Player Matchup

Cthulhu
Cthulhu
Death-Dignity
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,128 Elo+
Party 1
Danzaburou
Danzaburou
KingAdam1391
Danzaburou
Level 107
God Stats
0W - 2L
1,311 SR
Queue Stats
9W - 14L
1,247 Elo+
Party 1
Ishtar
Ishtar
Mr_Cheezits420
Ishtar
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,468 Elo+
Solo
King Arthur
King Arthur
Trollrah
King Arthur
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 212L
1,432 Elo+
Solo
Atlas
Atlas
Yoked95248
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,358 Elo+
Solo
Team Averages
Level 123
1,462 SR
1,327 Elo+

VS

Team Averages
Level 111
1,559 SR
1,465 Elo+
Chaac
Chaac
CUARxLOVEALOT
Chaac
Level 121
God Stats
10W - 6L
1,589 SR
Queue Stats
199W - 217L
1,501 Elo+
Solo
Hachiman
Hachiman
JustKole
Hachiman
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,510 Elo+
Solo
Cernunnos
Cernunnos
PerfectlyInsane
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,438 Elo+
Party 2
Hades
Hades
Princess_LustTTV
Hades
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,437 Elo+
Solo
Pele
Pele
SBM Insane
Pele
Level 101
God Stats
3W - 0L
1,703 SR
Queue Stats
32W - 37L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
3 / 3 / 3
6,113
1,019
6,302
8,300
7,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
KingAdam1391
Danzaburou
11
2 / 4 / 2
6,327
1,055
5,294
6,751
3,309
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

7
0 / 1 / 2
4,956
826
3,132
3,007
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Trollrah
King Arthur
11
2 / 3 / 3
6,001
1,000
4,828
8,989
8,328
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Atlas
10
1 / 3 / 4
5,960
993
3,857
7,433
5,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 9
7,721
1,287
10,027
8,658
8,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
JustKole
Hachiman
11
2 / 2 / 7
6,283
1,047
6,457
5,006
2,059
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PerfectlyInsane
Cernunnos
11
0 / 2 / 9
6,108
1,018
4,707
4,268
1,713
Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 8
6,218
1,036
4,568
5,625
2,747
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
6 / 2 / 4
7,313
1,219
3,624
5,757
2,502
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
8
Kills
14
14
Deaths
9
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
5
1
9
9.5
L
Cthulhu
3
3
3
1.5
W
Hachiman
JustKole
Hachiman
2
2
7
2.75
L
Danzaburou
KingAdam1391
Danzaburou
2
4
2
0.75
L
0
1
2
1
W
Cernunnos
PerfectlyInsane
Cernunnos
0
2
9
2.25
W
1
2
8
2.5
W
6
2
4
4
L
King Arthur
Trollrah
King Arthur
2
3
3
1.17
L
Atlas
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,413
Damage
29,383
34,480
Taken
29,314
25,998
Mitigated
17,231
6,501
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,027
633
870
2,571
8,658
8,210
360
2,474
6,184
0
20,556
L
Cthulhu
6,302
839
843
598
8,300
7,760
0
1,139
7,161
11,863
0
W
Hachiman
JustKole
Hachiman
6,457
3,849
110
623
5,006
2,059
1,571
2,523
2,483
0
8,552
L
Danzaburou
KingAdam1391
Danzaburou
5,294
2,795
195
614
6,751
3,309
0
628
6,123
0
11,704
L
3,132
1,340
0
690
3,007
1,193
0
389
2,618
0
4,807
W
Cernunnos
PerfectlyInsane
Cernunnos
4,707
1,737
1,734
940
4,268
1,713
1,375
1,563
2,705
0
8,649
W
4,568
310
608
1,897
5,625
2,747
985
2,509
3,116
7,064
308
W
3,624
374
498
1,025
5,757
2,502
280
983
4,774
0
11,492
L
King Arthur
Trollrah
King Arthur
4,828
325
447
1,154
8,989
8,328
0
1,482
7,507
0
10,118
L
Atlas
3,857
1,531
1,090
870
7,433
5,408
0
793
6,640
6,944
150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,357
Gold Earned
33,643
52
Minions Killed
64
0
Camps Cleared
0
473,737
Distance Traveled
579,646
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,721
1,287
22
4
0
122,749
0
L
Cthulhu
6,113
1,019
11
2
0
113,913
0
W
Hachiman
6,283
1,047
6
1
0
97,853
0
L
Danzaburou
6,327
1,055
19
3
0
104,862
0
L
Ishtar
4,956
826
3
1
0
52,536
0
W
Cernunnos
6,108
1,018
9
2
0
103,523
0
W
Hades
6,218
1,036
8
1
0
117,597
0
W
Pele
7,313
1,219
19
3
0
137,924
0
L
King Arthur
6,001
1,000
14
2
0
108,670
0
L
Atlas
5,960
993
5
1
0
93,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role