Thanatos
Gold IV
Elnefardo
Thanatos
Gold IV
Level 147
God Stats
4W - 4L
1,972 SR
Queue Stats
302W - 313L
1,440 MMR
Solo
Ymir
Ymir
Silver I
LothBROK7513
Ymir
Silver I
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 112L
1,456 MMR
Solo
Chiron
Chiron
Bronze III
babycupid777
Chiron
Bronze III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,454 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 125
1,650 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,653 SR
1,452 MMR
Sun Wukong
Sun Wukong
Silver III
ALStyles17
Sun Wukong
Silver III
Level 58
God Stats
1W - 2L
1,692 SR
Queue Stats
14W - 12L
1,446 MMR
Solo
Agni
Agni
Gold III
Activado-CEO
Agni
Gold III
Level 87
God Stats
28W - 25L
1,584 SR
Queue Stats
310W - 326L
1,456 MMR
Solo
Jing Wei
Jing Wei
Bronze IV
Liggmanutz
Jing Wei
Bronze IV
Level 83
God Stats
1W - 0L
2,004 SR
Queue Stats
2W - 4L
1,420 MMR
Party 1
Charon
Charon
Bronze III
YerrPuCStinks
Charon
Bronze III
Level 90
God Stats
1W - 1L
1,435 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
x1Pull Laid
Hun Batz
Gold IV
Level 159
God Stats
8W - 7L
1,549 SR
Queue Stats
47W - 50L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Awakenedmoria
Kukulkan
14
1 / 8 / 1
9,013
474
4,477
12,912
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DANY-CLA
Bacchus
14
1 / 4 / 2
8,967
472
7,499
17,281
20,336
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
Elnefardo
Thanatos
18
2 / 3 / 3
9,967
525
8,913
19,898
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 0
9,027
475
6,216
20,737
17,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
16
1 / 3 / 1
9,358
493
4,792
12,635
5,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuKuzenboThothAnhur

VS

Bans
NutAwilixAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ALStyles17
Sun Wukong
19
3 / 0 / 3
12,007
632
15,504
18,179
14,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

18
4 / 3 / 3
11,163
588
10,588
9,986
4,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
Liggmanutz
Jing Wei
17
1 / 0 / 8
10,120
533
6,530
9,417
4,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 1 / 11
9,899
521
8,720
12,720
13,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
x1Pull Laid
Hun Batz
19
12 / 2 / 3
11,571
609
15,592
14,671
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
21
21
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ALStyles17
Sun Wukong
3
0
3
4.5
W
4
3
3
1.83
L
Kukulkan
Awakenedmoria
Kukulkan
1
8
1
0.19
L
Bacchus
DANY-CLA
Bacchus
1
4
2
0.5
L
Thanatos
Elnefardo
Thanatos
2
3
3
1.17
W
Jing Wei
Liggmanutz
Jing Wei
1
0
8
5
L
0
3
0
0
W
1
1
11
6.5
L
Chiron
1
3
1
0.5
W
Hun Batz
x1Pull Laid
Hun Batz
12
2
3
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,897
Damage
56,934
83,463
Taken
64,973
58,656
Mitigated
43,671
28,465
Healing
21,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ALStyles17
Sun Wukong
15,504
3,817
0
8,164
18,179
14,572
57
6,283
11,324
0
112,991
W
10,588
323
0
1,255
9,986
4,306
73
2,415
7,571
87,103
3,435
L
Kukulkan
Awakenedmoria
Kukulkan
4,477
313
0
570
12,912
4,863
122
4,645
7,867
68,132
0
L
Bacchus
DANY-CLA
Bacchus
7,499
1,270
0
2,484
17,281
20,336
0
4,189
12,904
29,071
0
L
Thanatos
Elnefardo
Thanatos
8,913
2,031
0
17,027
19,898
10,220
0
3,161
16,579
0
110,467
W
Jing Wei
Liggmanutz
Jing Wei
6,530
4,451
0
3,088
9,417
4,323
894
3,323
6,094
0
75,585
L
6,216
892
0
4,829
20,737
17,655
0
2,505
18,132
65,507
1,254
W
8,720
910
0
2,502
12,720
13,197
58
2,794
9,874
31,735
2,709
L
Chiron
4,792
1,474
511
3,044
12,635
5,582
1,363
3,197
9,438
0
71,460
W
Hun Batz
x1Pull Laid
Hun Batz
15,592
4,198
0
6,263
14,671
7,273
27
2,564
12,107
0
104,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
54,760
575
Minions Killed
654
0
Camps Cleared
0
1,811,303
Distance Traveled
2,064,404
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,007
632
175
9
0
411,777
8
W
Agni
11,163
588
163
9
0
383,896
2
L
Kukulkan
9,013
474
124
7
0
321,363
5
L
Bacchus
8,967
472
34
2
0
383,522
1
L
Thanatos
9,967
525
163
9
0
450,561
3
W
Jing Wei
10,120
533
140
7
0
387,748
0
L
Ymir
9,027
475
128
7
0
305,727
6
W
Charon
9,899
521
35
2
0
426,997
1
L
Chiron
9,358
493
126
7
0
350,130
0
W
Hun Batz
11,571
609
141
7
0
453,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role