Player Matchup

Scylla
Scylla
CoolBoyGkno
Scylla
Level 42
God Stats
4W - 2L
1,511 SR
Queue Stats
125W - 139L
1,410 Elo+
Solo
Cupid
Cupid
PoopSoupKing
Cupid
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 47L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
ijxc
Kuzenbo
Level 17
God Stats
15W - 9L
1,442 SR
Queue Stats
36W - 51L
1,306 Elo+
Party 1
Horus
Horus
ouniversez
Horus
Level 58
God Stats
7W - 0L
1,730 SR
Queue Stats
93W - 96L
1,510 Elo+
Solo
Surtr
Surtr
ttvWoodenWhaleHD
Surtr
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,360 Elo+
Party 1
Team Averages
Level 54
1,537 SR
1,390 Elo+

VS

Team Averages
Level 54
1,494 SR
1,404 Elo+
Nu Wa
Nu Wa
ImSleepySkies
Nu Wa
Level 86
God Stats
0W - 1L
1,733 SR
Queue Stats
15W - 15L
1,467 Elo+
Solo
Achilles
Achilles
Myasmata
Achilles
Level 44
God Stats
0W - 4L
1,237 SR
Queue Stats
41W - 54L
1,432 Elo+
Solo
Nut
Nut
StrawBorryMilk
Nut
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2
Bacchus
Bacchus
Yungloti
Bacchus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,397 Elo+
Party 2
Cliodhna
Cliodhna
powered_picket96
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
9
2 / 0 / 1
5,010
716
1,730
1,817
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 0
3,872
553
1,616
2,141
630
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kuzenbo
ijxc
Kuzenbo
7
0 / 0 / 1
4,187
598
1,551
3,923
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Horus
9
3 / 0 / 2
4,812
687
2,517
4,226
1,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
4 / 1 / 0
5,110
730
4,144
5,692
2,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,670
524
1,235
3,375
795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
Myasmata
Achilles
7
1 / 4 / 0
4,280
611
3,207
6,650
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
0 / 1 / 0
3,644
521
2,337
3,011
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
Yungloti
Bacchus
6
0 / 0 / 0
3,941
563
982
2,908
2,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,436
491
734
4,290
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
10
Kills
1
1
Deaths
10
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
2
0
1
2.5
L
0
3
0
0
L
Achilles
Myasmata
Achilles
1
4
0
0.25
W
1
0
0
1
L
0
1
0
0
L
Bacchus
Yungloti
Bacchus
0
0
0
0
W
Kuzenbo
ijxc
Kuzenbo
0
0
1
0.5
W
Horus
3
0
2
4
L
0
2
0
0
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,558
Damage
8,495
17,799
Taken
20,234
8,186
Mitigated
8,681
6,583
Healing
4,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
1,730
190
0
232
1,817
511
0
686
1,131
29,994
676
L
1,235
511
0
250
3,375
795
0
1,516
1,677
17,523
0
L
Achilles
Myasmata
Achilles
3,207
1,230
0
1,220
6,650
3,640
0
75
6,575
0
18,458
W
1,616
807
724
1,238
2,141
630
0
595
1,546
0
21,193
L
2,337
1,704
0
1,047
3,011
1,015
0
880
2,131
0
21,984
L
Bacchus
Yungloti
Bacchus
982
98
0
1,221
2,908
2,175
0
671
2,237
8,030
0
W
Kuzenbo
ijxc
Kuzenbo
1,551
891
0
1,147
3,923
2,564
0
544
3,379
9,433
359
W
Horus
2,517
1,190
40
2,313
4,226
1,747
0
305
3,882
0
33,621
L
734
0
0
972
4,290
1,056
0
24
4,266
0
10,355
W
4,144
2,148
0
889
5,692
2,734
0
87
5,202
179
26,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
18,971
223
Minions Killed
144
0
Camps Cleared
0
704,205
Distance Traveled
573,142
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,010
716
64
9
0
143,870
0
L
Nu Wa
3,670
524
30
4
0
120,239
0
L
Achilles
4,280
611
30
4
0
110,950
0
W
Cupid
3,872
553
41
6
0
113,731
0
L
Nut
3,644
521
43
6
0
110,327
0
L
Bacchus
3,941
563
11
2
0
141,566
1
W
Kuzenbo
4,187
598
20
3
0
147,152
0
W
Horus
4,812
687
56
8
0
165,133
0
L
Cliodhna
3,436
491
30
4
0
90,060
0
W
Surtr
5,110
730
42
6
0
134,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role