Player Matchup

Tiamat
Tiamat
GrxpyKnuckles
Tiamat
Level 69
God Stats
11W - 11L
1,569 SR
Queue Stats
122W - 122L
1,502 Elo+
Party 2
Awilix
Awilix
Haywoodx195
Awilix
Level 60
God Stats
1W - 3L
1,225 SR
Queue Stats
220W - 214L
1,435 Elo+
Solo
Artio
Artio
MoonStruckIris
Artio
Level 118
God Stats
0W - 4L
1,337 SR
Queue Stats
117W - 122L
1,472 Elo+
Party 2
King Arthur
King Arthur
Wattsonisthiccc
King Arthur
Level 48
God Stats
21W - 32L
1,435 SR
Queue Stats
180W - 184L
1,426 Elo+
Party 2
Artemis
Artemis
YamiCam-
Artemis
Level 99
God Stats
3W - 4L
1,512 SR
Queue Stats
150W - 146L
1,479 Elo+
Party 2
Team Averages
Level 79
1,416 SR
1,463 Elo+

VS

Team Averages
Level 134
1,511 SR
1,472 Elo+
Cerberus
Cerberus
AlleyGator10
Cerberus
Level 145
God Stats
13W - 10L
1,673 SR
Queue Stats
564W - 560L
1,548 Elo+
Solo
Vulcan
Vulcan
AustiXnx
Vulcan
Level 88
God Stats
1W - 1L
1,263 SR
Queue Stats
11W - 14L
1,368 Elo+
Solo
Cthulhu
Cthulhu
Chrisguitar9
Cthulhu
Level 137
God Stats
83W - 53L
1,609 SR
Queue Stats
213W - 203L
1,514 Elo+
Solo
Hou Yi
Hou Yi
DinoChef2209
Hou Yi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
192W - 190L
1,482 Elo+
Party 1
Hun Batz
Hun Batz
tobi12otaku12
Hun Batz
Level 145
God Stats
11W - 9L
1,513 SR
Queue Stats
284W - 289L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 2
5,837
486
3,808
7,242
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
11
2 / 1 / 0
5,861
488
4,253
8,618
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
4,861
405
4,142
12,185
8,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Wattsonisthiccc
King Arthur
11
0 / 2 / 0
5,724
477
3,842
13,367
7,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Artemis
YamiCam-
Artemis
10
0 / 1 / 0
5,296
441
5,097
6,384
2,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlleyGator10
Cerberus
11
3 / 1 / 2
6,002
500
6,539
9,770
7,236
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vulcan
AustiXnx
Vulcan
12
1 / 1 / 1
6,945
579
6,618
4,533
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Chrisguitar9
Cthulhu
13
2 / 0 / 1
7,906
659
8,312
7,905
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
12
2 / 0 / 2
6,751
563
3,485
5,542
2,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hun Batz
tobi12otaku12
Hun Batz
12
1 / 0 / 1
6,187
516
2,673
8,746
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AlleyGator10
Cerberus
3
1
2
4
W
Vulcan
AustiXnx
Vulcan
1
1
1
1.5
W
Cthulhu
Chrisguitar9
Cthulhu
2
0
1
2.5
W
Hou Yi
2
0
2
3
L
0
1
2
1
L
Awilix
2
1
0
2
L
0
4
0
0
L
King Arthur
Wattsonisthiccc
King Arthur
0
2
0
0
L
Artemis
YamiCam-
Artemis
0
1
0
0
W
Hun Batz
tobi12otaku12
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,142
Damage
27,627
47,796
Taken
36,496
25,361
Mitigated
19,341
8,844
Healing
9,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AlleyGator10
Cerberus
6,539
598
0
3,123
9,770
7,236
0
3,143
6,133
25,976
0
W
Vulcan
AustiXnx
Vulcan
6,618
4,272
0
375
4,533
1,587
0
2,238
2,250
48,241
0
W
Cthulhu
Chrisguitar9
Cthulhu
8,312
712
0
3,000
7,905
4,245
0
39
7,866
60,834
1,780
W
Hou Yi
3,485
1,735
0
2,230
5,542
2,371
374
927
4,445
0
55,458
L
3,808
366
0
1,283
7,242
3,424
0
4,676
2,339
37,895
1,669
L
Awilix
4,253
1,931
0
1,600
8,618
3,532
0
1,268
7,240
0
42,650
L
4,142
713
147
2,324
12,185
8,964
0
5,033
7,130
25,625
0
L
King Arthur
Wattsonisthiccc
King Arthur
3,842
753
0
2,480
13,367
7,355
0
6,876
5,684
0
44,356
L
Artemis
YamiCam-
Artemis
5,097
1,778
0
1,010
6,384
2,086
0
2,241
4,143
0
43,097
W
Hun Batz
tobi12otaku12
Hun Batz
2,673
610
0
618
8,746
3,902
0
698
8,048
0
51,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,579
Gold Earned
33,791
328
Minions Killed
481
0
Camps Cleared
0
1,175,574
Distance Traveled
1,214,722
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,002
500
62
5
0
226,982
0
W
Vulcan
6,945
579
104
9
0
246,217
0
W
Cthulhu
7,906
659
123
10
0
244,725
0
W
Hou Yi
6,751
563
105
9
0
215,757
2
L
Tiamat
5,837
486
81
7
0
234,178
0
L
Awilix
5,861
488
82
7
0
272,857
0
L
Artio
4,861
405
27
2
0
230,027
0
L
King Arthur
5,724
477
73
6
0
227,117
0
L
Artemis
5,296
441
65
5
0
211,395
2
W
Hun Batz
6,187
516
87
7
0
281,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role