Player Matchup

Raijin
Raijin
Gustavoaviell
Raijin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 31L
1,212 Elo+
Solo
Tiamat
Tiamat
brockleeman
Tiamat
Level 47
God Stats
4W - 9L
1,378 SR
Queue Stats
149W - 128L
1,454 Elo+
Party 1
Atlas
Atlas
bubandtye
Atlas
Level 43
God Stats
1W - 3L
1,676 SR
Queue Stats
169W - 179L
1,462 Elo+
Party 1
Rama
Rama
culo-de-thanos
Rama
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 246L
1,503 Elo+
Party 1
Pele
Pele
dark-suede
Pele
Level 86
God Stats
0W - 2L
1,254 SR
Queue Stats
12W - 14L
1,513 Elo+
Party 1
Team Averages
Level 74
1,462 SR
1,429 Elo+

VS

Team Averages
Level 57
1,503 SR
1,500 Elo+
Yu Huang
Yu Huang
ArmorA1ex
Yu Huang
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 33L
1,496 Elo+
Solo
Bacchus
Bacchus
Mariokzy
Bacchus
Level 29
God Stats
2W - 2L
1,413 SR
Queue Stats
89W - 87L
1,463 Elo+
Solo
Hades
Hades
SGG Eagle5746
Hades
Level 93
God Stats
4W - 2L
1,611 SR
Queue Stats
129W - 99L
1,551 Elo+
Solo
Nut
Nut
mikeydluffy
Nut
Level 30
God Stats
3W - 1L
1,489 SR
Queue Stats
98W - 112L
1,489 Elo+
Solo
Apollo
Apollo
salivary_spiel
Apollo
Level 28
God Stats
2W - 1L
1,501 SR
Queue Stats
27W - 20L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 6
7,412
741
10,109
8,017
5,036
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
2 / 3 / 5
7,662
766
6,075
7,730
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Atlas
bubandtye
Atlas
14
2 / 4 / 4
7,617
762
7,266
12,763
13,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
1 / 5 / 6
7,395
740
7,153
9,793
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 5
7,630
763
5,375
10,942
6,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArmorA1ex
Yu Huang
16
2 / 1 / 16
8,877
888
11,085
8,280
3,543
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Mariokzy
Bacchus
15
6 / 3 / 14
9,552
955
11,704
13,334
18,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 2 / 9
8,504
850
8,711
9,767
7,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

17
7 / 1 / 12
9,795
980
8,721
9,343
4,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 10
8,348
835
6,600
8,526
3,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
82
8
Kills
21
21
Deaths
9
26
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
ArmorA1ex
Yu Huang
2
1
16
10
L
1
3
6
1.33
W
Bacchus
Mariokzy
Bacchus
6
3
14
4.33
W
4
2
9
4.25
L
Tiamat
2
3
5
1.5
L
Atlas
bubandtye
Atlas
2
4
4
1
L
1
5
6
0.8
L
2
6
5
0.75
W
7
1
12
13
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,978
Damage
46,821
49,245
Taken
49,250
34,871
Mitigated
38,324
9,911
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
ArmorA1ex
Yu Huang
11,085
560
1,417
1,872
8,280
3,543
637
4,599
3,416
22,449
0
L
10,109
689
685
605
8,017
5,036
0
5,997
2,020
21,263
0
W
Bacchus
Mariokzy
Bacchus
11,704
438
2,442
3,318
13,334
18,972
0
5,658
7,514
15,824
0
W
8,711
713
792
3,465
9,767
7,943
1,151
4,830
4,674
17,794
0
L
Tiamat
6,075
40
366
843
7,730
5,070
0
6,655
1,075
12,174
0
L
Atlas
bubandtye
Atlas
7,266
1,266
1,228
2,266
12,763
13,415
0
5,937
6,826
12,189
721
L
7,153
4,141
654
1,235
9,793
4,636
420
6,550
3,243
0
14,172
L
5,375
616
294
1,735
10,942
6,714
0
6,361
4,581
0
15,013
W
8,721
3,928
1,305
2,166
9,343
4,314
1,197
3,178
6,005
0
23,645
W
6,600
2,470
1,168
2,004
8,526
3,552
1,237
3,432
4,912
0
16,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,716
Gold Earned
45,076
94
Minions Killed
120
0
Camps Cleared
0
898,550
Distance Traveled
1,012,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,877
888
18
2
0
226,418
0
L
Raijin
7,412
741
31
3
0
168,934
0
W
Bacchus
9,552
955
6
1
0
224,885
0
W
Hades
8,504
850
24
2
0
183,523
0
L
Tiamat
7,662
766
14
1
0
178,386
0
L
Atlas
7,617
762
10
1
0
190,878
0
L
Rama
7,395
740
17
2
0
178,431
0
L
Pele
7,630
763
22
2
0
181,921
0
W
Nut
9,795
980
36
4
0
189,574
0
W
Apollo
8,348
835
36
4
0
188,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role