Player Matchup

Chaac
Chaac
Cactus CuH
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
NR xRavenx
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Sol
Sol
OverMoney02
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 3
Mercury
Mercury
Tokahuevos12
Mercury
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,028 Elo+
Party 3
Danzaburou
Danzaburou
llCorzall
Danzaburou
Level 7
God Stats
0W - 3L
1,109 SR
Queue Stats
0W - 3L
1,028 Elo+
Party 3
Team Averages
Level 30
1,422 SR
1,217 Elo+

VS

Team Averages
Level 46
1,504 SR
1,560 Elo+
Arachne
Arachne
GrumpyPanda420
Arachne
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 105L
1,584 Elo+
Party 2
Izanami
Izanami
Potatodelta1
Izanami
Level 37
God Stats
9W - 3L
1,522 SR
Queue Stats
18W - 10L
1,446 Elo+
Party 1
Yemoja
Yemoja
oopsgottheban
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 87L
1,593 Elo+
Party 2
Bacchus
Bacchus
skzrose
Bacchus
Level 17
God Stats
10W - 5L
1,500 SR
Queue Stats
18W - 10L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
tankbomb25
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
0 / 2 / 0
5,375
538
3,926
8,618
4,875
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
6
0 / 4 / 0
3,961
396
337
6,750
3,121
Short Bow

Short Bow

+15%
Attack Speed

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

8
0 / 6 / 0
4,631
463
2,694
8,169
2,186
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mercury
Tokahuevos12
Mercury
5
0 / 4 / 0
4,025
403
751
6,883
2,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
llCorzall
Danzaburou
8
0 / 4 / 0
4,250
425
1,849
4,824
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,505
651
2,056
10,076
3,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Izanami
Potatodelta1
Izanami
12
7 / 0 / 1
6,454
645
5,765
4,190
1,731
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
5 / 0 / 2
7,791
779
5,717
4,283
1,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
skzrose
Bacchus
12
1 / 0 / 7
6,864
686
5,005
6,151
6,134
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
tankbomb25
Erlang Shen
11
3 / 0 / 0
6,961
696
5,676
7,805
7,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
20
20
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
W
4
0
1
4.5
L
Skadi
0
4
0
0
L
0
6
0
0
W
Izanami
Potatodelta1
Izanami
7
0
1
7.5
L
Mercury
Tokahuevos12
Mercury
0
4
0
0
L
Danzaburou
llCorzall
Danzaburou
0
4
0
0
W
5
0
2
6
W
Bacchus
skzrose
Bacchus
1
0
7
4.5
W
Erlang Shen
tankbomb25
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,557
Damage
24,219
35,244
Taken
32,505
14,025
Mitigated
20,901
4,061
Healing
15,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
3,926
722
0
2,551
8,618
4,875
0
0
8,618
0
33,044
W
2,056
1,533
0
5,807
10,076
3,879
0
786
9,290
0
57,419
L
Skadi
337
88
0
0
6,750
3,121
0
3,122
3,628
0
7,195
L
2,694
1,128
0
942
8,169
2,186
0
4,524
3,021
18,517
2,566
W
Izanami
Potatodelta1
Izanami
5,765
4,634
0
1,705
4,190
1,731
697
0
4,190
0
60,763
L
Mercury
Tokahuevos12
Mercury
751
0
0
488
6,883
2,264
0
523
6,244
0
16,096
L
Danzaburou
llCorzall
Danzaburou
1,849
443
0
80
4,824
1,579
0
1,593
3,231
0
15,065
W
5,717
681
387
1,280
4,283
1,942
335
1,814
2,469
41,639
2,756
W
Bacchus
skzrose
Bacchus
5,005
720
0
2,126
6,151
6,134
116
0
6,151
16,354
1,794
W
Erlang Shen
tankbomb25
Erlang Shen
5,676
3,517
0
3,821
7,805
7,215
0
0
7,805
0
41,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,242
Gold Earned
34,575
148
Minions Killed
373
0
Camps Cleared
0
978,034
Distance Traveled
1,058,139
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,375
538
57
6
0
244,759
0
W
Arachne
6,505
651
86
9
0
240,711
3
L
Skadi
3,961
396
11
1
0
173,087
0
L
Sol
4,631
463
40
4
0
152,460
0
W
Izanami
6,454
645
102
10
0
198,433
0
L
Mercury
4,025
403
22
2
0
204,553
0
L
Danzaburou
4,250
425
18
2
0
203,175
0
W
Yemoja
7,791
779
103
10
0
212,160
3
W
Bacchus
6,864
686
24
2
0
224,537
0
W
Erlang Shen
6,961
696
58
6
0
182,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role