Player Matchup

Charon
Charon
FruitSaladYummy
Charon
Level 82
God Stats
6W - 4L
1,632 SR
Queue Stats
27W - 38L
1,449 Elo+
Party 1
Mulan
Mulan
Goblicide
Mulan
Level 135
God Stats
17W - 10L
1,617 SR
Queue Stats
192W - 175L
1,506 Elo+
Party 4
Chronos
Chronos
Re9ui3M
Chronos
Level 153
God Stats
11W - 6L
1,565 SR
Queue Stats
280W - 271L
1,503 Elo+
Party 1
Danzaburou
Danzaburou
ReactiveCrowd
Danzaburou
Level 157
God Stats
4W - 3L
1,667 SR
Queue Stats
338W - 328L
1,447 Elo+
Party 1
King Arthur
King Arthur
Rhizle
King Arthur
Level 149
God Stats
3W - 7L
1,197 SR
Queue Stats
165W - 150L
1,455 Elo+
Party 4
Team Averages
Level 135
1,536 SR
1,472 Elo+

VS

Team Averages
Level 132
1,587 SR
1,524 Elo+
Kukulkan
Kukulkan
Diderius
Kukulkan
Level 158
God Stats
1W - 2L
1,364 SR
Queue Stats
26W - 23L
1,583 Elo+
Party 2
Danzaburou
Danzaburou
FONDERFLIPER
Danzaburou
Level 129
God Stats
2W - 4L
1,442 SR
Queue Stats
286W - 301L
1,463 Elo+
Party 3
Ymir
Ymir
Geoform187
Ymir
Level 125
God Stats
12W - 20L
1,676 SR
Queue Stats
260W - 275L
1,452 Elo+
Party 3
Odin
Odin
Krazyhawaiian91
Odin
Level 103
God Stats
1W - 1L
1,721 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 2
Thanatos
Thanatos
TheKringKrong
Thanatos
Level 144
God Stats
3W - 1L
1,735 SR
Queue Stats
24W - 19L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 10
8,517
532
6,718
13,585
12,472
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mulan
Goblicide
Mulan
15
5 / 2 / 3
8,959
560
9,420
15,490
10,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Re9ui3M
Chronos
17
4 / 0 / 5
10,500
656
9,502
7,589
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
ReactiveCrowd
Danzaburou
15
4 / 2 / 4
9,402
588
8,793
13,263
5,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Rhizle
King Arthur
16
1 / 0 / 1
9,697
606
8,677
14,280
12,023
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Diderius
Kukulkan
15
0 / 2 / 0
8,592
537
6,316
8,036
3,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
FONDERFLIPER
Danzaburou
12
1 / 3 / 2
7,496
469
9,077
13,500
5,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,687
418
6,850
15,740
13,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 0
7,256
454
5,480
10,985
9,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
TheKringKrong
Thanatos
14
3 / 4 / 1
7,808
488
9,698
15,738
7,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
15
Kills
5
5
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Diderius
Kukulkan
0
2
0
0
L
Danzaburou
FONDERFLIPER
Danzaburou
1
3
2
0.67
W
1
1
10
6
L
1
5
1
0.3
W
Mulan
Goblicide
Mulan
5
2
3
3.25
L
0
1
0
0
W
Chronos
Re9ui3M
Chronos
4
0
5
6.5
W
Danzaburou
ReactiveCrowd
Danzaburou
4
2
4
3
W
King Arthur
Rhizle
King Arthur
1
0
1
1.5
L
Thanatos
TheKringKrong
Thanatos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,110
Damage
37,421
64,207
Taken
63,999
43,843
Mitigated
40,819
28,695
Healing
20,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Diderius
Kukulkan
6,316
242
0
449
8,036
3,719
0
1,224
6,812
74,617
1,126
L
Danzaburou
FONDERFLIPER
Danzaburou
9,077
3,853
0
4,880
13,500
5,645
780
4,234
9,266
0
63,699
W
6,718
1,258
0
4,209
13,585
12,472
254
5,032
8,041
26,448
0
L
6,850
1,333
350
3,331
15,740
13,929
464
6,958
8,782
36,731
40
W
Mulan
Goblicide
Mulan
9,420
2,173
0
8,724
15,490
10,324
0
2,590
12,656
0
71,373
L
5,480
773
0
2,505
10,985
9,683
0
734
10,251
0
43,694
W
Chronos
Re9ui3M
Chronos
9,502
4,410
0
3,590
7,589
3,270
2,121
617
6,898
81,574
15,680
W
Danzaburou
ReactiveCrowd
Danzaburou
8,793
3,521
0
5,521
13,263
5,754
1,357
3,211
9,752
0
75,550
W
King Arthur
Rhizle
King Arthur
8,677
1,459
0
6,651
14,280
12,023
27
1,273
12,242
0
77,201
L
Thanatos
TheKringKrong
Thanatos
9,698
2,414
0
9,411
15,738
7,843
0
2,254
13,484
0
64,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
37,839
521
Minions Killed
453
0
Camps Cleared
0
1,646,139
Distance Traveled
1,548,471
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,592
537
160
10
0
328,917
3
L
Danzaburou
7,496
469
98
6
0
257,922
0
W
Charon
8,517
532
29
2
0
331,736
0
L
Ymir
6,687
418
45
3
0
279,886
0
W
Mulan
8,959
560
103
6
0
382,106
0
L
Odin
7,256
454
58
4
0
309,480
2
W
Chronos
10,500
656
156
10
0
349,264
0
W
Danzaburou
9,402
588
107
7
0
290,432
0
W
King Arthur
9,697
606
126
8
0
292,601
2
L
Thanatos
7,808
488
92
6
0
372,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role