Player Matchup

Xbalanque
Xbalanque
Platinum II
 
Xbalanque
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Platinum II
AodUnworthy
Ah Puch
Platinum II
Level 157
God Stats
0W - 1L
1,773 SR
Queue Stats
137W - 131L
1,981 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Roukeez
Kukulkan
Platinum I
Level 126
God Stats
1W - 3L
1,273 SR
Queue Stats
290W - 282L
2,011 MMR
Solo
Bastet
Bastet
Diamond V
gingerpeensauce
Bastet
Diamond V
Level 110
God Stats
2W - 3L
1,703 SR
Queue Stats
63W - 49L
2,009 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,550 SR
1,800 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,459 SR
1,798 MMR
Sol
Sol
Platinum III
 
Sol
Platinum III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond V
 
Thanatos
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Platinum I
Eurynome11
Nut
Platinum I
Level 147
God Stats
41W - 22L
1,763 SR
Queue Stats
190W - 171L
1,954 MMR
Solo
Chaac
Chaac
Diamond V
Fish1n
Chaac
Diamond V
Level 144
God Stats
2W - 2L
1,212 SR
Queue Stats
263W - 262L
2,078 MMR
Party 1
Athena
Athena
Platinum III
ºBeauty
Athena
Platinum III
Level 164
God Stats
3W - 3L
1,319 SR
Queue Stats
126W - 104L
1,956 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
6
0 / 1 / 0
3,063
613
1,402
3,214
1,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bacchus
 
Bacchus
2
0 / 0 / 0
2,651
530
459
1,704
1,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
AodUnworthy
Ah Puch
6
0 / 1 / 0
3,697
739
2,428
2,273
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kukulkan
Roukeez
Kukulkan
6
0 / 1 / 0
3,457
691
1,431
1,763
648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 1 / 0
3,157
631
2,207
4,648
1,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
LokiAgniAo KuangCthulhu

VS

Bans
ThothGebSusanoAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 0 / 0
3,572
714
1,179
3,794
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
 
Thanatos
6
2 / 0 / 1
3,458
692
1,647
3,424
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 1
3,450
690
2,219
2,735
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
Fish1n
Chaac
6
0 / 0 / 1
3,584
717
1,001
4,905
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Athena
ºBeauty
Athena
6
1 / 0 / 1
3,974
795
1,324
2,109
1,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Bacchus
 
Bacchus
0
0
0
0
W
Sol
 
Sol
1
0
0
1
W
Thanatos
 
Thanatos
2
0
1
2.5
L
Ah Puch
AodUnworthy
Ah Puch
0
1
0
0
W
0
0
1
0.5
W
Chaac
Fish1n
Chaac
0
0
1
0.5
L
Kukulkan
Roukeez
Kukulkan
0
1
0
0
L
0
1
0
0
W
Athena
ºBeauty
Athena
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,927
Damage
7,370
13,602
Taken
16,967
4,971
Mitigated
7,848
4,995
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,402
430
0
819
3,214
1,025
0
432
2,782
0
16,796
L
Bacchus
 
Bacchus
459
35
0
656
1,704
1,233
0
216
1,488
1,712
0
W
Sol
 
Sol
1,179
65
0
2,101
3,794
1,071
0
1,147
2,401
21,518
0
W
Thanatos
 
Thanatos
1,647
579
0
2,485
3,424
1,205
0
121
3,263
0
17,352
L
Ah Puch
AodUnworthy
Ah Puch
2,428
0
0
730
2,273
691
0
0
2,273
16,844
243
W
2,219
1,336
0
2,116
2,735
837
0
234
2,501
0
28,576
W
Chaac
Fish1n
Chaac
1,001
231
0
1,909
4,905
2,972
0
1,881
2,680
0
21,327
L
Kukulkan
Roukeez
Kukulkan
1,431
82
0
290
1,763
648
0
948
815
18,755
611
L
2,207
703
0
2,500
4,648
1,374
0
830
3,818
0
15,335
W
Athena
ºBeauty
Athena
1,324
640
0
857
2,109
1,763
0
228
1,881
7,447
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,025
Gold Earned
18,038
141
Minions Killed
166
0
Camps Cleared
0
425,796
Distance Traveled
483,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,063
613
23
5
0
105,182
0
L
Bacchus
2,651
530
2
0
0
39,944
0
W
Sol
3,572
714
41
8
0
95,255
0
W
Thanatos
3,458
692
33
7
0
102,361
0
L
Ah Puch
3,697
739
46
9
0
79,878
0
W
Nut
3,450
690
38
8
0
87,925
0
W
Chaac
3,584
717
41
8
0
95,409
0
L
Kukulkan
3,457
691
38
8
0
94,175
1
L
Bastet
3,157
631
32
6
0
106,617
0
W
Athena
3,974
795
13
3
0
102,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role