Player Matchup

Tsukuyomi
Tsukuyomi
Diamond V
 
Tsukuyomi
Diamond V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond V
 
Sylvanus
Diamond V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
CookieMonsterShh
Anhur
Diamond V
Level 153
God Stats
15W - 9L
1,764 SR
Queue Stats
157W - 142L
2,119 MMR
Solo
Cthulhu
Cthulhu
Diamond V
Fish1n
Cthulhu
Diamond V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 228L
2,149 MMR
Party 1
Nemesis
Nemesis
Platinum I
ºBeauty
Nemesis
Platinum I
Level 164
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 93L
2,027 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,553 SR
1,859 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,623 SR
1,971 MMR
Ullr
Ullr
Diamond III
 
Ullr
Diamond III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Cerberus
Cerberus
Diamond V
Animeceo-_-
Cerberus
Diamond V
Level 183
God Stats
10W - 4L
1,982 SR
Queue Stats
442W - 440L
2,083 MMR
Party 3
Loki
Loki
Diamond IV
Eonized
Loki
Diamond IV
Level 206
God Stats
1W - 0L
1,271 SR
Queue Stats
105W - 73L
2,054 MMR
Party 2
Athena
Athena
Diamond V
SparxWithin
Athena
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 60L
2,098 MMR
Solo
Hachiman
Hachiman
Diamond IV
evvls
Hachiman
Diamond IV
Level 84
God Stats
5W - 1L
1,861 SR
Queue Stats
101W - 77L
2,120 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 5 / 2
8,995
473
12,589
13,172
6,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
 
Sylvanus
13
2 / 4 / 3
7,994
421
10,116
20,853
19,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 4 / 1
9,758
514
6,790
17,734
6,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Fish1n
Cthulhu
18
3 / 2 / 0
11,041
581
16,027
21,199
18,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
ºBeauty
Nemesis
15
2 / 4 / 3
8,648
455
10,073
17,653
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Bans
AgniGilgameshThorAh Muzen Cab

VS

Bans
ThanatosBastetGebSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
3 / 1 / 8
10,947
576
19,751
16,737
7,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Animeceo-_-
Cerberus
17
0 / 3 / 3
10,430
549
11,178
22,849
19,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
Eonized
Loki
20
8 / 2 / 6
11,677
615
13,209
15,673
7,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Athena
17
3 / 3 / 10
10,349
545
8,518
18,015
22,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Hachiman
evvls
Hachiman
20
5 / 2 / 5
11,802
621
16,732
14,276
5,939
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
19
19
Deaths
11
9
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
5
2
0.6
L
Sylvanus
 
Sylvanus
2
4
3
0.88
W
Ullr
 
Ullr
3
1
8
7
W
Cerberus
Animeceo-_-
Cerberus
0
3
3
0.5
L
2
4
1
0.63
W
Loki
Eonized
Loki
8
2
6
5.5
L
Cthulhu
Fish1n
Cthulhu
3
2
0
1.5
W
Athena
3
3
10
2.67
W
Hachiman
evvls
Hachiman
5
2
5
3.75
L
Nemesis
ºBeauty
Nemesis
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,595
Damage
69,388
90,611
Taken
87,550
60,062
Mitigated
63,497
18,570
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
12,589
2,517
0
800
13,172
6,180
0
1,464
11,708
0
78,422
L
Sylvanus
 
Sylvanus
10,116
3,410
1,218
5,201
20,853
19,423
0
2,736
18,069
40,171
14,522
W
Ullr
 
Ullr
19,751
9,023
0
3,728
16,737
7,838
757
4,463
12,151
0
110,528
W
Cerberus
Animeceo-_-
Cerberus
11,178
837
0
7,716
22,849
19,774
0
11,796
9,476
80,505
1,783
L
6,790
5,136
0
4,298
17,734
6,607
0
1,575
16,159
0
70,891
W
Loki
Eonized
Loki
13,209
3,432
0
7,164
15,673
7,244
507
2,482
13,116
0
115,205
L
Cthulhu
Fish1n
Cthulhu
16,027
1,482
269
5,472
21,199
18,122
0
9,446
10,601
88,392
2,838
W
Athena
8,518
2,955
0
3,290
18,015
22,702
1,175
3,937
14,019
29,590
11
W
Hachiman
evvls
Hachiman
16,732
9,995
0
6,267
14,276
5,939
61
1,117
13,135
0
127,458
L
Nemesis
ºBeauty
Nemesis
10,073
3,932
0
1,312
17,653
9,730
0
3,087
14,556
0
69,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,436
Gold Earned
55,205
601
Minions Killed
773
0
Camps Cleared
0
1,824,966
Distance Traveled
2,012,704
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,995
473
115
6
0
326,914
0
L
Sylvanus
7,994
421
69
4
0
325,881
5
W
Ullr
10,947
576
166
9
0
395,880
0
W
Cerberus
10,430
549
234
12
0
380,806
0
L
Anhur
9,758
514
133
7
0
341,184
3
W
Loki
11,677
615
151
8
0
470,248
1
L
Cthulhu
11,041
581
182
10
0
396,340
2
W
Athena
10,349
545
37
2
0
420,992
2
W
Hachiman
11,802
621
185
10
0
344,778
3
L
Nemesis
8,648
455
102
5
0
434,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role