Player Matchup

Heimdallr
Heimdallr
JDBalanceBreaker
Heimdallr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Chaac
Chaac
KingFluffyington
Chaac
Level 129
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 4L
1,464 Elo+
Party 1
Hades
Hades
Papi_RogerRabbit
Hades
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,464 Elo+
Party 1
Team Averages
Level 127
1,566 SR
1,481 Elo+

VS

Team Averages
Level 150
1,558 SR
1,434 Elo+
Hera
Hera
BROTHER B8KED
Hera
Level 154
God Stats
32W - 15L
1,759 SR
Queue Stats
211W - 214L
1,460 Elo+
Party 2
Ymir
Ymir
bloodylimbs_
Ymir
Level 128
God Stats
5W - 6L
1,500 SR
Queue Stats
237W - 248L
1,406 Elo+
Solo
Arachne
Arachne
wildmanarmy
Arachne
Level 167
God Stats
6W - 5L
1,416 SR
Queue Stats
121W - 134L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
13
1 / 1 / 4
7,833
712
3,071
7,446
3,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 6
8,270
752
8,246
8,533
11,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 1
8,617
783
7,755
9,421
6,400
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 0
8,237
749
9,684
5,973
3,256
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 1 / 2
7,396
672
5,179
7,963
7,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
wildmanarmy
Arachne
10
0 / 5 / 2
7,088
644
6,334
9,230
4,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
8
Kills
2
2
Deaths
8
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Heimdallr
1
1
4
3
W
2
0
6
5
W
5
1
1
5.5
L
0
1
2
1
L
Arachne
wildmanarmy
Arachne
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,072
Damage
21,197
25,400
Taken
23,166
21,106
Mitigated
16,133
9,964
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,684
2,299
0
260
5,973
3,256
0
2,489
3,458
42,499
0
W
Heimdallr
3,071
1,655
0
1,507
7,446
3,283
0
5,082
2,354
0
26,993
W
8,246
1,263
0
1,542
8,533
11,423
0
4,196
4,322
0
29,802
W
7,755
828
1,083
5,832
9,421
6,400
0
5,582
3,834
38,163
0
L
5,179
500
0
0
7,963
7,965
0
1,842
6,039
17,723
527
L
Arachne
wildmanarmy
Arachne
6,334
4,524
0
1,921
9,230
4,912
0
3,333
5,843
0
18,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,720
Gold Earned
22,721
181
Minions Killed
125
0
Camps Cleared
0
617,043
Distance Traveled
651,438
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,237
749
71
6
0
206,240
0
W
Heimdallr
7,833
712
50
5
0
215,811
2
W
Chaac
8,270
752
56
5
0
206,191
0
W
Hades
8,617
783
75
7
0
195,041
0
L
Ymir
7,396
672
26
2
0
213,636
0
L
Arachne
7,088
644
28
3
0
231,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role