Player Matchup

Danzaburou
Danzaburou
JoshBanda
Danzaburou
Level 99
God Stats
31W - 28L
1,702 SR
Queue Stats
214W - 156L
1,705 Elo+
Solo
Baron Samedi
Baron Samedi
MercBlack
Baron Samedi
Level 101
God Stats
4W - 3L
1,389 SR
Queue Stats
56W - 47L
1,621 Elo+
Party 1
Cerberus
Cerberus
Swift_GamerID
Cerberus
Level 136
God Stats
1W - 3L
1,422 SR
Queue Stats
39W - 34L
1,612 Elo+
Party 1
Team Averages
Level 112
1,505 SR
1,646 Elo+

VS

Team Averages
Level 127
1,578 SR
1,611 Elo+
Odin
Odin
DeadKnight56
Odin
Level 109
God Stats
1W - 1L
1,742 SR
Queue Stats
35W - 37L
1,596 Elo+
Party 2
Atlas
Atlas
N0tAnEgirl
Atlas
Level 121
God Stats
14W - 5L
1,722 SR
Queue Stats
430W - 149L
1,710 Elo+
Solo
Thor
Thor
Saaand
Thor
Level 151
God Stats
0W - 4L
1,270 SR
Queue Stats
61W - 66L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoshBanda
Danzaburou
15
8 / 1 / 1
10,278
934
9,432
9,297
3,474
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MercBlack
Baron Samedi
11
0 / 5 / 5
7,145
650
7,055
8,181
4,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Swift_GamerID
Cerberus
14
3 / 2 / 8
8,754
796
10,887
11,233
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
7,257
660
3,958
12,440
8,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Atlas
14
3 / 3 / 4
7,990
726
14,166
11,123
7,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Saaand
Thor
14
4 / 4 / 3
8,615
783
7,234
9,568
4,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
8
8
Deaths
11
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Danzaburou
JoshBanda
Danzaburou
8
1
1
8.5
W
Baron Samedi
MercBlack
Baron Samedi
0
5
5
0.5
L
Atlas
3
3
4
1.67
L
Thor
Saaand
Thor
4
4
3
1.38
W
Cerberus
Swift_GamerID
Cerberus
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,374
Damage
25,358
28,711
Taken
33,131
15,192
Mitigated
19,711
6,015
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,958
435
0
1,938
12,440
8,094
0
7,235
4,724
0
13,198
W
Danzaburou
JoshBanda
Danzaburou
9,432
4,104
0
1,180
9,297
3,474
1,719
5,519
3,515
0
42,054
W
Baron Samedi
MercBlack
Baron Samedi
7,055
382
574
1,455
8,181
4,194
0
3,741
4,075
18,107
0
L
Atlas
14,166
5,072
0
1,929
11,123
7,073
0
3,902
6,897
32,814
1,301
L
Thor
Saaand
Thor
7,234
451
0
1,093
9,568
4,544
0
5,195
4,085
0
29,281
W
Cerberus
Swift_GamerID
Cerberus
10,887
1,386
0
2,806
11,233
7,524
0
4,325
6,126
22,335
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
23,862
156
Minions Killed
115
0
Camps Cleared
0
619,260
Distance Traveled
619,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,257
660
20
2
0
214,250
0
W
Danzaburou
10,278
934
81
7
0
217,553
0
W
Baron Samedi
7,145
650
22
2
0
193,304
0
L
Atlas
7,990
726
50
5
0
199,583
0
L
Thor
8,615
783
45
4
0
206,054
0
W
Cerberus
8,754
796
53
5
0
208,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role