Player Matchup

Anubis
Anubis
IggyBoss153
Anubis
Level 99
God Stats
4W - 5L
1,411 SR
Queue Stats
450W - 436L
1,449 Elo+
Solo
Thanatos
Thanatos
MPJiggy
Thanatos
Level 49
God Stats
10W - 4L
1,883 SR
Queue Stats
26W - 39L
1,416 Elo+
Party 1
Izanami
Izanami
NovaFlameGamer
Izanami
Level 94
God Stats
18W - 13L
1,549 SR
Queue Stats
107W - 102L
1,465 Elo+
Solo
Xing Tian
Xing Tian
OverlyDopeMike1
Xing Tian
Level 39
God Stats
3W - 2L
1,628 SR
Queue Stats
7W - 8L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
ShotgunRex
Cthulhu
Level 48
God Stats
5W - 3L
1,705 SR
Queue Stats
37W - 42L
1,289 Elo+
Solo
Team Averages
Level 66
1,635 SR
1,413 Elo+

VS

Team Averages
Level 54
1,437 SR
1,432 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
A1zm
Sylvanus
Level 61
God Stats
16W - 21L
1,344 SR
Queue Stats
135W - 129L
1,464 Elo+
Solo
Pele
Pele
E33Timez
Pele
Level 50
God Stats
1W - 8L
1,159 SR
Queue Stats
154W - 136L
1,493 Elo+
Solo
Kukulkan
Kukulkan
JeagerSora
Kukulkan
Level 18
God Stats
2W - 2L
1,658 SR
Queue Stats
2W - 9L
1,248 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tentalicious
Ah Muzen Cab
Level 57
God Stats
13W - 11L
1,523 SR
Queue Stats
132W - 125L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 3 / 2
7,736
553
4,510
7,183
3,401
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Thanatos
MPJiggy
Thanatos
13
3 / 2 / 1
7,543
539
3,991
11,990
4,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 1 / 2
8,646
618
11,355
9,675
4,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
OverlyDopeMike1
Xing Tian
12
0 / 0 / 2
7,261
519
3,718
11,278
10,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ShotgunRex
Cthulhu
12
0 / 4 / 10
7,358
526
6,266
13,533
11,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
0 / 5 / 3
6,426
459
5,418
9,484
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
A1zm
Sylvanus
10
0 / 1 / 2
6,238
446
2,453
8,594
4,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
16
8 / 3 / 1
8,587
613
12,560
14,758
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kukulkan
JeagerSora
Kukulkan
10
0 / 5 / 2
6,431
459
3,232
5,759
1,670
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Tentalicious
Ah Muzen Cab
14
2 / 0 / 0
8,042
574
8,211
7,981
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
13
Kills
10
10
Deaths
14
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
3
0.3
L
Sylvanus
A1zm
Sylvanus
0
1
2
1
L
Pele
8
3
1
2.83
W
Anubis
3
3
2
1.33
L
Kukulkan
JeagerSora
Kukulkan
0
5
2
0.2
W
Thanatos
MPJiggy
Thanatos
3
2
1
1.75
W
7
1
2
8
W
Xing Tian
OverlyDopeMike1
Xing Tian
0
0
2
1
W
Cthulhu
ShotgunRex
Cthulhu
0
4
10
1.25
L
Ah Muzen Cab
Tentalicious
Ah Muzen Cab
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
31,874
53,659
Taken
46,576
34,426
Mitigated
18,651
19,882
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,418
2,347
29
1,722
9,484
3,209
0
1,235
8,249
0
46,980
L
Sylvanus
A1zm
Sylvanus
2,453
565
1,122
2,106
8,594
4,293
80
2,031
6,563
18,936
1,695
L
Pele
12,560
2,842
0
6,622
14,758
6,440
0
3,589
11,119
0
74,799
W
Anubis
4,510
122
0
1,655
7,183
3,401
0
1,969
5,214
53,810
449
L
Kukulkan
JeagerSora
Kukulkan
3,232
417
0
0
5,759
1,670
0
3,431
2,328
27,331
0
W
Thanatos
MPJiggy
Thanatos
3,991
878
0
12,616
11,990
4,845
0
88
11,902
0
64,473
W
11,355
7,131
0
466
9,675
4,251
1,235
1,400
8,275
0
82,085
W
Xing Tian
OverlyDopeMike1
Xing Tian
3,718
176
0
750
11,278
10,596
0
0
11,278
34,756
2,966
W
Cthulhu
ShotgunRex
Cthulhu
6,266
870
1,764
2,631
13,533
11,333
134
2,166
11,367
19,456
1,297
L
Ah Muzen Cab
Tentalicious
Ah Muzen Cab
8,211
3,476
0
958
7,981
3,039
497
3,296
4,329
0
62,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
35,724
450
Minions Killed
356
0
Camps Cleared
0
1,333,892
Distance Traveled
1,226,105
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,426
459
71
5
0
243,680
0
L
Sylvanus
6,238
446
24
2
0
227,942
2
L
Pele
8,587
613
107
8
0
295,442
0
W
Anubis
7,736
553
81
6
0
245,423
0
L
Kukulkan
6,431
459
52
4
0
198,087
0
W
Thanatos
7,543
539
108
8
0
325,910
4
W
Izanami
8,646
618
128
9
0
261,462
0
W
Xing Tian
7,261
519
96
7
0
246,725
0
W
Cthulhu
7,358
526
37
3
0
254,372
0
L
Ah Muzen Cab
8,042
574
102
7
0
260,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role