Player Matchup

Anhur
Anhur
OPClarence
Anhur
Level 36
God Stats
4W - 5L
1,531 SR
Queue Stats
26W - 33L
1,423 Elo+
Party 1
Surtr
Surtr
TriiipIe OG
Surtr
Level 92
God Stats
7W - 5L
1,573 SR
Queue Stats
27W - 33L
1,459 Elo+
Party 1
Anubis
Anubis
Yonkier
Anubis
Level 54
God Stats
6W - 3L
1,475 SR
Queue Stats
10W - 8L
1,476 Elo+
Party 1
Team Averages
Level 61
1,527 SR
1,453 Elo+

VS

Team Averages
Level 97
1,448 SR
1,477 Elo+
Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Vopnafjorou
Sylvanus
Level 86
God Stats
1W - 2L
1,343 SR
Queue Stats
10W - 14L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
3 / 0 / 4
7,400
822
8,584
5,826
2,222
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 1 / 5
7,283
809
7,000
5,824
4,795
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
Yonkier
Anubis
12
3 / 2 / 4
7,422
825
3,616
4,402
1,900
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 2 / 0
6,958
773
4,576
8,217
2,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
 
Nu Wa
9
0 / 3 / 1
5,943
660
3,086
6,196
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Vopnafjorou
Sylvanus
12
1 / 2 / 0
6,582
731
2,927
8,740
5,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
3
3
Deaths
7
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
2
0
1
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Anhur
3
0
4
5
W
1
1
5
3.5
L
Sylvanus
Vopnafjorou
Sylvanus
1
2
0
0.5
W
Anubis
Yonkier
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,200
Damage
10,589
16,052
Taken
23,153
8,917
Mitigated
9,759
3,382
Healing
3,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,576
445
0
199
8,217
2,596
0
489
7,712
0
29,453
L
Nu Wa
 
Nu Wa
3,086
858
0
439
6,196
1,541
0
1,786
4,410
10,815
809
W
Anhur
8,584
4,769
0
800
5,826
2,222
532
2,665
3,161
0
33,787
W
7,000
2,175
147
1,590
5,824
4,795
476
2,260
3,564
553
24,134
L
Sylvanus
Vopnafjorou
Sylvanus
2,927
1,004
1,531
1,644
8,740
5,622
150
1,709
7,013
13,723
0
W
Anubis
Yonkier
Anubis
3,616
36
235
610
4,402
1,900
78
947
3,455
21,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,105
Gold Earned
19,483
134
Minions Killed
113
0
Camps Cleared
0
547,545
Distance Traveled
519,684
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,958
773
44
5
0
221,563
0
L
Nu Wa
5,943
660
36
4
0
127,736
0
W
Anhur
7,400
822
44
5
0
170,859
0
W
Surtr
7,283
809
44
5
0
205,251
6
L
Sylvanus
6,582
731
33
4
0
170,385
0
W
Anubis
7,422
825
46
5
0
171,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role