Player Matchup

Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Diamond III
Moiuer
Discordia
Diamond III
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 116L
2,143 MMR
Solo
Anhur
Anhur
Gold IV
Pokëmon
Anhur
Gold IV
Level 191
God Stats
7W - 6L
1,724 SR
Queue Stats
66W - 58L
1,735 MMR
Party 1
Zhong Kui
Zhong Kui
Platinum V
RilëyReid
Zhong Kui
Platinum V
Level 105
God Stats
3W - 3L
1,750 SR
Queue Stats
63W - 67L
1,814 MMR
Party 1
Ganesha
Ganesha
Gold I
SAMMOOO
Ganesha
Gold I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 52L
1,724 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 158
1,595 SR
1,783 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 134
1,531 SR
1,891 MMR
Danzaburou
Danzaburou
Gold I
Bol8ussaur
Danzaburou
Gold I
Level 136
God Stats
2W - 0L
1,716 SR
Queue Stats
126W - 133L
1,707 MMR
Solo
Eset
Eset
Diamond V
ElsujetoOP
Eset
Diamond V
Level 140
God Stats
46W - 28L
1,726 SR
Queue Stats
228W - 209L
1,993 MMR
Solo
Ullr
Ullr
Diamond V
Lunerfish
Ullr
Diamond V
Level 140
God Stats
40W - 26L
1,676 SR
Queue Stats
219W - 199L
2,026 MMR
Solo
Nike
Nike
Platinum III
NieR_iNz
Nike
Platinum III
Level 127
God Stats
1W - 2L
1,216 SR
Queue Stats
66W - 69L
1,950 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
senzub3an
Sun Wukong
Platinum III
Level 127
God Stats
2W - 5L
1,322 SR
Queue Stats
42W - 41L
1,778 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
1
0 / 0 / 0
927
185
0
0
0
Discordia
Moiuer
Discordia
7
1 / 1 / 0
3,710
742
1,888
3,132
921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
Pokëmon
Anhur
5
0 / 1 / 0
2,907
581
674
3,033
733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Zhong Kui
RilëyReid
Zhong Kui
7
2 / 1 / 0
3,906
781
3,700
4,635
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ganesha
SAMMOOO
Ganesha
6
0 / 0 / 0
3,397
679
276
3,335
1,643
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorAthenaBacchusSusanoKuzenbo

VS

Bans
RavanaThanatosCharonThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bol8ussaur
Danzaburou
6
0 / 0 / 1
3,520
704
1,624
1,115
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 1 / 1
3,474
695
1,817
2,416
877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ullr
8
2 / 0 / 0
4,044
809
747
3,509
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
7
1 / 0 / 0
3,547
709
1,869
2,469
983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
senzub3an
Sun Wukong
6
0 / 2 / 1
3,797
759
2,297
5,064
2,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
3
Kills
3
3
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
W
Danzaburou
Bol8ussaur
Danzaburou
0
0
1
0.5
W
0
1
1
0.5
W
Ullr
2
0
0
2
L
Discordia
Moiuer
Discordia
1
1
0
1
W
Nike
1
0
0
1
L
Anhur
Pokëmon
Anhur
0
1
0
0
L
Zhong Kui
RilëyReid
Zhong Kui
2
1
0
2
L
Ganesha
SAMMOOO
Ganesha
0
0
0
0
W
Sun Wukong
senzub3an
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,538
Damage
8,354
14,135
Taken
14,573
6,402
Mitigated
5,609
5,397
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
Bol8ussaur
Danzaburou
1,624
863
0
676
1,115
246
0
25
1,090
0
20,312
W
1,817
273
0
339
2,416
877
0
1,888
528
16,917
0
W
Ullr
747
276
0
2,388
3,509
1,143
0
400
3,109
0
19,027
L
Discordia
Moiuer
Discordia
1,888
144
0
699
3,132
921
0
1,619
1,315
19,782
0
W
Nike
1,869
303
0
750
2,469
983
0
251
2,218
0
12,835
L
Anhur
Pokëmon
Anhur
674
508
0
898
3,033
733
0
0
3,033
0
12,487
L
Zhong Kui
RilëyReid
Zhong Kui
3,700
1,554
0
2,070
4,635
3,105
0
0
4,635
20,126
5,167
L
Ganesha
SAMMOOO
Ganesha
276
90
0
1,730
3,335
1,643
0
0
3,335
8,436
0
W
Sun Wukong
senzub3an
Sun Wukong
2,297
621
0
1,169
5,064
2,360
0
2,898
2,166
0
24,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,847
Gold Earned
18,382
129
Minions Killed
182
0
Camps Cleared
0
402,976
Distance Traveled
534,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
927
185
0
0
0
0
0
W
Danzaburou
3,520
704
38
8
0
101,560
0
W
Eset
3,474
695
33
7
0
108,630
0
W
Ullr
4,044
809
42
8
0
114,200
0
L
Discordia
3,710
742
43
9
0
107,441
0
W
Nike
3,547
709
19
4
0
104,751
0
L
Anhur
2,907
581
40
8
0
100,888
0
L
Zhong Kui
3,906
781
44
9
0
96,041
0
L
Ganesha
3,397
679
2
0
0
98,606
1
W
Sun Wukong
3,797
759
50
10
0
105,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role