Player Matchup

Sobek
Sobek
Bjeffer
Sobek
Level 151
God Stats
1W - 3L
1,188 SR
Queue Stats
141W - 130L
1,482 Elo+
Solo
Poseidon
Poseidon
Chwarzerd
Poseidon
Level 128
God Stats
2W - 3L
1,240 SR
Queue Stats
168W - 160L
1,522 Elo+
Party 1
Shiva
Shiva
Doinkovan
Shiva
Level 116
God Stats
24W - 15L
1,633 SR
Queue Stats
187W - 170L
1,560 Elo+
Party 1
Neith
Neith
Silverg401
Neith
Level 136
God Stats
5W - 4L
1,909 SR
Queue Stats
206W - 183L
1,570 Elo+
Party 1
Ravana
Ravana
Whinoot
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 96L
1,571 Elo+
Party 1
Team Averages
Level 128
1,494 SR
1,541 Elo+

VS

Team Averages
Level 145
1,633 SR
1,537 Elo+
Ao Kuang
Ao Kuang
GmanandT2
Ao Kuang
Level 109
God Stats
22W - 19L
1,516 SR
Queue Stats
458W - 399L
1,549 Elo+
Party 2
Vulcan
Vulcan
ScubaMiner
Vulcan
Level 106
God Stats
220W - 128L
1,724 SR
Queue Stats
408W - 351L
1,549 Elo+
Party 2
Hou Yi
Hou Yi
Xxerian
Hou Yi
Level 178
God Stats
8W - 5L
1,676 SR
Queue Stats
105W - 96L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
ese355
Gilgamesh
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 243L
1,553 Elo+
Party 3
Sylvanus
Sylvanus
nko947
Sylvanus
Level 158
God Stats
7W - 4L
1,749 SR
Queue Stats
105W - 101L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bjeffer
Sobek
15
1 / 3 / 0
8,719
545
9,127
17,641
18,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
Chwarzerd
Poseidon
14
0 / 3 / 1
8,189
512
2,469
9,678
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Doinkovan
Shiva
13
1 / 1 / 1
7,680
480
10,423
16,266
15,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
15
1 / 1 / 2
8,565
535
13,040
9,393
3,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
Whinoot
Ravana
15
2 / 3 / 1
7,840
490
4,923
9,868
3,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GmanandT2
Ao Kuang
18
7 / 1 / 0
9,734
608
13,754
17,999
7,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vulcan
ScubaMiner
Vulcan
17
0 / 0 / 4
9,638
602
8,071
4,957
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Xxerian
Hou Yi
15
0 / 2 / 2
8,230
514
5,391
11,598
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ese355
Gilgamesh
15
2 / 1 / 1
9,376
586
13,017
16,842
14,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sylvanus
nko947
Sylvanus
14
2 / 1 / 0
7,741
484
3,082
10,434
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
18
5
Kills
11
11
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Bjeffer
Sobek
1
3
0
0.33
L
Poseidon
Chwarzerd
Poseidon
0
3
1
0.17
L
Shiva
Doinkovan
Shiva
1
1
1
1.5
W
Ao Kuang
GmanandT2
Ao Kuang
7
1
0
7
W
Vulcan
ScubaMiner
Vulcan
0
0
4
2
L
Neith
1
1
2
2
L
Ravana
Whinoot
Ravana
2
3
1
0.83
W
Hou Yi
Xxerian
Hou Yi
0
2
2
0.5
W
Gilgamesh
ese355
Gilgamesh
2
1
1
2.5
W
Sylvanus
nko947
Sylvanus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,982
Damage
43,315
62,846
Taken
61,830
43,970
Mitigated
37,742
21,432
Healing
24,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Bjeffer
Sobek
9,127
1,246
0
7,766
17,641
18,472
0
688
15,559
57,855
3,414
L
Poseidon
Chwarzerd
Poseidon
2,469
99
0
1,716
9,678
2,963
0
7,649
2,029
64,543
525
L
Shiva
Doinkovan
Shiva
10,423
1,942
682
3,611
16,266
15,479
7
6,646
9,569
379
40,347
W
Ao Kuang
GmanandT2
Ao Kuang
13,754
3,279
0
12,124
17,999
7,957
0
1,764
16,077
86,536
1,494
W
Vulcan
ScubaMiner
Vulcan
8,071
4,586
0
1,090
4,957
2,244
308
934
3,783
88,977
1,687
L
Neith
13,040
4,215
0
3,192
9,393
3,537
734
3,405
5,988
0
90,076
L
Ravana
Whinoot
Ravana
4,923
1,738
0
4,465
9,868
3,519
0
6,209
3,659
0
72,781
W
Hou Yi
Xxerian
Hou Yi
5,391
1,981
0
3,074
11,598
4,894
544
109
11,489
0
68,359
W
Gilgamesh
ese355
Gilgamesh
13,017
4,057
0
1,702
16,842
14,768
351
7,016
8,321
0
79,613
W
Sylvanus
nko947
Sylvanus
3,082
1,003
1,679
4,442
10,434
7,879
185
0
10,434
31,317
8,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
44,719
558
Minions Killed
572
0
Camps Cleared
0
1,648,473
Distance Traveled
1,740,926
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,719
545
122
8
0
280,586
0
L
Poseidon
8,189
512
141
9
0
323,796
1
L
Shiva
7,680
480
39
2
0
338,949
3
W
Ao Kuang
9,734
608
131
8
0
405,340
0
W
Vulcan
9,638
602
146
9
0
376,876
3
L
Neith
8,565
535
138
9
0
316,222
2
L
Ravana
7,840
490
118
7
0
388,920
0
W
Hou Yi
8,230
514
119
7
0
297,430
4
W
Gilgamesh
9,376
586
106
7
0
336,106
0
W
Sylvanus
7,741
484
70
4
0
325,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role