Player Matchup

Tiamat
Tiamat
Diamond IV
 
Tiamat
Diamond IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Diamond V
AquaticApe
Anubis
Diamond V
Level 156
God Stats
0W - 3L
1,210 SR
Queue Stats
128W - 117L
2,066 MMR
Solo
Yemoja
Yemoja
Platinum I
TheShackASNack
Yemoja
Platinum I
Level 159
God Stats
16W - 15L
1,577 SR
Queue Stats
840W - 826L
2,100 MMR
Solo
Skadi
Skadi
Diamond IV
XxTommyTimexX
Skadi
Diamond IV
Level 128
God Stats
62W - 46L
1,801 SR
Queue Stats
166W - 147L
2,081 MMR
Solo
Cliodhna
Cliodhna
Diamond IV
oscar1364
Cliodhna
Diamond IV
Level 156
God Stats
6W - 3L
1,748 SR
Queue Stats
204W - 187L
2,102 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 149
1,567 SR
1,970 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 164
1,755 SR
2,090 MMR
Thanatos
Thanatos
Diamond V
Aeraxis
Thanatos
Diamond V
Level 203
God Stats
7W - 0L
1,870 SR
Queue Stats
403W - 371L
2,047 MMR
Solo
Agni
Agni
Diamond IV
LaTz0
Agni
Diamond IV
Level 162
God Stats
32W - 23L
1,775 SR
Queue Stats
490W - 472L
2,133 MMR
Party 1
Anhur
Anhur
Masters
Slawby
Anhur
Masters
Level 116
God Stats
16W - 11L
1,645 SR
Queue Stats
355W - 312L
2,084 MMR
Solo
Tyr
Tyr
Diamond IV
gibblegabble
Tyr
Diamond IV
Level 154
God Stats
11W - 7L
1,818 SR
Queue Stats
478W - 459L
2,091 MMR
Party 1
Achilles
Achilles
Diamond V
nameh3r32-2
Achilles
Diamond V
Level 187
God Stats
24W - 22L
1,665 SR
Queue Stats
524W - 505L
2,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 0 / 0
3,692
738
1,346
2,676
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
AquaticApe
Anubis
7
0 / 2 / 0
3,881
776
2,014
4,177
1,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 2 / 0
3,371
674
1,690
5,032
2,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
0 / 0 / 0
3,473
695
2,270
2,883
695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cliodhna
oscar1364
Cliodhna
6
0 / 0 / 0
3,248
650
199
2,285
625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
ArachneCharonThoth

VS

Bans
OdinNutSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aeraxis
Thanatos
7
1 / 0 / 1
3,883
777
2,150
3,143
1,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Agni
LaTz0
Agni
9
1 / 0 / 0
4,333
867
1,049
2,136
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Slawby
Anhur
7
1 / 0 / 1
3,606
721
1,517
2,660
743
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

7
1 / 0 / 1
4,125
825
2,145
4,449
2,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
nameh3r32-2
Achilles
7
0 / 0 / 2
3,804
761
1,912
4,113
2,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
4
4
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Thanatos
Aeraxis
Thanatos
1
0
1
1.5
L
Anubis
AquaticApe
Anubis
0
2
0
0
W
Agni
LaTz0
Agni
1
0
0
1
W
Anhur
Slawby
Anhur
1
0
1
1.5
L
0
2
0
0
L
0
0
0
0
W
1
0
1
1.5
W
Achilles
nameh3r32-2
Achilles
0
0
2
1
L
Cliodhna
oscar1364
Cliodhna
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,519
Damage
8,773
17,053
Taken
16,501
5,997
Mitigated
7,005
7,961
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,346
216
0
1,246
2,676
1,053
0
586
2,040
16,786
0
W
Thanatos
Aeraxis
Thanatos
2,150
592
0
3,691
3,143
1,055
0
622
2,473
0
20,086
L
Anubis
AquaticApe
Anubis
2,014
172
0
2,186
4,177
1,405
0
37
3,821
22,616
0
W
Agni
LaTz0
Agni
1,049
393
0
750
2,136
634
0
1,001
1,003
23,755
1,245
W
Anhur
Slawby
Anhur
1,517
1,092
0
1,269
2,660
743
0
540
2,120
0
21,602
L
1,690
487
593
1,535
5,032
2,219
0
0
5,032
7,714
1,436
L
2,270
937
0
628
2,883
695
0
0
2,883
0
19,709
W
2,145
317
0
2,247
4,449
2,233
0
541
3,908
0
15,091
W
Achilles
nameh3r32-2
Achilles
1,912
631
0
2,320
4,113
2,340
0
1,873
2,240
0
17,057
L
Cliodhna
oscar1364
Cliodhna
199
0
0
1,773
2,285
625
0
237
2,006
0
12,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,665
Gold Earned
19,751
163
Minions Killed
189
0
Camps Cleared
0
539,643
Distance Traveled
642,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
3,692
738
42
8
0
110,780
1
W
Thanatos
3,883
777
39
8
0
146,205
0
L
Anubis
3,881
776
41
8
0
102,842
0
W
Agni
4,333
867
61
12
0
130,449
1
W
Anhur
3,606
721
41
8
0
120,608
1
L
Yemoja
3,371
674
7
1
0
124,249
0
L
Skadi
3,473
695
39
8
0
97,093
0
W
Tyr
4,125
825
18
4
0
131,729
0
W
Achilles
3,804
761
30
6
0
113,530
0
L
Cliodhna
3,248
650
34
7
0
104,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role