Player Matchup

Arachne
Arachne
DeathByMail007
Arachne
Level 129
God Stats
8W - 6L
1,572 SR
Queue Stats
77W - 65L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Jmarty17
Heimdallr
Level 146
God Stats
3W - 3L
1,500 SR
Queue Stats
229W - 239L
1,433 Elo+
Solo
Hades
Hades
Shneekz
Hades
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 99L
1,528 Elo+
Solo
Sun Wukong
Sun Wukong
Slapadanuts
Sun Wukong
Level 143
God Stats
2W - 1L
1,297 SR
Queue Stats
133W - 123L
1,520 Elo+
Solo
Maui
Maui
doctor geeber
Maui
Level 105
God Stats
2W - 3L
1,583 SR
Queue Stats
15W - 17L
1,581 Elo+
Solo
Team Averages
Level 134
1,490 SR
1,512 Elo+

VS

Team Averages
Level 101
1,526 SR
1,534 Elo+
Ao Kuang
Ao Kuang
AceOfFools
Ao Kuang
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,632 Elo+
Party 1
Martichoras
Martichoras
GoodSirMorpheus
Martichoras
Level 69
God Stats
1W - 2L
1,295 SR
Queue Stats
32W - 26L
1,489 Elo+
Party 1
Thor
Thor
PeePeeroni
Thor
Level 101
God Stats
5W - 1L
1,721 SR
Queue Stats
23W - 18L
1,611 Elo+
Party 1
Anubis
Anubis
WYLIESAGEOTE
Anubis
Level 112
God Stats
13W - 9L
1,596 SR
Queue Stats
181W - 180L
1,458 Elo+
Solo
Sylvanus
Sylvanus
josee225
Sylvanus
Level 129
God Stats
197W - 172L
1,517 SR
Queue Stats
217W - 200L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 1
7,921
609
8,902
11,111
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Jmarty17
Heimdallr
13
2 / 3 / 6
6,876
529
7,822
9,267
4,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Shneekz
Hades
13
2 / 1 / 5
7,744
596
4,121
7,172
3,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Slapadanuts
Sun Wukong
14
1 / 0 / 2
7,600
585
8,830
8,472
10,027
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 4
7,213
555
3,988
10,109
7,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AceOfFools
Ao Kuang
12
0 / 2 / 0
6,689
515
5,362
16,223
9,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
GoodSirMorpheus
Martichoras
9
1 / 4 / 3
6,029
464
5,520
9,557
4,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 2 / 2
5,841
449
3,402
7,467
2,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
2 / 5 / 0
7,305
562
5,565
8,624
4,340
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sylvanus
josee225
Sylvanus
12
3 / 3 / 2
6,731
518
5,545
11,544
7,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
AceOfFools
Ao Kuang
0
2
0
0
W
8
1
1
8.5
L
Martichoras
GoodSirMorpheus
Martichoras
1
4
3
0.63
W
Heimdallr
Jmarty17
Heimdallr
2
3
6
1.67
L
0
2
2
0.5
W
Hades
Shneekz
Hades
2
1
5
4.5
W
Sun Wukong
Slapadanuts
Sun Wukong
1
0
2
2
L
Anubis
2
5
0
0.4
W
3
1
4
5
L
Sylvanus
josee225
Sylvanus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
25,394
46,131
Taken
53,415
29,938
Mitigated
28,482
14,760
Healing
17,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
AceOfFools
Ao Kuang
5,362
1,801
0
8,226
16,223
9,210
0
0
16,223
44,920
4,690
W
8,902
7,186
0
1,780
11,111
4,569
0
2,668
8,443
0
58,162
L
Martichoras
GoodSirMorpheus
Martichoras
5,520
2,264
0
1,181
9,557
4,515
0
1,292
8,265
0
35,086
W
Heimdallr
Jmarty17
Heimdallr
7,822
3,275
0
1,855
9,267
4,410
224
1,686
7,581
0
60,393
L
3,402
1,215
0
2,595
7,467
2,866
0
842
6,527
0
35,278
W
Hades
Shneekz
Hades
4,121
74
662
4,168
7,172
3,190
184
3,261
3,911
53,067
2,218
W
Sun Wukong
Slapadanuts
Sun Wukong
8,830
2,875
0
3,667
8,472
10,027
0
4,958
3,514
0
60,731
L
Anubis
5,565
44
0
1,553
8,624
4,340
0
3,042
5,238
64,331
0
W
3,988
433
0
2,628
10,109
7,742
0
2,949
7,160
19,478
1,657
L
Sylvanus
josee225
Sylvanus
5,545
2,688
347
3,310
11,544
7,551
0
2,236
9,296
36,424
16,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,354
Gold Earned
32,595
417
Minions Killed
409
0
Camps Cleared
0
1,363,562
Distance Traveled
1,278,853
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,689
515
100
8
0
223,128
0
W
Arachne
7,921
609
75
6
0
280,669
0
L
Martichoras
6,029
464
49
4
0
274,149
0
W
Heimdallr
6,876
529
83
6
0
243,794
2
L
Thor
5,841
449
69
5
0
285,144
0
W
Hades
7,744
596
123
9
0
276,688
1
W
Sun Wukong
7,600
585
111
9
0
274,979
0
L
Anubis
7,305
562
113
9
0
216,631
1
W
Maui
7,213
555
25
2
0
287,432
0
L
Sylvanus
6,731
518
78
6
0
279,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role