Player Matchup

Xbalanque
Xbalanque
By__687
Xbalanque
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ElvioAli
Sun Wukong
Level 107
God Stats
1W - 2L
1,629 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Janus
Janus
FabrizioFerreyra
Janus
Level 87
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Olorun
Olorun
Fake11Taxi
Olorun
Level 140
God Stats
3W - 6L
1,396 SR
Queue Stats
330W - 323L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Geroespindola
Ne Zha
Level 109
God Stats
0W - 1L
1,458 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Team Averages
Level 90
1,489 SR
1,501 Elo+

VS

Team Averages
Level 115
1,559 SR
1,480 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DaLadJazpurr
Mulan
Level 147
God Stats
5W - 1L
1,876 SR
Queue Stats
48W - 41L
1,473 Elo+
Party 1
Surtr
Surtr
Grims Ramen
Surtr
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
48W - 39L
1,491 Elo+
Party 1
Bellona
Bellona
Grims Sombra
Bellona
Level 118
God Stats
11W - 6L
1,662 SR
Queue Stats
53W - 57L
1,449 Elo+
Party 1
Sun Wukong
Sun Wukong
Striixkez
Sun Wukong
Level 73
God Stats
7W - 8L
1,485 SR
Queue Stats
323W - 309L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
By__687
Xbalanque
11
1 / 5 / 1
6,488
406
5,790
13,287
4,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ElvioAli
Sun Wukong
12
0 / 2 / 1
6,862
429
2,773
14,547
13,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
6,841
428
2,179
9,157
3,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Fake11Taxi
Olorun
13
0 / 3 / 1
7,232
452
4,278
9,076
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 1
6,185
387
3,125
10,683
6,616
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
2 / 1 / 5
9,553
597
15,162
9,019
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 0 / 7
9,062
566
9,393
11,599
10,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 0 / 2
8,883
555
7,855
10,652
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Grims Sombra
Bellona
15
7 / 0 / 1
9,262
579
6,010
10,033
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
Striixkez
Sun Wukong
12
1 / 1 / 2
7,757
485
5,252
9,453
4,956
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
2
Kills
18
18
Deaths
2
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
1
5
4.5
L
Xbalanque
By__687
Xbalanque
1
5
1
0.3
W
5
0
7
8.5
L
Sun Wukong
ElvioAli
Sun Wukong
0
2
1
0.25
L
0
6
1
0.08
L
Olorun
Fake11Taxi
Olorun
0
3
1
0.17
L
1
2
1
0.75
W
3
0
2
4
W
Bellona
Grims Sombra
Bellona
7
0
1
7.5
W
Sun Wukong
Striixkez
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,145
Damage
43,672
56,750
Taken
50,756
32,310
Mitigated
33,051
10,130
Healing
18,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,162
1,098
0
2,389
9,019
3,730
1,162
0
8,736
81,812
4,282
L
Xbalanque
By__687
Xbalanque
5,790
3,362
115
2,321
13,287
4,524
0
4,931
7,993
0
32,997
W
9,393
803
0
2,927
11,599
10,051
0
1,663
9,798
11,452
48,178
L
Sun Wukong
ElvioAli
Sun Wukong
2,773
494
0
2,971
14,547
13,775
0
7,383
6,376
0
46,233
L
2,179
151
0
1,515
9,157
3,635
0
216
8,941
56,465
0
L
Olorun
Fake11Taxi
Olorun
4,278
2,082
0
2,460
9,076
3,760
0
407
8,248
54,896
3,327
L
3,125
317
0
748
10,683
6,616
0
2,080
8,294
0
18,608
W
7,855
3,656
280
4,837
10,652
7,619
457
3,792
6,860
2,317
70,045
W
Bellona
Grims Sombra
Bellona
6,010
3,006
0
5,732
10,033
6,695
0
633
9,361
0
83,185
W
Sun Wukong
Striixkez
Sun Wukong
5,252
2,013
0
2,773
9,453
4,956
832
2,053
7,400
0
46,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,608
Gold Earned
44,517
359
Minions Killed
531
0
Camps Cleared
0
1,504,149
Distance Traveled
1,582,536
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,553
597
146
9
0
314,835
2
L
Xbalanque
6,488
406
43
3
0
319,856
0
W
Mulan
9,062
566
93
6
0
317,264
2
L
Sun Wukong
6,862
429
76
5
0
295,314
0
L
Janus
6,841
428
105
7
0
260,416
2
L
Olorun
7,232
452
111
7
0
278,216
1
L
Ne Zha
6,185
387
24
2
0
350,347
2
W
Surtr
8,883
555
106
7
0
337,003
0
W
Bellona
9,262
579
122
8
0
373,819
6
W
Sun Wukong
7,757
485
64
4
0
239,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role