Player Matchup

Ix Chel
Ix Chel
Gold IV
 
Ix Chel
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Silver II
FierroVng
Cupid
Silver II
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,356 MMR
Party 1
Sylvanus
Sylvanus
Gold V
TaquitoJones1
Sylvanus
Gold V
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 59L
1,310 MMR
Solo
Mercury
Mercury
Silver II
VampyArango
Mercury
Silver II
Level 148
God Stats
1W - 1L
1,779 SR
Queue Stats
49W - 51L
1,259 MMR
Party 1
Achilles
Achilles
Gold V
Xtreme-TKD
Achilles
Gold V
Level 142
God Stats
4W - 6L
1,714 SR
Queue Stats
51W - 60L
1,320 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,599 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,448 SR
1,304 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
EhhWhatever
Morgan Le Fay
Gold V
Level 66
God Stats
33W - 33L
1,514 SR
Queue Stats
95W - 101L
1,307 MMR
Solo
Skadi
Skadi
Gold III
Foronir
Skadi
Gold III
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
296W - 300L
1,500 MMR
Party 3
Shiva
Shiva
Bronze III
Karmax_69
Shiva
Bronze III
Level 65
God Stats
1W - 0L
1,514 SR
Queue Stats
4W - 9L
1,270 MMR
Solo
Susano
Susano
Silver I
TheCosead13
Susano
Silver I
Level 120
God Stats
5W - 1L
1,313 SR
Queue Stats
62W - 60L
1,314 MMR
Solo
Geb
Geb
Silver I
beastcity123
Geb
Silver I
Level 125
God Stats
11W - 10L
1,398 SR
Queue Stats
176W - 187L
1,128 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
1 / 5 / 3
9,232
462
12,778
15,677
7,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
FierroVng
Cupid
15
0 / 3 / 3
9,314
466
7,512
13,620
6,192
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
TaquitoJones1
Sylvanus
14
0 / 3 / 0
8,851
443
7,691
21,235
19,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
VampyArango
Mercury
17
2 / 3 / 0
9,325
466
8,358
20,940
9,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Xtreme-TKD
Achilles
17
5 / 4 / 0
10,997
550
16,388
22,777
25,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AresThanatosBellonaThor

VS

Bans
Sun WukongArachneChaacKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EhhWhatever
Morgan Le Fay
18
7 / 0 / 4
11,626
581
22,768
13,625
7,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Foronir
Skadi
17
4 / 2 / 8
10,652
533
12,881
13,402
7,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Karmax_69
Shiva
16
1 / 4 / 7
9,924
496
14,125
21,972
16,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
19
5 / 1 / 5
10,510
526
15,749
18,876
9,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 9
9,720
486
7,434
18,873
15,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
18
18
Deaths
8
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
3
0.5
W
Morgan Le Fay
EhhWhatever
Morgan Le Fay
7
0
4
9
L
Cupid
FierroVng
Cupid
0
3
3
0.5
W
Skadi
Foronir
Skadi
4
2
8
4
W
Shiva
Karmax_69
Shiva
1
4
7
1.13
L
Sylvanus
TaquitoJones1
Sylvanus
0
3
0
0
W
Susano
5
1
5
7.5
L
Mercury
VampyArango
Mercury
2
3
0
0.67
L
Achilles
Xtreme-TKD
Achilles
5
4
0
1.25
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,727
Damage
72,957
94,249
Taken
86,748
67,825
Mitigated
56,464
25,490
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
12,778
994
2,613
2,743
15,677
7,143
0
7,565
7,433
76,053
0
W
Morgan Le Fay
EhhWhatever
Morgan Le Fay
22,768
1,706
0
1,790
13,625
7,188
0
6,214
7,411
107,596
950
L
Cupid
FierroVng
Cupid
7,512
3,791
874
4,856
13,620
6,192
0
1,728
11,876
0
67,893
W
Skadi
Foronir
Skadi
12,881
4,538
0
984
13,402
7,125
201
3,001
10,347
0
105,495
W
Shiva
Karmax_69
Shiva
14,125
2,503
535
4,792
21,972
16,782
0
2,657
18,038
218
75,345
L
Sylvanus
TaquitoJones1
Sylvanus
7,691
1,125
2,612
4,718
21,235
19,766
0
10,277
10,290
32,955
0
W
Susano
15,749
4,838
0
9,732
18,876
9,886
0
3,780
14,906
0
110,686
L
Mercury
VampyArango
Mercury
8,358
4,605
0
1,886
20,940
9,553
0
5,963
14,588
0
98,917
L
Achilles
Xtreme-TKD
Achilles
16,388
2,089
0
5,188
22,777
25,171
0
2,866
18,093
171
78,220
W
7,434
727
2,340
3,716
18,873
15,483
96
6,332
12,382
33,676
1,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,719
Gold Earned
52,432
553
Minions Killed
620
0
Camps Cleared
0
1,968,405
Distance Traveled
2,054,849
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,232
462
100
5
0
409,092
3
W
Morgan Le Fay
11,626
581
166
8
0
436,094
6
L
Cupid
9,314
466
152
8
0
344,393
3
W
Skadi
10,652
533
135
7
0
351,944
3
W
Shiva
9,924
496
117
6
0
397,715
0
L
Sylvanus
8,851
443
48
2
0
382,902
3
W
Susano
10,510
526
147
7
0
463,435
5
L
Mercury
9,325
466
134
7
0
464,592
2
L
Achilles
10,997
550
119
6
0
367,426
5
W
Geb
9,720
486
55
3
0
405,661
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role