Player Matchup

Sun Wukong
Sun Wukong
ChuckCanopy
Sun Wukong
Level 13
God Stats
1W - 3L
1,526 SR
Queue Stats
20W - 28L
1,301 Elo+
Party 1
Achilles
Achilles
Evanspixxtynine
Achilles
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,443 Elo+
Party 1
Ix Chel
Ix Chel
PPRREESSCCOOTTTT
Ix Chel
Level 60
God Stats
3W - 4L
1,243 SR
Queue Stats
53W - 60L
1,365 Elo+
Party 1
Team Averages
Level 44
1,423 SR
1,369 Elo+

VS

Team Averages
Level 57
1,476 SR
1,412 Elo+
Surtr
Surtr
DACONDAD
Surtr
Level 46
God Stats
32W - 23L
1,436 SR
Queue Stats
88W - 89L
1,388 Elo+
Party 2
Anubis
Anubis
Gotcha289
Anubis
Level 64
God Stats
7W - 9L
1,491 SR
Queue Stats
122W - 123L
1,438 Elo+
Solo
Kali
Kali
KingOfToastr
Kali
Level 60
God Stats
17W - 17L
1,500 SR
Queue Stats
58W - 62L
1,411 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChuckCanopy
Sun Wukong
15
2 / 5 / 2
11,087
616
10,326
24,934
29,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
15
1 / 6 / 2
10,241
569
9,243
22,094
25,955
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
2 / 3 / 2
11,474
637
18,835
11,656
5,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DACONDAD
Surtr
19
8 / 1 / 6
13,992
777
23,579
17,415
9,383
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Gotcha289
Anubis
18
5 / 3 / 5
12,652
703
17,121
15,295
7,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

15
1 / 1 / 5
11,771
654
6,670
16,859
6,596
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChuckCanopy
Sun Wukong
2
5
2
0.6
W
Surtr
DACONDAD
Surtr
8
1
6
11
L
Achilles
1
6
2
0.33
W
Anubis
Gotcha289
Anubis
5
3
5
2.5
W
1
1
5
3.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
47,370
58,684
Taken
49,569
61,047
Mitigated
23,771
4,535
Healing
16,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChuckCanopy
Sun Wukong
10,326
2,632
0
250
24,934
29,234
195
7,826
17,108
0
37,280
W
Surtr
DACONDAD
Surtr
23,579
12,029
0
6,544
17,415
9,383
720
5,796
11,601
1,518
80,541
L
Achilles
9,243
1,588
0
1,376
22,094
25,955
124
7,028
15,066
0
27,299
W
Anubis
Gotcha289
Anubis
17,121
685
419
5,811
15,295
7,792
1,318
5,843
9,432
62,875
0
W
6,670
2,920
0
3,270
16,859
6,596
0
7,244
9,597
0
31,192
L
18,835
2,385
1,426
1,483
11,656
5,858
44
2,953
8,703
67,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,802
Gold Earned
38,415
191
Minions Killed
214
0
Camps Cleared
0
892,509
Distance Traveled
947,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,087
616
66
4
0
318,252
0
W
Surtr
13,992
777
86
5
0
338,128
0
L
Achilles
10,241
569
34
2
0
306,509
0
W
Anubis
12,652
703
87
5
0
315,816
0
W
Kali
11,771
654
41
2
0
293,808
0
L
Ix Chel
11,474
637
91
5
0
267,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role