Player Matchup

Lancelot
Lancelot
Astraios18
Lancelot
Level 22
God Stats
0W - 2L
1,542 SR
Queue Stats
2W - 5L
1,757 Elo+
Party 2
Hercules
Hercules
Baffybolan55
Hercules
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,101 Elo+
Solo
Nu Wa
Nu Wa
CoffeeDad
Nu Wa
Level 73
God Stats
5W - 3L
1,592 SR
Queue Stats
13W - 12L
1,592 Elo+
Party 2
Charybdis
Charybdis
LmaoNeji
Charybdis
Level 47
God Stats
25W - 24L
1,608 SR
Queue Stats
249W - 244L
1,521 Elo+
Solo
Athena
Athena
smarta56
Athena
Level 18
God Stats
0W - 5L
1,396 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Team Averages
Level 39
1,528 SR
1,494 Elo+

VS

Team Averages
Level 56
1,566 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
BigHen
Bacchus
Level 111
God Stats
4W - 1L
1,688 SR
Queue Stats
50W - 35L
1,552 Elo+
Party 3
Rama
Rama
BuuSlime
Rama
Level 46
God Stats
8W - 4L
1,678 SR
Queue Stats
74W - 63L
1,486 Elo+
Party 1
Medusa
Medusa
MedusaGonnaFUup
Medusa
Level 44
God Stats
58W - 65L
1,467 SR
Queue Stats
58W - 65L
1,445 Elo+
Party 1
Ravana
Ravana
U_Mad_Yettt
Ravana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Astraios18
Lancelot
13
2 / 4 / 1
7,054
504
4,973
11,944
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Baffybolan55
Hercules
12
0 / 3 / 1
6,672
477
1,324
12,925
9,748
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
CoffeeDad
Nu Wa
13
1 / 2 / 0
7,266
519
8,577
6,494
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
LmaoNeji
Charybdis
12
1 / 2 / 1
6,781
484
4,989
10,849
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
smarta56
Athena
11
1 / 2 / 2
6,830
488
3,079
10,804
9,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 1 / 2
8,282
592
4,513
7,532
3,188
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
BigHen
Bacchus
16
3 / 0 / 3
9,524
680
11,195
7,078
8,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
12
1 / 1 / 0
7,088
506
4,711
7,772
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 2
7,177
513
8,215
12,019
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
16
5 / 0 / 3
8,528
609
9,922
6,458
3,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
2
4
L
Lancelot
Astraios18
Lancelot
2
4
1
0.63
L
Hercules
Baffybolan55
Hercules
0
3
1
0.17
W
Bacchus
BigHen
Bacchus
3
0
3
4.5
W
Rama
1
1
0
1
L
Nu Wa
CoffeeDad
Nu Wa
1
2
0
0.5
L
Charybdis
LmaoNeji
Charybdis
1
2
1
0.75
W
1
3
2
0.67
W
Ravana
5
0
3
6.5
L
Athena
smarta56
Athena
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,942
Damage
38,556
53,016
Taken
40,859
29,636
Mitigated
22,355
14,422
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,513
51
0
2,980
7,532
3,188
270
2,995
4,195
68,352
467
L
Lancelot
Astraios18
Lancelot
4,973
787
0
3,284
11,944
4,416
0
3,884
7,928
0
53,230
L
Hercules
Baffybolan55
Hercules
1,324
608
0
3,518
12,925
9,748
0
8,851
3,271
0
34,996
W
Bacchus
BigHen
Bacchus
11,195
1,658
0
2,551
7,078
8,528
0
777
6,191
61,558
3,927
W
Rama
4,711
3,787
0
2,389
7,772
2,902
388
1,731
5,919
0
41,171
L
Nu Wa
CoffeeDad
Nu Wa
8,577
3,279
207
1,048
6,494
1,932
456
1,440
5,054
50,153
1,157
L
Charybdis
LmaoNeji
Charybdis
4,989
2,023
0
4,359
10,849
3,820
815
0
10,849
0
59,695
W
8,215
3,052
0
2,507
12,019
4,002
1,826
4,252
7,585
0
63,186
W
Ravana
9,922
2,817
0
2,155
6,458
3,735
37
873
5,474
0
86,242
L
Athena
smarta56
Athena
3,079
520
0
2,006
10,804
9,720
52
503
10,247
15,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
40,599
383
Minions Killed
515
0
Camps Cleared
0
1,415,223
Distance Traveled
1,394,891
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,282
592
117
8
0
285,421
0
L
Lancelot
7,054
504
78
6
0
316,332
1
L
Hercules
6,672
477
61
4
0
248,739
0
W
Bacchus
9,524
680
122
9
0
260,830
0
W
Rama
7,088
506
69
5
0
265,686
2
L
Nu Wa
7,266
519
109
8
0
271,064
0
L
Charybdis
6,781
484
108
8
0
246,634
2
W
Medusa
7,177
513
90
6
0
233,447
2
W
Ravana
8,528
609
117
8
0
349,507
0
L
Athena
6,830
488
27
2
0
332,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role