Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
CallMeNorse
Nut
Level 77
God Stats
47W - 12L
1,829 SR
Queue Stats
175W - 45L
1,841 Elo+
Party 1
Persephone
Persephone
Deodair
Persephone
Level 147
God Stats
8W - 1L
1,693 SR
Queue Stats
109W - 22L
1,708 Elo+
Party 1
Geb
Geb
Joojisan
Geb
Level 157
God Stats
26W - 3L
1,929 SR
Queue Stats
224W - 53L
1,826 Elo+
Party 1
Nox
Nox
SerendipityPixie
Nox
Level 141
God Stats
31W - 5L
1,775 SR
Queue Stats
162W - 29L
1,840 Elo+
Party 1
Team Averages
Level 135
1,745 SR
1,743 Elo+

VS

Team Averages
Level 139
1,575 SR
1,647 Elo+
Sylvanus
Sylvanus
Ant5
Sylvanus
Level 118
God Stats
5W - 4L
1,590 SR
Queue Stats
138W - 59L
1,756 Elo+
Party 2
Charybdis
Charybdis
Just4Domo
Charybdis
Level 89
God Stats
10W - 9L
1,677 SR
Queue Stats
237W - 230L
1,465 Elo+
Solo
Thor
Thor
Jüiced
Thor
Level 135
God Stats
5W - 1L
1,828 SR
Queue Stats
102W - 34L
1,758 Elo+
Party 2
King Arthur
King Arthur
Niyø
King Arthur
Level 143
God Stats
0W - 3L
1,139 SR
Queue Stats
144W - 109L
1,617 Elo+
Party 2
Aphrodite
Aphrodite
bluewind334
Aphrodite
Level 210
God Stats
10W - 11L
1,643 SR
Queue Stats
176W - 104L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
3 / 1 / 3
8,558
1,223
6,679
8,818
5,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 0 / 6
7,815
1,116
8,039
2,274
970
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
Deodair
Persephone
13
0 / 1 / 6
7,802
1,115
6,717
3,520
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 0 / 5
7,610
1,087
8,491
5,703
5,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 0 / 4
7,972
1,139
6,456
2,221
993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Team 1 Tickets

345

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ant5
Sylvanus
13
1 / 1 / 0
8,546
1,221
5,689
12,608
13,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Just4Domo
Charybdis
12
0 / 1 / 0
6,830
976
303
1,481
551
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Thor
Jüiced
Thor
13
1 / 2 / 1
7,880
1,126
6,242
6,772
4,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
Niyø
King Arthur
12
0 / 2 / 0
7,197
1,028
4,429
12,761
16,822
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
bluewind334
Aphrodite
13
0 / 0 / 1
7,572
1,082
3,772
5,567
5,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
6
Kills
2
2
Deaths
6
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
3
4.5
L
Sylvanus
Ant5
Sylvanus
1
1
0
1
W
0
0
6
3
W
Persephone
Deodair
Persephone
0
1
6
3
W
1
0
5
3.5
L
Charybdis
Just4Domo
Charybdis
0
1
0
0
L
Thor
Jüiced
Thor
1
2
1
0.75
L
King Arthur
Niyø
King Arthur
0
2
0
0
W
2
0
4
4
L
Aphrodite
bluewind334
Aphrodite
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,382
Damage
20,435
22,536
Taken
39,189
14,009
Mitigated
41,412
3,381
Healing
15,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,679
3,712
0
1,526
8,818
5,299
0
3,309
5,509
0
8,572
L
Sylvanus
Ant5
Sylvanus
5,689
1,057
3,998
3,530
12,608
13,934
0
6,452
5,214
11,884
813
W
8,039
5,192
0
361
2,274
970
0
1,403
871
0
35,534
W
Persephone
Deodair
Persephone
6,717
297
0
884
3,520
1,417
0
1,485
2,034
19,520
0
W
8,491
373
0
0
5,703
5,330
0
2,012
3,691
16,316
127
L
Charybdis
Just4Domo
Charybdis
303
258
0
0
1,481
551
0
860
550
0
1,442
L
Thor
Jüiced
Thor
6,242
1,191
0
77
6,772
4,398
0
4,186
2,165
0
25,480
L
King Arthur
Niyø
King Arthur
4,429
324
0
1,312
12,761
16,822
0
6,002
5,567
0
20,912
W
6,456
738
0
610
2,221
993
0
1,165
1,056
11,972
0
L
Aphrodite
bluewind334
Aphrodite
3,772
195
3,378
3,090
5,567
5,707
0
3,222
2,145
18,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,757
Gold Earned
38,025
175
Minions Killed
149
6
Camps Cleared
6
811,093
Distance Traveled
651,263
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,558
1,223
34
5
3
187,039
0
L
Sylvanus
8,546
1,221
7
1
0
151,793
0
W
Nut
7,815
1,116
67
10
2
147,225
0
W
Persephone
7,802
1,115
41
6
0
155,891
0
W
Geb
7,610
1,087
18
3
0
169,042
0
L
Charybdis
6,830
976
3
0
1
34,107
0
L
Thor
7,880
1,126
52
7
1
151,472
0
L
King Arthur
7,197
1,028
37
5
1
162,742
0
W
Nox
7,972
1,139
15
2
1
151,896
0
L
Aphrodite
7,572
1,082
50
7
3
151,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role