Player Matchup

Scylla
Scylla
Platinum II
Hidnshoot
Scylla
Platinum II
Level 161
God Stats
9W - 9L
1,576 SR
Queue Stats
196W - 175L
1,783 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Jingdallr
Sun Wukong
Gold I
Level 62
God Stats
0W - 3L
1,389 SR
Queue Stats
35W - 31L
1,775 MMR
Solo
Fenrir
Fenrir
Platinum III
Silverclone00
Fenrir
Platinum III
Level 182
God Stats
7W - 3L
1,787 SR
Queue Stats
49W - 39L
1,855 MMR
Party 2
Maui
Maui
Gold I
Taokakak
Maui
Gold I
Level 122
God Stats
10W - 10L
1,659 SR
Queue Stats
55W - 49L
1,670 MMR
Party 2
Nut
Nut
Gold I
TsxInfinity
Nut
Gold I
Level 156
God Stats
2W - 3L
1,534 SR
Queue Stats
57W - 57L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,589 SR
1,767 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 181
1,516 SR
1,713 MMR
Fafnir
Fafnir
Platinum III
 
Fafnir
Platinum III
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
FeederELTE
Cu Chulainn
Platinum IV
Level 202
God Stats
6W - 6L
1,512 SR
Queue Stats
488W - 486L
1,780 MMR
Solo
Poseidon
Poseidon
Platinum III
JAMuth
Poseidon
Platinum III
Level 142
God Stats
2W - 1L
1,555 SR
Queue Stats
87W - 84L
1,810 MMR
Party 1
Hachiman
Hachiman
Platinum V
Sleepless114
Hachiman
Platinum V
Level 98
God Stats
2W - 2L
1,273 SR
Queue Stats
45W - 44L
1,727 MMR
Party 1
Bastet
Bastet
Platinum III
TAKASHIROO
Bastet
Platinum III
Level 224
God Stats
107W - 63L
1,742 SR
Queue Stats
312W - 300L
1,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Hidnshoot
Scylla
14
1 / 2 / 0
7,889
526
6,205
7,854
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Jingdallr
Sun Wukong
15
0 / 2 / 1
8,629
575
6,733
16,278
13,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 7 / 0
6,396
426
2,886
16,448
7,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Maui
10
1 / 2 / 0
6,773
452
3,659
10,319
9,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 2 / 0
7,531
502
3,663
9,781
3,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AresThanatosOdinThor

VS

Bans
CthulhuThothJormungandrGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
4 / 0 / 5
9,146
610
4,266
8,691
8,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
FeederELTE
Cu Chulainn
15
1 / 1 / 3
9,737
649
13,723
14,836
17,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
JAMuth
Poseidon
15
2 / 1 / 3
8,863
591
7,753
5,755
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Sleepless114
Hachiman
16
2 / 0 / 3
9,689
646
4,388
8,041
2,912
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
TAKASHIROO
Bastet
15
6 / 0 / 8
9,148
610
10,730
11,565
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
2
Kills
15
15
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
0
5
6.5
W
Cu Chulainn
FeederELTE
Cu Chulainn
1
1
3
2.5
L
Scylla
Hidnshoot
Scylla
1
2
0
0.5
W
Poseidon
JAMuth
Poseidon
2
1
3
3.5
L
Sun Wukong
Jingdallr
Sun Wukong
0
2
1
0.25
L
0
7
0
0
W
Hachiman
Sleepless114
Hachiman
2
0
3
3.5
W
Bastet
TAKASHIROO
Bastet
6
0
8
10
L
Maui
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,146
Damage
40,860
60,680
Taken
48,888
36,655
Mitigated
35,601
15,145
Healing
17,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,266
1,342
0
2,596
8,691
8,504
168
2,532
6,008
16,282
0
W
Cu Chulainn
FeederELTE
Cu Chulainn
13,723
1,880
0
4,635
14,836
17,817
0
453
14,383
1,656
91,422
L
Scylla
Hidnshoot
Scylla
6,205
919
0
730
7,854
2,721
0
1,900
5,688
71,097
1,226
W
Poseidon
JAMuth
Poseidon
7,753
1,037
0
750
5,755
2,048
130
2,571
2,923
77,472
0
L
Sun Wukong
Jingdallr
Sun Wukong
6,733
1,086
0
6,355
16,278
13,862
0
316
15,962
0
83,198
L
2,886
1,319
0
1,475
16,448
7,190
0
3,879
12,331
0
51,680
W
Hachiman
Sleepless114
Hachiman
4,388
1,781
0
3,200
8,041
2,912
770
1,273
6,736
0
85,737
W
Bastet
TAKASHIROO
Bastet
10,730
3,480
0
6,558
11,565
4,320
413
2,907
8,529
0
70,044
L
Maui
3,659
1,312
0
1,869
10,319
9,055
0
3,340
6,671
15,385
0
L
3,663
2,788
0
4,716
9,781
3,827
0
2,032
7,693
0
70,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
46,583
526
Minions Killed
547
0
Camps Cleared
0
1,515,710
Distance Traveled
1,654,059
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,146
610
27
2
0
338,501
7
W
Cu Chulainn
9,737
649
139
9
0
275,199
0
L
Scylla
7,889
526
153
10
0
303,522
0
W
Poseidon
8,863
591
152
10
0
355,729
2
L
Sun Wukong
8,629
575
156
10
0
338,993
1
L
Fenrir
6,396
426
71
5
0
318,741
0
W
Hachiman
9,689
646
142
9
0
290,133
2
W
Bastet
9,148
610
87
6
0
394,497
2
L
Maui
6,773
452
28
2
0
321,559
2
L
Nut
7,531
502
118
8
0
232,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role