Player Matchup

Ares
Ares
 
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CosmicWindshear
Jormungandr
Level 68
God Stats
4W - 0L
1,508 SR
Queue Stats
104W - 101L
1,556 Elo+
Solo
Skadi
Skadi
Hexck21
Skadi
Level 79
God Stats
7W - 9L
1,678 SR
Queue Stats
113W - 101L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
RedIsBack7164
Gilgamesh
Level 74
God Stats
1W - 6L
1,114 SR
Queue Stats
16W - 26L
1,304 Elo+
Solo
Scylla
Scylla
Talcris
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 53L
1,501 Elo+
Solo
Team Averages
Level 98
1,460 SR
1,461 Elo+

VS

Team Averages
Level 128
1,633 SR
1,475 Elo+
Ra
Ra
AShinyGoldenGod
Ra
Level 64
God Stats
3W - 1L
1,934 SR
Queue Stats
21W - 36L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
AntiSocialIl-
Cthulhu
Level 105
God Stats
2W - 2L
1,688 SR
Queue Stats
14W - 18L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
Artagorn
Ao Kuang
Level 246
God Stats
9W - 14L
1,465 SR
Queue Stats
146W - 135L
1,508 Elo+
Solo
Ishtar
Ishtar
FluffySide_Up
Ishtar
Level 105
God Stats
8W - 7L
1,577 SR
Queue Stats
89W - 108L
1,442 Elo+
Party 1
Chaac
Chaac
mattcraft857
Chaac
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 124L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
0 / 1 / 2
5,622
432
4,247
8,971
7,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
CosmicWindshear
Jormungandr
13
3 / 0 / 2
7,827
602
8,126
11,000
10,932
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Skadi
Hexck21
Skadi
14
2 / 2 / 1
7,814
601
6,299
7,128
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
RedIsBack7164
Gilgamesh
10
4 / 2 / 1
6,859
528
6,412
11,739
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Talcris
Scylla
12
1 / 0 / 2
7,002
539
3,860
3,436
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
7,268
559
6,066
4,895
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
7
0 / 2 / 3
5,415
417
4,217
8,898
6,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Artagorn
Ao Kuang
13
3 / 1 / 0
6,936
534
4,686
11,381
5,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 2
6,001
462
2,725
7,116
2,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
5,764
443
3,663
10,973
7,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
5
5
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
2
1
L
2
2
2
1.5
L
Cthulhu
0
2
3
0.75
L
Ao Kuang
Artagorn
Ao Kuang
3
1
0
3
W
Jormungandr
CosmicWindshear
Jormungandr
3
0
2
4
L
0
2
2
0.5
W
Skadi
Hexck21
Skadi
2
2
1
1.25
W
Gilgamesh
RedIsBack7164
Gilgamesh
4
2
1
2.25
W
Scylla
Talcris
Scylla
1
0
2
2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,944
Damage
21,357
42,274
Taken
43,263
29,087
Mitigated
22,928
7,834
Healing
12,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,247
58
0
965
8,971
7,389
57
3,587
5,202
16,830
1,289
L
6,066
318
120
1,285
4,895
1,921
0
2,484
2,411
51,033
1,801
L
Cthulhu
4,217
466
0
2,109
8,898
6,237
0
2,377
6,193
16,227
1,790
L
Ao Kuang
Artagorn
Ao Kuang
4,686
1,619
0
3,195
11,381
5,219
0
3,129
8,208
55,445
3,049
W
Jormungandr
CosmicWindshear
Jormungandr
8,126
2,415
0
3,466
11,000
10,932
12
1,513
9,487
49,557
2,443
L
2,725
1,400
0
1,756
7,116
2,388
0
458
6,581
0
39,717
W
Skadi
Hexck21
Skadi
6,299
2,390
0
1,230
7,128
3,098
1,470
2,144
4,934
0
80,020
W
Gilgamesh
RedIsBack7164
Gilgamesh
6,412
2,133
0
2,170
11,739
6,578
99
4,103
7,376
0
40,657
W
Scylla
Talcris
Scylla
3,860
278
0
3
3,436
1,090
166
2,093
1,079
47,207
0
L
3,663
572
0
3,952
10,973
7,163
0
6,334
4,553
0
33,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
31,384
375
Minions Killed
348
0
Camps Cleared
0
1,256,061
Distance Traveled
1,286,663
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,622
432
17
1
0
257,839
0
L
Ra
7,268
559
103
8
0
279,773
3
L
Cthulhu
5,415
417
23
2
0
219,888
0
L
Ao Kuang
6,936
534
87
7
0
315,576
1
W
Jormungandr
7,827
602
88
7
0
259,027
0
L
Ishtar
6,001
462
69
5
0
237,628
2
W
Skadi
7,814
601
133
10
0
227,487
0
W
Gilgamesh
6,859
528
58
4
0
274,840
1
W
Scylla
7,002
539
79
6
0
236,868
0
L
Chaac
5,764
443
66
5
0
233,798
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role